Ello everyone. This mod is a remake (FPS remake) of the game Metal Gear Solid. i started work on it back in 08 but it got stopped. But i am working on it Again. So far i have only gotten a small handful of models started. but this will be an awesome mod.
EDIT:
the purpose of this mod is for a FPS version of the original Metal Gear Solid. the ps1 version was fantastic, the PC was a direct port (in my eyes) with so many problems.
i've enjoyed the half-life series so much i figured, 'why not make my own mod.' Yes i realize this will be hard but i'm committed to it.
[QUOTE]
Metal Gear Solid is a stealth action video game directed and written by Hideo Kojima.
The game was developed by Konami Computer Entertainment Japan and first published by
Konami in 1998 for the PlayStation video game console. It is the sequel to Kojima's early
MSX2 computer games Metal Gear and Metal Gear 2: Solid Snake. The game featured an
unprecedented amount of cinematic cut scenes rendered using the in-game engine and
graphics, as well as voice acting in numerous codec sequences.
The story of Metal Gear Solid takes place in 2005, south-west of Alaska in the Bering sea.
It follows Solid Snake, a retired soldier who infiltrates a nuclear weapons disposal facility to
neutralize the terrorist threat from FOXHOUND, a renegade special forces unit. Snake must
liberate two hostages, the head of DARPA and the president of a major arms manufacturer,
confront the terrorists, and stop them from launching a nuclear strike.[/QUOTE]
Ok, thanks for informing us pal. I am very glad you told us this fact. The fact that you are working on a mod. It is useful information.
How about some more info like pictures and the goal of the mod?
[QUOTE=Campin Carl;18312187]How about some more info like pictures and the goal of the mod?[/QUOTE]
This, please.
[editline]04:03PM[/editline]
Shit, I keep forgetting that there's a rating system for this.
There are no pictures but if there were they'd be shitty, low quality fullbright maps.
Show us some models and maps!
[QUOTE=Caps lock;18313493]There are no pictures but if there were they'd be shitty, low quality fullbright maps.[/QUOTE]
*sigh*
Right, so every valve map wasn't fullbright and was top quality the moment they opened hammer.
No but the difference here is that the VALVe mappers have skill, this guy clearly does not otherwise he would have posted something.
[QUOTE=DMGaina;18313955]Show us some models and maps![/QUOTE]
Im still working on them. if i had help it would be easier but so far i have been only working on it. Currently ripping and fixing some models. plus since i have a very time consuming schedule so far i only have about 2, maybe 3 hours of work every day.
[QUOTE=Caps lock;18315092]No but the difference here is that the VALVe mappers have skill, this guy clearly does not otherwise he would have posted something.[/QUOTE]
No need to start judging when i haven't gotten much done yet.
I imagined Moses and Jesus shooting shit up with AKs I don't know why.
[editline]12:39AM[/editline]
Make a Moses Model.
Just for the Hell of it.
[QUOTE=xpod1;18329927]I imagined Moses and Jesus shooting shit up with AKs I don't know why.
[editline]12:39AM[/editline]
Make a Moses Model.
Just for the Hell of it.[/QUOTE]
rofl thats funny
I'm fucking serious.
Put it behind a Wall. Make it an Easter Egg.
that would be kinda kool. weird tho
edit:
besides where would i put it. but yea it would be kinda funny. crawlin through the vents then all of a sudden u see mosses, be messed up
I mean behind a wall, possibly breakable, maybe through a vent.
Make a disturbing light emanate.
Dude you can't make MGS1 in first person...
You can, but if it's gonna be good is a totally different matter.
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