• Dragon Age III: Inquisition
    46 replies, posted
[img]http://dragonage.bioware.com/resources/inquisition/images/logos/inquisition.png[/img] [quote]An open letter from Mark Darrah, Executive Producer Hey everyone, We are going to do things a little differently today. Some of you may not know who I am so to start out, I'm going to tell you a little bit about myself. I joined BioWare in May of 1997 making this year my 15th year with the Company (So, old…). I am a programmer by training and implemented the AI, scripting, and combat systems in Baldur's Gate. After that, I moved into a lead programmer role on Tales of the Sword Coast, BG2, and Shadows of Amn. I kept my hands dirty during this time; you have me to blame for the wild mage. After the Baldur's Gate series, I was the lead programmer on Jade Empire, though I made a brief detour to implement the first version of the DM client in Neverwinter Nights. Then through a weird series of un-relatable stories, I ended up on BioWare's handheld title Sonic Chronicles: The Dark Brotherhood. I started out as Lead Programmer and finished in charge of the project. Along the way I managed to write a scripting language somehow WORSE than the one in BG, yet at the same time coded a stats system that I am VERY proud of. Fundamentally, the core achievement was that you could not die after you had already; it's surprising how hard that can be to ensure, sometimes. Finally I moved over to the Dragon Age franchise. I have been the Executive Producer since just before Dragon Age: Origins shipped. I am part of an active D&D campaign, love collecting pen and paper stuff and like walks on the beach. Actually I don't like walks on the beach, too smooshy. Okay, enough about me, why have I called you all here today? I am pleased to confirm that we are, in fact, working on the next Dragon Age game. Not a big surprise to most of you, I know. We have been working on it in some way for about two years now with the bulk of our efforts ramping up about 18 months ago. Part of that effort has involved you, our fans, and the feedback you've provided for Dragon Age: Origins, Dragon Age II, and their DLC. We've visited message boards, read reviews, and we've gone to events to have direct face to face conversations with some of our most passionate fans. We've been listening, and we will continue to listen. Recently, I said that we didn't want to talk about Dragon Age III unless we had something to show. I'm trying to stick to that plan and won't be revealing much today. That said, a lot of information and rumors have surfaced recently and we don't want to hide from them. There are a BUNCH of things that I really want to share with you but I want to do this right, and doing it right requires some more time. So here's what I can confirm for now: The next game will be called Dragon Age III: Inquisition. We won't be talking about the story of the game today. Though you can make some guesses from the title. This game is being made by a lot of the same team that has been working on Dragon Age since Dragon Age: Origins. It's composed of both experienced BioWare veterans and talented new developers. We are working on a new engine which we believe will allow us to deliver a more expansive world, better visuals, more reactivity to player choices, and more customization. At PAX East, we talked about armor and followers… Yeah, that kind of customization. We've started with Frostbite 2 from DICE as a foundation to accomplish this. There's much more to talk about, of course, but it will have to wait until it's ready for the prime time. We are going to be as open as we can. We will continue to have a dialogue with you and answer what questions we can. Keep providing us with your feedback. I'm excited about what we are working on and I hope that you will be too. I know this is going to be hard to believe, but it is just as hard for me not to tell you stuff as it is for you to wait. With thanks for your enthusiasm, and your patience, Mark[/quote] [url]http://dragonage.bioware.com/inquisition/[/url] Thoughts? Personally i hope it goes back to DAO style.
Low expectations, but hopefully they've learned from their mistakes
Pessimistic. It probably won't be no winquisition
Well, it's the same team that did Origins and they're listening to feedback from their fans. I don't have my hopes too high, but I do have hopes.
Apparently this will be running on the Frostbite 2 engine instead of an upgraded Eclipse. Should be interesting, but I'm not getting my hopes up.
by listening to feedback from their fans im expecting the diehard bioware people who spent 120% of their time on their forums insulting anybody who dares offend the piece of art that was Dragon Age 2.
hopefully it wont be as bad as dragon age II and at least half as good as dragon age origins.
Much more excited about Project Eternity than this.
i hope it's as much as a cluster fuck as dragon age 2 was because that was hilarious to watch
It better be like Dragon Age: Origins
Here's hoping Inquisition is, at least, of a quality higher than DA2. The stuff they said about the new engine gives a bit of hope to me, however. Here's hoping that there are still multiple origin stories for the Inquisitor, as well as explaining their motivations and whatnot; making people actually care about the characters is what makes a good story. However, BioWare isn't that good in regards to storytelling, at least when compared to the guys from Obsidian. Nonetheless, if Inquisition is similar in quality to Origins, with plenty of development and quality time behind it, then i'll pick it up if the price drops. My vendetta still stands somewhat, but is tweaked for the facts; if a studio doesn't make money, EA rips their eyes out and feeds them to a wolf, and whilst I do not agree with giving money to murderers, I do approve of developers doing good things, and if the game is great and becomes cheap further down the line, I will at least buy it to contribute towards BioWare not being murdered. Personally, I wish that game publishing worked differently, like if supported studios weren't shackled to publishers and instead were "hired" as freelancers by publishers, so that if the developers disagreed with the business practices of the publisher, they could depart after the project is finished and offer themselves to other publishers, kind of like how Obsidian does it. If those kinds of "mercenary developers" were more common, and having shackled developers was frowned upon or even illegal, we wouldn't see so many brutally-murdered studios like Pandemic or Bullfrog, and there would be fewer games infected with hideous mutagenic viruses of brown and grey, like Overstrike screaming in horror as it transformed into Fuse, or Dragon Age 2 left weeping in the corner after it realised how brutally-rushed it had been.
hopefully they don't reuse the same exact level for every single dungeon/outdoor area.
Holy shit, Frostbite 2
[QUOTE=ironman17;37700119]Here's hoping Inquisition is, at least, of a quality higher than DA2. The stuff they said about the new engine gives a bit of hope to me, however. Here's hoping that there are still multiple origin stories for the Inquisitor, as well as explaining their motivations and whatnot; making people actually care about the characters is what makes a good story. However, BioWare isn't that good in regards to storytelling, at least when compared to the guys from Obsidian. Nonetheless, if Inquisition is similar in quality to Origins, with plenty of development and quality time behind it, then i'll pick it up if the price drops. My vendetta still stands somewhat, but is tweaked for the facts; if a studio doesn't make money, EA rips their eyes out and feeds them to a wolf, and whilst I do not agree with giving money to murderers, I do approve of developers doing good things, and if the game is great and becomes cheap further down the line, I will at least buy it to contribute towards BioWare not being murdered. Personally, I wish that game publishing worked differently, like if supported studios weren't shackled to publishers and instead were "hired" as freelancers by publishers, so that if the developers disagreed with the business practices of the publisher, they could depart after the project is finished and offer themselves to other publishers, kind of like how Obsidian does it. If those kinds of "mercenary developers" were more common, and having shackled developers was frowned upon or even illegal, we wouldn't see so many brutally-murdered studios like Pandemic or Bullfrog, and there would be fewer games infected with hideous mutagenic viruses of brown and grey, like Overstrike screaming in horror as it transformed into Fuse, or Dragon Age 2 left weeping in the corner after it realised how brutally-rushed it had been.[/QUOTE] I'm pretty sure it will be Origin exclusive so I doubt the price will drop reasonably. I really hope they learned their mistakes from DA2.
I liked to be optimistic....please don't add a multiplayer...
[QUOTE=omaley;37700813]I liked to be optimistic....please don't add a multiplayer...[/QUOTE] Sadly, I could see multiplayer being a possibility in this with the Chantry vs Mages
From the terribleness that was Mass Effect 3 and the fact that DA has never captured me. Meh
Would have loved to see a mass effect game with frost "lens flare" bite 2 but ehh kind of skeptical, DA2 was pretty shit. ME3 was a good game but in the story aspect it was quite weak, looks like bioware can't write stories anymore.
[QUOTE=Marden;37700580]I'm pretty sure it will be Origin exclusive so I doubt the price will drop reasonably. I really hope they learned their mistakes from DA2.[/QUOTE] In that case 50% off would be ok, I guess; especially if it's the best discount one can get.
I just want to play the Warden again and finish my story. I could care less about Hawke.
I am surprised that so many people even bought the second game after playing the godawful demo.
[QUOTE=omaley;37700813]I liked to be optimistic....please don't add a multiplayer...[/QUOTE] Well the EA boss guy just recently said that they're going to add online elements to all their future games, and seeing as EA is Biowares publisher.... Origins was great, but I'm not expecting anything good from the trainwreck Bioware is these days.
I've only played Origins, but from what I hear that might be a blessing. Picked up Origins a few months back and finally gave it the time of day. I found it a bit restrictive for an RPG, but it was pretty awesome all together. Haven't finished awakening yet though. I'll probably skip DA2 since I hated ME2, and I figure DA2 is the ME2 of Dragon Age (but far worse). If DAIII is [I]on[/I] Origin, then I'm not bothering with it (and it probably will be) [editline]17th September 2012[/editline] If DA2 drops down to 5 bucks I might just pick it up on steam just to see how bad it is for hilarity's sake.
[QUOTE=Gripen2;37699936][img]http://dragonage.bioware.com/resources/inquisition/images/logos/inquisition.png[/img] [url]http://dragonage.bioware.com/inquisition/[/url] Thoughts? Personally i hope it goes back to DAO style.[/QUOTE] They said they wouldn't do a 180
[QUOTE=Lambeth;37703113]They said they wouldn't do a 180[/QUOTE] In that case here's hoping they do more of a 135; it still goes back somewhat but isn't exactly a 180.
Gonna keep my fingers crossed (For all the good that will do.) I really enjoyed the first game, but the second was so inferior.
I hope they'll do this one the right way. Can't wait for news.
I liked both the first and the second game for different reasons. I don't get why everyone here is so down on the second game for taking a step in a different direction from the first. Hopefully the 3rd game will take advantage of the better graphics, improved fighting system and better dialogue options in the second game while also implementing the expansiveness of the first game as well as the better storyline.
I just want party based combat to return. Being able to control all of your squad mates was one of the best parts about Origins.
Hopefully this one won't suck.
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