Well yeah, title says it all.
I tried using MDLdecompiler but it just tells me that it cannot find the model file, and closes.
Is there an easier way?
Title really says nothing. And OP doesn't either.
Sorry yeah, I was tired when I made this.
Basically; I want to open the TF2 Bonesaw model in blender to make an edit of it.
AFAIK, I have to decompile the .MDL file to a .SMD, then convert that to something that blender can open.
I downloaded this "MDLdecompiler" tool, but when I click browse on the input file part, it just crashes, saying gameinfo.txt can't be found (wat). I tried pasting in the model's path manually, but when I clicked convert, it told me it couldn't find the model file.
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