• Halo Megathread! All things Halo go here.
    118 replies, posted
[highlight]IF YOU CAME HERE TO BITCH ABOUT HALO, DON'T POST IN THIS THREAD.[/highlight] Okay, I am prepared to make a boxfort. So go ahead. Lets start about the plot of the Halo universe. [quote]In the years 2160-2200, various governments and factions fought for control of Earth and its first Colonies. As overpopulation and unrest on Earth mounted, new political movements formed including the Jovian Frieden and Koslovics led by Vladimir Koslov, resurgences of Fascism and Neo-Communism which waged the Interplanetary, Rain Forest Wars Campaign and Mars clashes and were defeated by the victorious United Nations Space Command who emerged as the rulers of most of humanity. While the UNSC became the governing body for most of Human space they never fully defeated various rebel groups. By 2517, The UNSC was facing extremely low morale due to piracy and the Brushfire Wars. In order to remove the rebellion without a significant sacrifice of Human life a Dr. Catherine Halsey moves forward with the SPARTAN-II project. 75 gifted children were abducted and replaced by flash-clones, and drafted into the UNSC. The children went through rigorous training and physical augmentations. Code-named SPARTANs, these genetically enhanced troopers were trained from the age of six into a life of battle, and would become a great asset against the Covenant. On February 3, 2525 the UNSC colony of Harvest detected an unknown object on its long-range radar. The object was constructed with materials unlike anything seen before. All contact with Harvest was lost soon after. Ships sent to the system revealed that it had been totally destroyed by a new alien group called the Covenant. A battle group was sent but was defeated by the military superior Covenant ships. Only one ship made it back, the Heracles returned with a message that was sent to them, pre-translated, saying, "Your destruction is the will of the gods, and we are their instrument". The book Halo: Contact Harvest also takes place here in the view of Avery Johnson. Halo Wars begins at around this time. Halo Wars is set to occur around the Battle of Harvest In response Vice Admiral Preston Cole mobilized the largest space fleet in Human history to retake Harvest. The fleet defeated the Covenant ships at Harvest in 2531 but at great cost with Cole losing two-thirds of his fleet. The highly advanced Covenant shielding and weapons systems simply outclassed anything they had and so began the slow destruction of the Human race. One by one the UNSC colonies were lost until by 2535, virtually all of the Outer Colony worlds had been destroyed by the Covenant and the Inner Colonies were being invaded. The Cole Protocol was established by military order: all Human vessels must ensure that Covenant forces do not find Earth. To achieve this whenever they must jump out of a battle, they must do so to a randomized vector that points away from any Human worlds. By 2552, many of Humanity's Inner Colonies had been destroyed by the Covenant. Halo: Combat Evolved takes place at around this time. The UNSC leadership assembled a strike team, including some Spartans, at the Human command base on the planet Reach. In a move of desperation, the UNSC planned to launch a targeted strike against the Covenant leadership. This plan was abandoned when the Covenant launched a surprise attack on the world of Reach. During this battle, most of Reach is overrun and glassed, and the Human fleet obliterated. One of the Spartans, John-117, is able to escape on the ship Pillar of Autumn along with her crew. In fleeing the Covenant fleet, the POA onboard AI, Cortana, uses some coordinates from a recently discovered Forerunner artifact that leads them straight to the Forerunner Alpha Halo. The Pillar of Autumn exits Slipspace to find a mysterious ring shaped space station orbiting the gas giant Threshold. The ring, quickly named "Halo," is obviously artificial and teeming with life. A Covenant fleet, however, is also present, and a subsequent battle heavily damages the Pillar of Autumn and the ship crash landed onto Halo. Before the POA went down the ship's AI construct, Cortana, leaves the Autumn with Spartan-117 in a Bumblebee escape pod which also crash lands on Halo. The first Halo game begins in earnest with the Master Chief's escape from the Autumn, and continues upon landing. The first levels of the game deal with an attempt to reach Halo's control center to uncover its purpose. It is soon discovered that the Covenant have accidentally released The Flood, a parasitic alien species. The Flood then sweep across Halo and devastate Human and Covenant forces positioned on it. The release of the Flood prompts 343 Guilty Spark, an eccentric Forerunner A.I., to try to activate Halo's defense system, a pulse weapon that, when fired, would wipe out all sentient life in the galaxy large enough to be hosts for the Flood. Technically, that installation only has a maximum effective radius of 25,000 light years, but the pulse would trigger other installations as well, effectively killing all intelligent life in the galaxy. This system is designed to stop the Flood from spreading through the universe if they escape confinement from Halo by the only way possible: starving the Flood of any life source that can sustain them. Naturally, this would wipe out Humanity as well, and so the final levels of the game revolve around the Master Chief's attempts to destroy Halo before it fires by self-destructing the POA. Despite the abuse sustained during the space battle and the following crash the Pillar of Autumn remained intact, and was subsequently occupied by investigating Covenant forces and later by Flood. Having manually triggered a destabilization of the power cores the Master Chief and Cortana commandeered a Longsword from one of the Pillar of Autumn's docking bays and achieved a safe minimum distance before the ship exploded, causing the ring-world to fragment. Occurs between the first and second Halo video games. The story starts off with Master Chief and a few other survivors in space above the destroyed Halo. They capture a Covenant flagship and make their way back to Reach. When they arrive they find the entire planet ravaged. Yet something is strange. The Covenant usually Glass a world and move on, but there are small patches of the planet left unscathed. In an alternate storyline we find out that other Spartans have found an ancient Forerunner structure under ONI's CASTLE Base. There they find a special artifact that warps space-time. Cortana, now in control of the Covenant ship, docks with a partially destroyed UNSC ship and combines their power (and also to allow them to return to Earth without violating the Cole Protocol by bringing a potentially "bugged" Covenant ship with them). After toying around with the controls she realizes that the Covenant know virtually nothing about the technology they possess. She redesigns the Plasma cannons to fire more effectively, increasing their destructive power. She also finds out how the Covenant moves so easily through Slipspace. The technology she gathers could effectively turn the tide of the war. After going through many battles the Master Chief and other Spartans discover a massive plot to attack the Sol system (Earth). They covertly attack and destroy a massive Covenant refit and repair station along with an attack force many times larger than the one that attacked Reach. In doing so they lose the Covenant flagship; however, they save the UNSC ship and escape back to Earth with it. Thus begins Halo 2. The game starts with a Covenant attack on Earth. Master Chief begins on one of the three hundred space defense platforms that orbit the planet. After repelling the Covenant boarding parties, the battle shifts to Earth's surface. During which a Covenant ship makes a Slipspace jump which destroys the city of New Mombasa, the UNSC ship the In Amber Clad, with the Master Chief aboard gets swept up in the warp field in a desperate effort to follow it. The player is transported to the vicinity of another Halo ring - the Delta Halo - on which they land. Through an alternating game play story lines a power struggle within the Covenant is revealed, with Brutes usurping the role of the Elites. Furthermore, there is a movement, regarded by the Covenant leadership as heretical, which argues that Covenant teachings aren't true. Lastly, we are introduced to a creature called the Gravemind, which appears to be the controlling mind of the Flood. The creature is obviously highly intelligent and gives the impression of knowing a great deal. The Halos, we learn from 343 Guilty Spark, were built to prevent the Flood from spreading throughout the Galaxy, and that the Forerunners who built it were wiped out when they fired it as a "weapon of last resort" at some point in the remote past. In spite of this the Covenant activates the ring in preparation to fire, to bring about the Great Journey. Through gameplay the Index is retrieved and the Halo cannot fire. 343 Guilty Spark reveals that although the Index was removed before Delta Halo had time to complete it's firing sequence, it sent signals to other Halos in the Galaxy, putting them on standby mode. Now, they can be activated remotely from the Ark (assumed to be either on Earth or the Forerunner Ship itself). The game ends here and the credits roll. The novel, which tells the story of the battle, begins with a group of SPARTAN-IIIs deploying to a Covenant fleet refueling depot on Pegasi Delta. They proceed to destroy the facility, but due to unexpectedly heavy Covenant resistance, all but two of the three hundred Spartan team is wiped out. The only survivors, Tom-B292 and Lucy-B091, are revealed to be only twelve years old, and Lucy is traumatized and rendered mute. The novel then cuts to a raid by the SPARTAN-II Blue Team on a rebel base at planet Victoria to recover stolen nuclear warheads. The team is nearly captured by a rebel ambush, but is saved by the timely, intuitive intervention of Kurt-051. Shortly afterward, the novel cuts to a meeting between the top leadership of ONI. In this meeting, they agree that the SPARTAN-II program is prohibitively expensive and that a more streamlined, "disposable" breed of Spartans must be trained for high-risk operations. Trained on the restricted planet of Onyx the top three teams of the S-III Gamma Company, Teams Saber, Katana, and Gladius, conduct a training exercise run into some previously undiscovered Forerunner Sentinels. Through a series of events the Covenant are herd to the existence of Onyx and the human force discover an ancient Forerunner city, and are guided into a massive dome by Halsey, who determines that the entire planet is a shield world referred to by the Forerunners as The Sharpened Shield. Fighting off determined Covenant pursuers, they press on into the heart of the planet to discover that the planet is literally a massive bomb shelter for the Forerunner to survive the activation of the Halos. However they find themselves alone in the vast habitat; for some reason, the Forerunner never entered this structure when the Halos were first activated. Kurt-051 stays behind to activate a pack of FENRIS warheads, thus killing himself, the Covenant pursuers, and obliterating Onyx. Halo 3 takes place two weeks after the end of Halo 2. The Covenant have presumably taken control of most of Earth, but are particularly interested in East Africa, near the ruins of Mombasa. Marines and the Arbiter recover the Master Chief after jumping from a Forerunner Ship, and they all make their way back to the local UNSC base. The Master Chief defends the base, and is cut off, along with a small group of Marines. They make their way to the town of Voi through numerous Covenant outposts. It is revealed that a large Forerunner artifact has been dug up under the African desert by the Covenant, and the Prophet of Truth is going to activate it. Presumably this is the Ark, so therefore this would activate the Halos, and so a hasty attack is set in motion by Lord Hood to destroy the Forerunner Dreadnought with a surprise aerial assault. Master Chief clears Voi of all Covenant anti-air units to clear the path for Lord Hood's frigates for an assault on the dreadnought. However, the assault on the dreadnought has absolutely no effect, and Truth activates the artifact all the same. A large portal is created above the artifact, into which the Covenant forces disappear. Soon after, a derelict Covenant cruiser appears out of slipspace, and crashes nearby, infested with Flood. The Master Chief and the Arbiter make their way toward the ship, and as they near its location, a group of Elite-controlled cruisers appear, striking up an alliance with the Humans and helping rid the city of Flood. Master Chief enters the ship and retrieves a message from Cortana, warning that High Charity is heading to Earth, full of Flood. It is decided that only the frigate Forward unto Dawn, the ship of Miranda Keyes, along with the Elites, will go through the portal after Truth, and stop him from activating the rings, as well as finding the 'solution' to the Flood that Cortana's message spoke of. The Human/Elite force arrives at the Galactic Halo, or The Ark, and engage the Brute fleet. Master Chief makes landfall and finds the Cartographer of the Ark, which leads him to the location of the remaining Covenant Loyalist forces, at the Citadel. This leads to a trident strike at three shield generators guarding the Citadel at the heart of the Ark. Once all three generators have been deactivated, The Master Chief and the Arbiter breach the Citadel after Truth kills Miranda Keyes and forces Sergeant Major Avery Johnson to activate the rings. Upon executing the Prophet of Truth, the forged alliance between the UNSC-Separatist Forces is broken, as their cause to eliminate The Covenant is complete. After the Master Chief and the Arbiter escape the Flood, they discover that a new Halo is being built to replace Installation 04 which is nearly complete. The Master Chief decides that the only way to destroy the Flood was to activate the newly built Halo, which was out of range of the other installations, with Cortana. The Arbiter leaves to gather the surviving forces and get them ready to leave, and the Master Chief heads to the crashed High Charity to recover Cortana. After wading through tantamount to infinity of Flood, he recovers her and escapes to the new Halo with the Arbiter. After fighting their way up to the top of the Control Room, the Master Chief and the Arbiter enter the Control Room, and attempt to activate the ring. However, 343 Guilty Spark attempts to stop The Chief and Johnson from activating the ring, saying that the charging sequence of the incomplete Halo will prove too much for the structure, and cause it to tear itself apart. In the fight, 343 Guilty Spark mortally injures Johnson, but fails at killing Master Chief, whom destroys him with four shots from a Spartan Laser. They succeed in activating the ring, however as expected, the installation begins to fall apart, and once more does Master Chief makes an attempt to escape Installation 04 in a Warthog. The two board the Dawn, which then proceeds toward the portal. The Dawn heads into the portal just as Halo fires, which closes as it gets halfway through shearing the Dawn in half. Half of the Dawn, as well as the Arbiter, crashes back on Earth, and a memorial service is held for those who perished in the Covenant/Human war, ending on the note of the Master Chief's death. At the end of the credits, a last cut scene shows that the Master Chief survived, and put himself into cryosleep, as Cortana activates a distress beacon. The rear half of the Forward Unto Dawn is seen hurtling through space toward what most fans believe to be a Forerunner planet. [/quote] [b]Halo: Reach[/b] [img]http://images4.wikia.nocookie.net/halo/images/5/57/Halo_Reach.jpg[/img] [quote]Halo: Reach (previously known as "Halo 4" [1]) is an upcoming first-person shooter video game set in the Halo universe, in-development by Bungie, LLC. [2][3]. It was announced by Joe Staten during Microsoft's Media Briefing at E3 2009 in Los Angeles, California, and is set for release in Fall 2010 [4]. Bungie President Harold Ryan commented that Reach may include Project Natal features [5]. An invite to the Multiplayer Beta is included with Halo 3: ODST, with a planned release for Spring 2010.[/quote] [b]Halo Wars[/b] [img]http://images1.wikia.nocookie.net/halo/images/thumb/f/f4/Halo_Wars_-_Cover_Art_-_Final.jpg/250px-Halo_Wars_-_Cover_Art_-_Final.jpg[/img] [quote]Halo Wars is the first real-time strategy game in the Halo Universe. It begins in the year 2531, during the Covenant eradication of the Outer Colonies in the Human-Covenant War. The game was developed by Ensemble Studios, and is an Xbox 360 exclusive, like Halo 3. Unlike other Halo games, Halo Wars is rated "T" for Teen, downgraded from "M" for Mature given to previous installments. In the U.K, the game is a 16+ game, while its predecessor Halo 3 is a 15+ game although this is due to the two games using different rating boards (PEGI is stricter than the BBFC). Downloadable content and support is currently being developed by Robot Entertainment, a studio founded by ex-Ensemble Studios employees after its closing.[/quote] [b]Halo: Combat Evolved[/b] (Also known as Halo: CE or Halo 1) [img]http://images4.wikia.nocookie.net/halo/images/thumb/2/29/Halo_Combat_Evolved_%28Xbox%29_Platinum_Hits_box_art.JPG/200px-Halo_Combat_Evolved_%28Xbox%29_Platinum_Hits_box_art.JPG[/img] [quote]Halo: Combat Evolved is a First Person Shooter science fiction video game, created by Bungie Studios, which was a subsidiary of Microsoft Game Studios at that time. It was released for the original Xbox game console on November 15, 2001, and is backwards compatible with the Xbox 360 by downloading a free code patch on Xbox Live. It was also released for PC and Mac and it is one of the most popular video games for the Xbox with eight million copies sold. Its sales are rivaled only by its sequels, Halo 2 and Halo 3. This game has been a Bungie Classic even though it was just released in 2001. Halo: Combat Evolved has been made available as an Xbox Original game title for Xbox 360 since December 4th, 2007 for download on Xbox Live Marketplace for 1200 Microsoft Points.[/quote] [b]Halo 2[/b] [img]http://images3.wikia.nocookie.net/halo/images/thumb/7/7c/Halo_2_box_art.jpg/200px-Halo_2_box_art.jpg[/img] [quote]Halo 2 is a first-person shooter video game developed by Bungie Studios for the Xbox video game console and is forwards-compatible with the Xbox 360. It is the sequel to Halo: Combat Evolved (and the second installment of the Halo game series) and features a newly built graphics engine with the addition of new elements to the game. Halo 2 develops the struggle between the United Nations Space Command, Covenant, and the Flood during the Human-Covenant War in the fall of 2552. It was also released for PC and is one of the most successful and actively played video games for the Xbox console, with 8.46 million copies sold as of November, 2008.[/quote] [b]Halo 3: ODST[/b] [img]http://images1.wikia.nocookie.net/halo/images/thumb/a/a0/Halo_3_ODST_Cover.png/250px-Halo_3_ODST_Cover.png[/img] [quote]Halo 3: ODST, formerly known as Halo 3: Recon, is a first-person shooter video game developed by Bungie for the Xbox 360. ODST was released worldwide on September 22nd, 2009, at 12:00 midnight. [2] Taking place in the Kenyan port city of New Mombasa, ODST follows a squad of elite Marine Orbital Drop Shock Troopers during the Covenant invasion of Earth on October 20th, 2552. Knocked off course due to the Mombasa Slipspace Incident, these five Marines lead by an ONI officer fight through the waste-filled and destroyed streets in order to link up with each other, evade the Covenant, and execute a top secret mission. ODST is a prologue to Halo 3 which fills in the details of what happened in southeastern Kenya from Halo 2 to Halo 3 [3]. An official five-part prequel comic, Helljumper, was released in the months leading up to and after the release of ODST, starting in July [4], and ending in November [5]. An Xbox Live invitation to the Multiplayer Beta of Halo: Reach [6], announced at E3 2009, is included with ODST, and will become available sometime during 2010. On release, ODST became the top-selling Xbox 360 game worldwide. The title received generally positive reviews from critics, who praised the atmosphere, music, and story approach. Critics were divided on whether the relatively short campaign and included extras were enough to justify the full-game price tag.[/quote] [b]Halo 3[/b] [img]http://images2.wikia.nocookie.net/halo/images/thumb/e/e5/Halo3coverart.JPG/200px-Halo3coverart.JPG[/img] [quote]Halo 3 is a first-person shooter video game, based on the fictional events and settings in the Halo Universe and is the sequel to Halo 2. It was developed by Bungie Studios and published by Microsoft. Halo 3 was released on September 25, 2007 in Australia, Brazil, India, New Zealand, North America, and Singapore; September 26, 2007 in Europe; and September 27, 2007 in Japan exclusively for the Xbox 360. The game is rated "M" for Mature for blood, gore, violence, and mild language by the ESRB. Europe's PEGI rating system gave the game a "16+" rating, which serves as a guideline rather than as a rule. The U.K. Release is rated 15 by the BBFC. Upon release Halo 3 grossed US$300 million in its first week. More than one million people played Halo 3 on Xbox Live in the first twenty hours. As of January 3, 2008, Halo 3 has sold 8.1 million copies, and was the best-selling video game of 2007 in the U.S. Overall, the game was very well-received by critics, with the Forge and multiplayer offerings singled out as strong features. By March 2009 more than 1 billion online matches had been played. A prequel to the game, Halo 3: ODST, was released worldwide on September 22, 2009.[/quote] That's it for now, folks!
Holy fuck :silent:
Eew, overrated franchises.
Halo became bad after the first one honestly.
Everyone is just jumping badwagon saying it sucks/overrated in my opinion its a great game, single and multiplayer, it has epic moments and everything...
I've disliked Halo since number 2, Halo 1 was ok i guess.
[QUOTE=Spaztastik;19394279]Everyone is just jumping badwagon saying it sucks/overrated in my opinion its a great game, single and multiplayer, it has epic moments and everything...[/QUOTE] I'm not jumping on the bandwagon,I'm just stating my opinion,Halo 2 and 3 became abit worse than the first one,it's a good game and all and yea it does have its cool moments but,the story became bad and just bland after the first one. Also I do have to agree about the multiplayer,it is quite fun.
[media]http://www.youtube.com/watch?v=QQ-BuhSZh7A[/media]
1 was the best. But I played the PC version.
[QUOTE=rapperkid04;19394389][media]http://www.youtube.com/watch?v=QQ-BuhSZh7A[/media][/QUOTE] Yea,basicly this.
[QUOTE=hellbring101;19394546][img]http://filesmelt.com/dl/ET3.jpg[/img][/QUOTE] Brilliant.
Multiplayer is awesome, singleplayer is boring.
OP should have a sign at the top saying "If you don't like the Halo series or just came in here to bitch about it, don't post." Honestly, Half Life fanboys think Halo is the worst thing ever, despite having some of the best-selling and most anticipated games in history. Know what, OP, copy this: [noparse][highlight]IF YOU CAME HERE TO BITCH ABOUT HALO, DON'T POST IN THIS THREAD.[/highlight][/noparse] Stick that on top of the OP.
I like Halo, good series, I don't see why everyone joins the "halo sucks" bandwagon.
I am totally looking forward to Reach
[QUOTE=MAspiderface;19394614]Brilliant.[/QUOTE] Danke. Also,giving a thread about a series boxes doesn't really make any difference,it's a information thread,not a statement.
1 and 3 were pretty ok. It's really the story that I like more than the games themselves. Also, OP needs more sections on the books and organizations in the universe of Halo.
[QUOTE=Zombii;19394769]1 and 3 were pretty ok. It's really the story that I like more than the games themselves. Also, OP needs more sections on the books and organizations in the universe of Halo.[/QUOTE] Agreed. I read the first three books and they were all pretty good. Haven't even seen the other two anywhere around here though.
[QUOTE=Zombii;19394769]1 and 3 were pretty ok. It's really the story that I like more than the games themselves. Also, OP needs more sections on the books and organizations in the universe of Halo.[/QUOTE] Halo 1 on PC was great. Especially the MP.
Try Barnes and Noble. They carry them in the Sci-Fi section. [editline]01:04AM[/editline] [QUOTE=Teh Zip File;19394823]Halo 1 on PC was great. Especially the MP.[/QUOTE] Oh god yes. I love Halo 1 MP. Especially Custom Edition with the Icebound map. The vehicles on that map are amazing. [editline]01:05AM[/editline] I want them to release Halo 3 on PC. There are some great mods that could happen. And I could finally create those awesome maps I want. Oh yeah, and console for exploring out of the maps.
[QUOTE=Zombii;19394830]Try Barnes and Noble. They carry them in the Sci-Fi section. [editline]01:04AM[/editline] Oh god yes. I love Halo 1 MP. Especially Custom Edition with the Icebound map. The vehicles on that map are amazing.[/QUOTE] Agree'd,though I lost my CD,was a horrible day.
tl;dr Halo 1 is amazing, the rest of the games are shit, especially the RTS game.
Also what a coincidence that my avatar is from Halo. Also, ONI needs to stop lying to everyone. :saddowns: [editline]01:06AM[/editline] [QUOTE=tankkiller;19394883]tl;dr Halo 1 is amazing, the rest of the games are shit, especially the RTS game.[/QUOTE] Halo 3 and ODST are fine. It's just 2 that's shit.
[QUOTE=Zombii;19394886]Also what a coincidence that my avatar is from Halo. Also, ONI needs to stop lying to everyone. :saddowns: [editline]01:06AM[/editline] Halo 3 and ODST are fine. It's just 2 that's shit.[/QUOTE] The RTS game is ultra-shit though.
Also if you can, post your Bungie Cards! [img]http://www.bungie.net/card/halo3/FresherDeath12.ashx[/img]
[QUOTE=tankkiller;19394921]The RTS game is ultra-shit though.[/QUOTE] Gave you a green check.
I didn't mind Halo 2. I think a lot of people had problems with it because the story wasn't finished and it left on a big cliffhanger and you had to play as an Elite through half the game. I didn't really mind most of that. And I spend a lot of time playing H2 multiplayer. Especially on one map, I think it was Ascension. I played a lot of Tower of Power on that map.
[URL=http://www.bungie.net/stats/halo3/default.aspx?player=Fraggaster][IMG]http://www.bungie.net/card/halo3/Fraggaster.ashx[/IMG][/URL] I haven't played online in fucking ever. So whatever.
[img]http://www.bungie.net/images/halo3stats/odst/models/dutch/dutch_0_0_0.png[/img] Can anyone make this into a FP avatar size?
I liked 2's multiplayer maps, I wish halo 3 had more of the halo one and 2 maps and didnt look so much like a loony toon
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