• Caveman 2010
    7 replies, posted
[highlight]Accidental double post, delete this thread, use the other one.[/highlight] [url]http://www.facepunch.com/showthread.php?t=884049[/url]
Double-posting threads doesn't help make your mod more popular.
I think everyone should use this thread too, since it's twin is brother is getting all the attention.
[QUOTE=Gmod_Fan77;19804882]Double-posting threads doesn't help make your mod more popular.[/QUOTE] I know, I had a computer error.
It's nice and quirky - in terms of sound and graphics it's whimsical and almost makes fun of itself which is nice. But the fighting isn't particularly interesting. If you're making a game like REPLAYING :the game: that's almost an interactive movie, then that's fine. But if you want the fighting to be any real fun you need to add things like platforms, jumping, acquirable weapons and stuff - right now you get surprised clones, identical rocks, policemen with guns and clones with angry babies. Although I liked that it latches onto your face. The game shows a lot of promise, I like it. Has a nice charm. It just needs some more variety to make the combat more fun if that's what you're going for.
[QUOTE=MegaJohnny;19805106]It's nice and quirky - in terms of sound and graphics it's whimsical and almost makes fun of itself which is nice. But the fighting isn't particularly interesting. If you're making a game like REPLAYING :the game: that's almost an interactive movie, then that's fine. But if you want the fighting to be any real fun you need to add things like platforms, jumping, acquirable weapons and stuff - right now you get surprised clones, identical rocks, policemen with guns and clones with angry babies. Although I liked that it latches onto your face. The game shows a lot of promise, I like it. Has a nice charm. It just needs some more variety to make the combat more fun if that's what you're going for.[/QUOTE] Lol, thanks for the criticism, I'll quote this in the other thread.
Game sucks, gtfo.
[QUOTE=BlueSaint;19805189]Game sucks, gtfo.[/QUOTE] Case in point.
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