• Tf2 bot tests
    6 replies, posted
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Wrong section, very late.
I still find it odd that the pyro's go to axe rape when close up
If they worked in other gamemodes, don't you think Valve will have posted it on the blog?
[QUOTE=wari65;19942400]As we all know, valve released a set of koth bots for tf2 a while back. Valve says they're just for koth, but i thought they had potential, so i tested them out on other gamemodes. I did all of these by: sv_cheats 1 nav_generate King of the hill: obviously works use nav_generate to use more koth maps Control point: bots stand still during waiting for players game crashes when you can move for real payload: bots think you need to stand where the cart goes instead of on the cart blu doesnt move until setup is over arena: same as koth, which is why it was my first test bots stand on point before you can cap it, remember that to frag them teritorial control: yet to be tested, my guess is it will probably work So the bots are more than just koth, so valve, start working on payload and cp and get back to us EDIT: yes its in the wrong section, i just noticed[/QUOTE] [QUOTE=Baboo00;19942501]Wrong section, very late.[/QUOTE] The funny thing is you both have spy avatars.
[QUOTE=teslath;19947157]The funny thing is you both have spy avatars.[/QUOTE] But mine's original.
[QUOTE=Baboo00;19947435]But mine's original.[/QUOTE] So is about 6000 other spy avatars
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