I was wondering, is it possible to port Player-Models from Garry's Mod into Zombie Master? And if so, how?
Yes, decompile and recompile with the zm animation set and replace a playermodel.
There's a modelling section for a reason.
Just decompile them then replace all the $includemodel lines with
$includemodel "humans/male_shared.mdl"
$includemodel "humans/male_ss.mdl"
$includemodel "humans/male_gestures.mdl"
$includemodel "humans/male_postures.mdl"
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