• Mouse acceleration in Unreal
    4 replies, posted
I've bought the Unreal Anthology recently, it's all working relatively OK, except for one thing: there's no way to disable the mouse acceleration in Unreal. There's an option to turn on the DirectInput in the options menu which is supposed to fix the problem. It works well in UT99, but it does nothing in Unreal 1. You can tick the checkbox, but the next time you go to the options menu it will be unticked, not even restarting the game works. Now in UT, you can go type "preferences" in the console to access advanced options, and the option to enable DirectInput is in there somewhere. You can access the advanced options the same way in Unreal, but guess what, the DirectInput option isn't even there! They just added the option to the UI but forgot to actually put DirectInput in the game. :wtc: Does anyone know any other way of disabling the mouse acceleration? I have the latest 226 patch installed. I know there's the unofficial 227 patch that has DirectInput properly implemented, in fact i've already played through the whole Unreal with it. But now i want to play the Return to Na Pali mission pack, which the 227 patch sadly doesn't support. Now usually i could just live with it, but :siren:Jesus Tittyfucking Christ :siren:, this is the worst case of mouse acceleration i've ever seen. The crosshair movement speed is normal until you reach a certain threshold, above which it suddenly just goes 3x faster. It's absolutely awful.
Afraid I have no idea. Not loaded up the original Unreal in over 10 years. However, you could just import the Unreal single player campaign into UT99. It's my preferred way to play it. You just need access to the Unreal data (original CD or installed if you got the Steam pack) and this mod: [url]http://download.beyondunreal.com/fileworks.php/astaley/oldskool230full.zip[/url] Install instructions in the readme, but it's pretty simple - copy music into music folder, maps into maps folder, don't overwrite anything.
[QUOTE=subenji99;20803888]Afraid I have no idea. Not loaded up the original Unreal in over 10 years. However, you could just import the Unreal single player campaign into UT99. It's my preferred way to play it. You just need access to the Unreal data (original CD or installed if you got the Steam pack) and this mod: [url]http://download.beyondunreal.com/fileworks.php/astaley/oldskool230full.zip[/url] Install instructions in the readme, but it's pretty simple - copy music into music folder, maps into maps folder, don't overwrite anything.[/QUOTE] I did this, copied all the music and maps from UnrealGold folder to UT folder, but now i'm only able to play the original Unreal in UT, there's no option to select the Return to Na Pali when you start a new singleplayer game. I did some googling and supposedly it isn't supported in the oldskool mod. :frown:
Pass, sorry. I've never actually played Return to Na Pali (can't for the life of me work out why, I love the Unreal series) and so never ran into any such problem. I did seem to remember mention of support for Na Pali in Oldskool, but I guess I was mistaken. My own searches did bring me on a topic about it on the forums of the Oldskool site, but the required mod linked to a geocities page, and we all know what happened to them. It may just be lost to time, especially as BeyondUnreal doesn't seem to have a copy. I did also find various discussions on fixing OS-inherent mouse acceleration on XP, but if you're not on XP anyomre I wouldn't recommend trying any. If you are, I'm sure you can find those yourself.
Nope, i'm using Vista here. Oh well, i guess i'm going to have to play through it with the shitty acceleration. Thanks for help anyway.
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