[img]http://wilsonchronicles.theeaglesgstudio.com/images/Logo_mod1_small_mono.png[/img]
6 months from the last update and 3 years since the begining of the developpment, here comes a new media for Wilson Chronicles.
We are going to show you the hard work that has done our development team.
[b]Chapter 2[/b]
[url=http://media.moddb.com/images/mods/1/11/10841/wc_020001.1.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_wc_020001_200x125.jpg[/img][/url] [url=http://media.moddb.com/images/mods/1/11/10841/wc_020002.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_wc_020002_200x125.jpg[/img][/url]
This chapter will place the player in the Black Mesa’s disaster after the Xen invasion.
[b]Chapter 3[/b]
[url=http://media.moddb.com/images/mods/1/11/10841/wc_030002.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_wc_030002_200x125.jpg[/img][/url] [url=http://media.moddb.com/images/mods/1/11/10841/wc_030001.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_wc_030001_200x125.jpg[/img][/url]
In this chapter, the player, supported by survivors from the Black Mesa incident, will have to deal with the Xen resistance trough the Black Mesa's clinic.
[url=http://media.moddb.com/images/mods/1/11/10841/v_snark_render.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_v_snark_render_200x125.jpg[/img][/url]
We're still needing coders to achieve the small part that needs to be done which include the snarks weapon and NPC.
If you think you can do it, contact us!
About the weapons, here are a bunch of them which will feature in the mod.
[url=http://media.moddb.com/images/mods/1/11/10841/axe_render_1600x1200.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_axe_render_1600x1200_200x150.jpg[/img][/url] [url=http://media.moddb.com/images/mods/1/11/10841/glock_render_1600x1200-2.1.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_glock_render_1600x1200-2_200x150.jpg[/img][/url] [url=http://media.moddb.com/images/mods/1/11/10841/m4m203_render_1600x1200.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_m4m203_render_1600x1200_200x150.jpg[/img][/url]
[url=http://media.moddb.com/images/mods/1/11/10841/snark_and_nest_render_1280x960.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_snark_and_nest_render_1280x960_200x150.jpg[/img][/url] [url=http://media.moddb.com/images/mods/1/11/10841/tree_xen_render_1600x1200.1.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_tree_xen_render_1600x1200_200x150.jpg[/img][/url] [url=http://media.moddb.com/images/mods/1/11/10841/long_jump_module_render_1600x1200.png][img]http://steam-france.fr/captures/mods/SourceEngine/wilson_chronicles/images/14_04_2011_long_jump_module_render_1600x1200_200x150.jpg[/img][/url]
About release date, Wilson Chronicles is still announced for 2012.
The current version of the mod is "Alpha 6". This version is cleaner than any previous versions including the demo.
If you haven't played it yet, the demo version of the mod is available here :
[url=http://www.moddb.com/mods/wilson-chronicles/downloads/wilson-chronicles-demo-release-1]Download Wilson Chronicles Demo Release 1.0[/url]
The content of this version of Wilson Chronicles may contain bugs. Before installing, please check you've "Source SDK Base 2007" installed on your computer. If you don't have it, please install it.
"Source SDK Base 2007" can be found in "Tools" in the library tab.
This demo includes 2 maps which take place at the 2/4 of the game.About the official website, it is currently under development and will be back online soon.
Don't forget, Frequently Asked Questions (FAQ) is available [url=http://www.moddb.com/mods/wilson-chronicles/features/wilson-chronicles-faq-english]here[/url] in english or [url=http://www.moddb.com/mods/wilson-chronicles/features/wilson-chronicles-faq-french]here[/url] for French community.
The development Team also welcome 1 new sounder: Charly Jouglet.
We are looking for :
•3D Artists
•2D Artists
•Animators
•Programmers
Don't forget to join the [url=http://steamcommunity.com/groups/wilson_chronicles_official_group]community group[/url] of the mod and stay tuned for next Media Release !
It looks great so far, good luck! :buddy:
Wait, is this the 'Wilson's been hit' Wilson?!
Bloody screen. No.
[QUOTE=Wormy;29199063][img_thumb]http://images.wikia.com/half-life/en/images/c/c6/Winston_wounded.jpg[/img_thumb]
(His name is actually Winston)[/QUOTE]
(Gimme a bad reading.)
[editline]date[/editline]
rip bad reading
-snip oh god-
[img]http://www.miserableretailslave.com/Wilson%20the%20volleyball.jpg[/img]
[b]WILSON!!![/b]
c
hum..
I don't know why, but I keep thinking, "So Black Mesa Source is on never ending delay and all that, and everyone's bummed whilst constantly looking over the littlest tidbits they can find.. But another mod in the same setting with a name that somehow sounds unintentionally humorous, is constantly forgotten, and is making more of a progress splash; and few people really seem to notice at all...
Maybe it's the name."
Expected House MD for some reason
nice, can't wait to play it
gonna dl the demo now
BLODDY SCREEN
[b]SO REAL[/b]
Looks amazing, the mapping is just jizzworthy
whats the storyline?
Stranded on island
paint a face on football with blood
yell at it
[QUOTE=VaSTinY;29213941]Stranded on island
paint a face on football with blood
yell at it[/QUOTE]
It wasn't a football it was a volleyball.
Amazing media. I love BM mods.
[QUOTE=Mr.face;29212421]whats the storyline?[/QUOTE]
WILSONCHRONICLES is a french mod created by Eaglesg and developped by Frere D'Arme.
You are the Major Darren Wilson; working in the Military Research Division of the Black Mesa Research Facility based in new Mexico. As you step into the suit of this great hero something goes terribly wrong. Recent events of system failures and corrupted terminals have been leading to the ultimate disaster that would change the world forever. You, unlike most of your colleagues, survive only to witness the once clean heavenly hallways turn into a battle ground of terror and death. The military and aliens begin war as you're stranded underground. By any means necessary you must reach the surface, and trust no one...
i like red, bloody screens because they present a great value for gameplay
"holy shit everything is red that means i'm almost dead i should hide somewhere"
instead of looking at my HUD health info
it's just like HL2s "Critical health level", but in a less audio-more video form, so calm down guys
[QUOTE=Nexosz;29223403]i like red, bloody screens because they present a great value for gameplay
"holy shit everything is red that means i'm almost dead i should hide somewhere"
instead of looking at my HUD health info
it's just like HL2s "Critical health level", but in a less audio-more video form, so calm down guys[/QUOTE]
There's better ways to do it than blood. Blood doesn't make any sense.
It's an incredibly distracting element and a horrible example of displaying information to a player. It's just overall a bad idea. It makes you panic too much sometimes, and for situations when you don't regenerate health, it's just a really shitty idea to include it.
[QUOTE=1/4 Life;29233051]There's better ways to do it than blood. Blood doesn't make any sense.[/QUOTE]
blood splatters over your eyes, it'd be natural reflex to blink and make sure it doesn't get in your eyes then. that would be an annoying game feature though
[QUOTE=Nexosz;29223403]i like red, bloody screens because they present a great value for gameplay
"holy shit everything is red that means i'm almost dead i should hide somewhere"
instead of looking at my HUD health info
it's just like HL2s "Critical health level", but in a less audio-more video form, so calm down guys[/QUOTE]
[img]http://hejibits.com/comics/2011-03-14-bloodshot.png[/img]
BLOODY SCREEN. [i]SO REAL[/i].
Seriously though, just add a slight red overlay when the health is low, instead of super realistic stuff.
I quite enjoyed the thought of a little red around the corners, don't over do it, and adding a little violent, labored breathing. I'll get the message of "YOU'RE HURT STOP RUNNING INTO ENEMIES" across quite well.
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