• Counter-Strike: Source - A Mapping Question
    12 replies, posted
I have created my first map for CSS, but now, I want to add map info, i.e. cs_assault's info is about the shipping company. How would I do this? Also, after the Terrorists plant the bomb, they all stare at the ground. WHY!?
Lets see the map.
[QUOTE=Asaratha;23686588]There's a Mapping section.[/QUOTE] This.
[QUOTE=Zally13;23687531]This.[/QUOTE] Thanks, lol. :) [editline]02:50PM[/editline] [QUOTE=Steak;23686616]Lets see the map.[/QUOTE] Screenshots, video....?
You need to node the map thoroughly for the bots to do anything. As for map info, I have no idea what you are on about, I've never seen any. But I'm guessing there is a entity somewhere for it.
[QUOTE=hexpunK;23688162]You need to node the map thoroughly for the bots to do anything. As for map info, I have no idea what you are on about, I've never seen any. But I'm guessing there is a entity somewhere for it.[/QUOTE] The map is noded. It is probably the only map I've noded WELL. As for the info, it's what you can read as you select a team.
If I get Counter-Strike (not the Source version), will the option to make CS maps in the Hammer Editor come up? Currently, the Hammer Editor only lets me make Team Fortress 2 maps. Also, which is better: Counter-Strike or Counter-Strike: Source? My PC can run Source games like Half-Life 2, but not very smoothly. So I think I will just have to go with Counter-Strike. I think Valve should make a version of Counter-Strike and Team Fortress specifically for video game consoles.
[QUOTE=cqbcat;23688345]If I get Counter-Strike (not the Source version), will the option to make CS maps in the Hammer Editor come up? Currently, the Hammer Editor only lets me make Team Fortress 2 maps. Also, which is better: Counter-Strike or Counter-Strike: Source? My PC can run Source games like Half-Life 2, but not very smoothly. So I think I will just have to go with Counter-Strike. I think Valve should make a version of Counter-Strike and Team Fortress specifically for video game consoles.[/QUOTE] Source. ALWAYS source.
[QUOTE=The_Mike_Guy;23688213]The map is noded. It is probably the only map I've noded WELL. As for the info, it's what you can read as you select a team.[/QUOTE] Although this should be in the mapping section as has been stated, noding is not how you make Counter-Strike: Source maps function with bots. You use nav meshes. Follow this link for a guide: [url]http://www.editlife.net/tutorial.php?tutid=60[/url]
[QUOTE=Zally13;23690734]Although this should be in the mapping section as has been stated, noding is not how you make Counter-Strike: Source maps function with bots. You use nav meshes. Follow this link for a guide: [url]http://www.editlife.net/tutorial.php?tutid=60[/url][/QUOTE] Alright, now, can you tell me how to add info, please? I appreciate that link! :)
Add info?
[QUOTE=Zally13;23693739]Add info?[/QUOTE] In CS_Assault, you see this: [url]http://img59.imageshack.us/i/blahfh.jpg/[/url] How do I make that info? [editline]09:17PM[/editline] In CS_Assault, you see this: [url]http://img59.imageshack.us/i/blahfh.jpg/[/url] How do I make that info? [editline]09:17PM[/editline] [QUOTE=hexpunK;23688162]You need to node the map thoroughly for the bots to do anything. As for map info, I have no idea what you are on about, I've never seen any. But I'm guessing there is a entity somewhere for it.[/QUOTE] In CS_Assault, you see this: [url]http://img59.imageshack.us/i/blahfh.jpg/[/url] How do I make that info?
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