[quote]For the Glory is in real time, which flows continuously during gameplay, rather than taking place in turns. The player is able to pause the game, speed up, or slow down time at their whim. Unlike most real-time strategy games the focus is not on military management. Instead, as with other grand strategy titles, the player manages their chosen nation throughout history juggling the nation's economy, military, political alliances, scientific development, exploration and colonization, religious affairs, and internal stability.[7]
A major aspect of For the Glory is managing domestic policies. Every ten in-games years, or through events, the player can use sliders to determine domestic policies, which impact the game. Balancing the nation's budget and keeping a lid on inflation is another primary objective. Money is used for multiple things including funding the military, trade, and research. The player can invest fund in their country's stability as well, which affects just about everything in the game. Instability is usually the result of in-game actions, such as declaring war on a neighboring country without a casus belli, and it can also be influenced by events. With instability the army stands a greater chance of losing its battles, rebels attack with increasing frequency, diplomatic actions are more difficult, and founding colonies fail more often. Stability also helps to prevent revolts that would topple the player's regime.[7]
Foreign policy and interaction with the computer controlled nations is another sizable facet in For the Glory. AI nations work to maintain the balance of power. If the player tries to imperialistically conquer territory quickly, they'll tarnish their international reputation, and may see alliances form against them.[8] Besides brute force there are other methods to nation-building. Through diplomacy it's possible to vassal or annex other countries. Aggressive actions still negatively impact country's' reputation, but less than taking territory by force. Also, a casus belli makes the war seem less threatening impacting reputation less. Casus belli can come through events, but the player can also use diplomacy to create one. The player can influence their neighbors as well. The effectiveness of diplomatic actions is determined by the ruler's diplomacy skill.[7]
Battles take place in real time, but the player doesn't have significant control over them. Conflicts between armies are resolved and if the invader wins they besiege the province's garrison. Once the player starves out the garrison the player controls the province. However, occupation does not equal ownership in For the Glory. Instead, the enemy must agree to cede the territory in a peace treaty, and the likelihood that they'll agree to terms is determined by how much territory the player controls and how well their units fared in battle.[7][/quote]
Screenshots,
[img]http://upload.wikimedia.org/wikipedia/en/2/2a/FortheGloryscreenshot1.png[/img]
[img]http://pcmedia.ign.com/pc/image/article/102/1021597/for-the-glory-20090904094307071_640w.jpg[/img]
[img]http://static.gamesradar.com/images/mb/GamesRadar/us/Games/F/For%20the%20Glory/Bulk%20Viewer/PC/2010-01-05/PCG210.rev_glor.glory6--article_image.jpg[/img]
Download links,
[url]http://static.gamesradar.com/images/mb/GamesRadar/us/Games/F/For%20the%20Glory/Bulk%20Viewer/PC/2010-01-05/PCG210.rev_glor.glory6--article_image.jpg[/url] - Demo
[url]http://games.softpedia.com/get/Patch/Europa-Universalis-For-the-Glory-Patch.shtml[/url] - Patch
Cheat links,
[url]http://cheats.ign.com/ob2/068/027/027964.html[/url]
Qouted from the wikipedia, but this is like arsenal of democracy but a europa game, i like it.
PS - Get the patch or most cheats on the game won't work.
bump
This looks like EU III, except clunkier and uglier. What's the difference between them?
Meh...looks pretty ugly and boring. I think I'd rather play Civilization 4.
Wait i am confused, is it free?
-snip-
Why not just play EU3? This is an EU2 third party game. EU2 (And this) are awfully dated, so why choose them over the new game and its excellent (Overpriced) expansions?
This game is actually pretty fun. The one problem is that you can't annex territory unless it is the only province that nation has.
[QUOTE=IwuvWafflez;23746543]Wait i am confused, is it free?[/QUOTE]
Nope.
[editline]10:50PM[/editline]
[QUOTE=cheesedelux;23748840]-snip-
Why not just play EU3? This is an EU2 third party game. EU2 (And this) are awfully dated, so why choose them over the new game and its excellent (Overpriced) expansions?[/QUOTE]
Overpriced? Maybe, but I've thoroughly enjoyed my 280 hours of playtime. Worth it. :clint:
It looks like Risk and Empire Total War combined to be worse than either standalone game.
Useless HoI clone, since they're making Victoria 2.
[QUOTE=Virtanen;23756126]Useless HoI clone, since they're making Victoria 2.[/QUOTE]
...Erm, what? I didn't read you.
Source on your avatar may help.
This runs on the EU2 engine, and the original EU2 was one of my favourite games back in the day. That said, I don't think anyone will like it if they aren't hardcore grand strategy fans.
Sorry, you need to Log In to post a reply to this thread.