The Alpha Release is finally here, jump over to the [URL="http://www.moddb.com/games/zelda-world/downloads"]downloads[/URL] page and grab it! First of all I'd like to point out this is actually an Alpha and no where near complete, Zelda World is now completely open script source so users can edit and change and scripts they see fit! This allows for modders to expand their own Zelda World while they wait for the official version to develop.
[url=http://www.moddb.com/games/zelda-world/images/alpha-release-sceenshots2#imagebox][img]http://media.moddb.com/cache/images/games/1/13/12177/crop_120x90/alpharelease3.png[/img][/url] [URL="http://www.moddb.com/games/zelda-world/images/alpha-release-sceenshots#imagebox"][img]http://media.moddb.com/cache/images/games/1/13/12177/crop_120x90/alpharelease1.png[/img][/URL][URL="http://www.moddb.com/games/zelda-world/images/alpha-release-sceenshots#imagebox"][IMG]http://media.moddb.com/cache/images/games/1/13/12177/crop_120x90/alpharelease4.png[/IMG][/URL][URL="http://www.moddb.com/games/zelda-world/images/alpha-release-sceenshots1#imagebox"][IMG]http://media.moddb.com/cache/images/games/1/13/12177/crop_120x90/alpharelease2.png[/IMG][/URL]
Alot in this alpha is still work in progress, Hyrule Field isn't finished yet(Blame Packer for all the shading errors.) but is making progress. There will most definitely be patches in the coming days and weeks to update and add new content!
See you there!
Currently the only weapon is a Bow and there are only 2 levels the Forest and Hyrule Field.
incoming cease and desist
I'm gonna give this a few weeks to a month or two before this dies and packer starts another project which will also never get finished.
[QUOTE=nige111;24117197]I'm gonna give this a few weeks to a month or two before this dies and packer starts another project which will also never get finished.[/QUOTE]
:rolleyes:
Whatever you say, hoss.
[QUOTE=Jimmg;24117214]:rolleyes:
Whatever you say, hoss.[/QUOTE]
"A horse; A big person, usually a man; a person who has size comparable to that of a horse; Slang term of address for a man. What's up, hoss?; A well-respected person"
Okay.
^^ Horse.
PC Nintendo will sue them, project will be abandoned within 3 months.
Nothing to see here, move on.
[QUOTE=pikzen;24117416]PC Nintendo will sue them, project will be abandoned within 3 months.
Nothing to see here, move on.[/QUOTE]
Eh, possible but I don't think it will happen.
[QUOTE=Frewb;24117504]Eh, possible but I don't think it will happen.[/QUOTE]
Wanna bet on that?
[QUOTE=postmanX3;24117611]Wanna bet on that?[/QUOTE]
Always bet on duke.
I remember that AOE2 Homebrew for the PSP got sued (it was only released for a few day's)
[QUOTE=Samuelgames;24117753]So it's just some level rips from Ocarina of Time with a barely modified script from the default Torque base? You could've aimed to make an actual remake, I don't really see the point of your game.[/QUOTE]
Barely modified? lol'd T3D base script is broken as hell.
Plus this is a alpha so scapegoat.
Was actually pretty fun. Nice work guys, can't wait for the finished thing. Be so damn fun doing the temples on coop
Fun stuff.
[editline]04:28PM[/editline]
[QUOTE=Samuelgames;24117933]I think you don't get the point of what I said, Why would anyone play your level rip instead of the original Ocarina of Time? Because it's moddable? The OOT rom is already well documented to [url=http://www.youtube.com/watch?v=uNEl3YklRfs]make[/url] [url=http://www.youtube.com/watch?v=z6OvdFw9ziI]many[/url] [url=http://www.youtube.com/watch?v=8DWkssKoV1s]cool[/url] mods[/QUOTE]
Except there's no co-op/deathmatch. Most of the stuff made for OoT has been small, nothing that would make someone play through the game again.
[QUOTE=Samuelgames;24117933]I think you don't get the point of what I said, Why would anyone play your level rip instead of the original Ocarina of Time? Because it's moddable? The OOT rom is already well documented to [url=http://www.youtube.com/watch?v=uNEl3YklRfs]make[/url] many [url=http://www.youtube.com/watch?v=8DWkssKoV1s]cool[/url] mods, oh and [url=http://www.youtube.com/watch?v=WJFuriF5Mao]Multiplayer OOT[/url][/QUOTE]
Yeah because someones going to use broken hacks just to make mods.
It feels like Zelda had sex with some kind of shooter.
This dude went through three things - some kinda air pirates thing, some kinda normal pirates thing, and a conker's bad fur day remake - and this is the first thing that got released.
[QUOTE=MrBob1337;24118017]This dude went through three things - some kinda air pirates thing, some kinda normal pirates thing, and a conker's bad fur day remake - and this is the first thing that got released.[/QUOTE]
CBFDR is still being worked on.
[QUOTE=EXoDUSFLT;24120700]the hdr is interesting[/QUOTE]
Yeah, the postFX is too. All blurry and shit.
Well I just tried it out, my bow was stuck out shooting constant arrows, the sensitivity was too high and only one person was playing who wouldn't talk.
Not a great first experience, I would consider testing the game some more if my bow wasn't constantly shooting.
[QUOTE=Mr. Crabsworth;24129667]Well I just tried it out, my bow was stuck out shooting constant arrows, the sensitivity was too high and only one person was playing who wouldn't talk.
Not a great first experience, I would consider testing the game some more if my bow wasn't constantly shooting.[/QUOTE]
Go into console and type mouseFire(); I'll be adding a esc gui pretty soon that has a fix for that.
The options menu in a coming update will also have a sensitivity option for your mouse.
Just implemented mouse sensitivity.
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