• Arma 2 roleplay scripts
    11 replies, posted
I am looking for SP scripts for arma 2, I need the ability to add shopping, police, transportation, communication, and anything else roleplay like. If I make the mission then I will release it here.
[url]http://www.armaholic.com/page.php?id=11307&highlight=GTA[/url] Something like this?
[QUOTE=Zocom;24426603][url]http://www.armaholic.com/page.php?id=11307&highlight=GTA[/url] Something like this?[/QUOTE] Yes but much more about living life.
I am starting my own roleplay mission. Since I don't know scripting at all, the system of communication will be based off of triggers. So far I have made simple patrol waypoints until I can get urban-patrol working. I am implementing jobs through a trigger system, but this only allows for one sentence from the employer/seller. The money system has not been made yet so you will have to set your own starting amount and the amount you make on your jobs. The population system is ALICE with a modified version of the traffic module*The JDT version is very buggy prepare to be in a world of idiot drivers*, animals will be added later. A unique random event system will be put up like in RDR. I am asking all scripters who loved the FTA mod for operation flashpoint or anybody who just wants to make a great mission please come help.
Good luck making a good mission of any kind without scripting. You should actually learn some scripting yourself instead of asking other people to do it for you. Right now you seem to just be the "idea guy", and projects like that never go anywhere. It's not even that hard, I learned most of the basics in a day when I started making missions. The only thing I had problems with was making all the scripts sync for JIP players.
Just learn some basic scripting.
ArmA 2 could be a very good RP game, If you really could make gamemode scripts.
Any sites for that kind of thing? Also, how do I make civilians become hostile to BLUFOR when they enter the area trigger?
[url]http://community.bistudio.com/wiki/Category:Scripting_Topics[/url] and [url]http://forums.bistudio.com/forumdisplay.php?f=93[/url]
Money system? [editline]05:31PM[/editline] I finished the mission and would like people to be able to add their scripts to it but I cant find it in the missions folder.
[QUOTE=mr.killa;24441223]Money system? [/QUOTE] You could use eventhandlers or conditional statements that run a script. The script will then add x to a variable, which will be the money. When buying things, you could have another script run that will deduct x from the variable.
Here's the mission, It has no money system, No police system and only 2 job's with no money system. Until I can find a proper scripting mechanism This is it [url]http://www.mediafire.com/?8eop8wzzjv4kzz1[/url]
Sorry, you need to Log In to post a reply to this thread.