• Problem with Hammer
    4 replies, posted
So, last night I was starting on a map and I got the base of the spawn done, then I lost my balance in my chair and accidentally hit some random keys on my keyboard that did this to Hammer. [img]http://img401.imageshack.us/img401/4414/messeduphammer2.jpg[/img] [img]http://img818.imageshack.us/img818/8281/messeduphammer.jpg[/img] [img]http://img822.imageshack.us/img822/215/messeduphammer3.jpg[/img] As you can see, whatever I pressed messed up the field of view or whatever you would call it. Whenever I move it blacks out the map gradually. It does this with all maps and I've tried reinstalling Sourcesdk and it still does it. Any help would be appreciated.
See what the fade distance is in Preferences. Also, try resetting the grid/camera screens, if you haven't already.
[QUOTE=A B.A. Survivor;24634616]See what the fade distance is in Preferences. Also, try resetting the grid/camera screens, if you haven't already.[/QUOTE] I'm gonna feel stupid for asking this, but I'm kinda new to hammer, how would I go about checking that or resetting the grid/camera. [editline]03:34AM[/editline] Nevermind, I got it fixed.
[QUOTE=Amplified31;24634969]I'm gonna feel stupid for asking this, but I'm kinda new to hammer, how would I go about checking that or resetting the grid/camera.[/QUOTE] Don't feel dumb, I've been using Hammer for over a year and I don't know how to use the clipping tool. It's not really a reset, but a resize. It's worth a shot though. Go to View > Resize 4 Views and see what happens. To check your render distance, go to Tools > Options > 3D Views.
[QUOTE=Amplified31;24634969] [editline]03:34AM[/editline] Nevermind, I got it fixed.[/QUOTE] It's cool, I got it. Thanks for the help, though.
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