• Disease 61's Guide to Better Gaming
    65 replies, posted
When I was about 9, I loved games. Don't get me wrong though, I still love to play games. I just don't find them that interesting than when I was younger. I found myself questioning if it is the publisher's fault for not going over the top with their games now a days, or If I was simply growing out of games. the Answer? Neither. It all depends on how open your imagination is. Here's a list of things that might make you enjoy games like you used to. Step 1: Difficulty While I was looking through Halo: Reach's achievement list, I noticed one that demands you to play through on Legendary , on solo. I decided to practice this and played through Halo 3: ODST on Legendary. It made the game better a number of ways. The first was, it made the game longer. The second, it demanded you to use tactics insted off the old fashion run-n-gun from point A to point B (such as picking which enemys that will kill you fastest, and work your way down from there, and trying to sneak past them). And lastly, you will feel more accomplished knowing you just took on an entire force of Covenant, on legendary, solo, and whooped their asses. Step 2: Get into Character Again, refering to Halo: Reach, I wanted to play Halo 3 (on normal, solo) to get my story straight. At this one point, There were a group of enemys on this ledge, with a ramp and a gap between them. Usually, I would just hang back and take them out with the carbine I had. But I asked myself, "What would a badass such as MC do?". I then through a grenade at the explosive canisters surrounding the ramp, jumped on it as they exploded, and jumped into the group of covie bastards. while I was in mid-jump, I pulled out my shotgun and fired shots off before landing infront of a Brute and whoopin his sorry ass and taking out the remaining enemys. the lesson here is simple: What would that character do? I know that Master Chief wouldn't just sit back and take them out from a distance like a regular marine. He would get his ass in their and take them out with style. Step 3: Be the Weapon This is a simple rule. In CoD: Waw Nazi Zombies, I would always grab the double barrel shotgun, even though my allies thought it was just a waste of money. Why? you might ask. Well, I love the double barrel shotgun for what it is. It's design, its firepower, and the ability to fire off both barrels in rapid succession while the bullets go to take out zombies behind the first. Same thing happened in halo 3. I actually like the plasma pistol, even though everyone considers it useless, and the only use it has is taking out shields. This may be true, but it also does a fair ammount of damage, and can disable vehicles. Just think the next time you get a crap weapon (or your favorite weapon. why not): This is my weapon. Without me, It is useless. Without it, I am useless. Step 4: The more the Marrier Game with friends! Some of my best memorys with games involve me playing with my friends. I have no good memory of my playing multiplayer by myself with people I don't know. Whether it being with school friends, fun people you just met online, or your sibbling. I can guarantee you that you will have a blast eventually, or right away. Step 5: Communicate! This step relates to the last. You can't just simply play with friends, and not talk. If they don't talk, then what's the point of playing together? Communicating can be a vital role in having fun. You can laugh at funny things, or just plan out attacks with fellow gamers or friends to accomplish a goal, as one squad. Some of these may seem silly to you (get into character, be the weapon), but give'em a shot. You never know, it may be the best thing since sliced bread. Feel free to give advice to fellow gamers yourself.
I have my own 1 step guide when it comes to gaming. That is, "Don't play bad games." I don't, so I don't have to do any of those other steps, but I'll keep those ideas in mind if I ever do feel like playing a bad game.
marrier :eng99:
[QUOTE=Riutet;24791855]I have my own 1 step guide when it comes to gaming. That is, "Don't play bad games." I don't, so I don't have to do any of those other steps, but I'll keep those ideas in mind if I ever do feel like playing a bad game.[/QUOTE] Except you're retarded and you don't know how to read?
[QUOTE=Riutet;24791855]I have my own 1 step guide when it comes to gaming. That is, "Don't play bad games." I don't, so I don't have to do any of those other steps, but I'll keep those ideas in mind if I ever do feel like playing a bad game.[/QUOTE] This. You seem to have written this guide with Halo and Call of Duty in mind. There's no need for most of this stuff if you play better games.
[QUOTE=Agoat;24791908]Except you're retarded and you don't know how to read?[/QUOTE] On the contrary, I do, and from what I read it would seem that the reason the OP has had to make up these steps is because the games he actually plays aren't all that good. The play with friends thing is a given though, everything is fun with friends.
There arn't really that many good games. I only have 4 fantastic games in my gaming experience: Mass Effect 1 and 2, GTA IV, and Red Dead Redemption.
[QUOTE=Disease 61;24792044]There arn't really that many good games. I only have 4 fantastic games in my gaming experience: Mass Effect 1 and 2, GTA IV, and Red Dead Redemption.[/QUOTE] :geno:
ME1 and ME2 are the best games to come from a large corporation from years. Unique, the writing was awesome, the game took itself seriously, and I didn't notice any story inconsistencies throughout. But GTA and Red Dead are both pretty bland, just another open world tps.
I find games completely unplayable on their highest difficulties.
[QUOTE=Jawalt;24792241]ME1 and ME2 are the best games to come from a large corporation from years. Unique, the writing was awesome, the game took itself seriously, and I didn't notice any story inconsistencies throughout. But GTA and Red Dead are both pretty bland, just another open world tps.[/QUOTE] Red Dead Redemption is far from bland, I can tell you've never played it.
[QUOTE=Jawalt;24792241]the writing was awesome[/quote] I'm Commander Shepard, and this is my favourite misconception on Facepunch. [quote]But GTA and Red Dead are both pretty bland, just another open world tps.[/QUOTE] Actually, I can't speak for Red Dead Redemption since I haven't played it, but Grand Theft Auto 4 is probably the best thing Rockstar has ever released, it's certainly pretty stupid at times, and once you've completed all the missions there really is nothing else left to do other than use your imagination and fuck about, but it's a good game, just flawed. [quote]Unique[/quote] Despite it being just like all of Bioware's other games? Just in space. [img_thumb]http://img148.imageshack.us/img148/6752/chartqq.png[/img_thumb]
Red Dead is a western GTA 4 is GTA 3 is GTA 2 is GTA. The formula hasn't changed since the first game man. I've played and owned each of those two. [editline]08:57PM[/editline] Also the writing of the main storyline of ME and ME2 was awesome, maybe the sidequests weren't as top-notch as they were, but the writing is a metric ton better than most other games. [editline]09:02PM[/editline] [QUOTE=Riutet;24792343]I'm Commander Shepard, and this is my favourite misconception on Facepunch. Actually, I can't speak for Red Dead Redemption since I haven't played it, but Grand Theft Auto 4 is probably the best thing Rockstar has ever released, it's certainly pretty stupid at times, and once you've completed all the missions there really is nothing else left to do other than use your imagination and fuck about, but it's a good game, just flawed. Despite it being just like all of Bioware's other games? Just in space. [img_thumb]http://img148.imageshack.us/img148/6752/chartqq.png[/img_thumb][/QUOTE] That chart is a joke, most of the entries are squeezed into there. Like the 'four main locations', and the 'elite groups'. You can take any story and find four locations, or two major friends. It's like saying "THIS GAME HAS A STORY OMG SO STEREOTYPICAL."
[QUOTE=Jawalt;24792370]Red Dead is a western GTA 4 is GTA 3 is GTA 2 is GTA. The formula hasn't changed since the first game man. I've played and owned each of those two.[/quote] It's a working formula, it isn't perfect but it's enough to build an enjoyable game off of, I enjoyed it. [quote]Also the writing of the main storyline of ME and ME2 was awesome[/quote] If you honestly think this, I'm shocked. Have you never read an actual book before and I'm not trying to insult you, have you read a book before or is ME your first encounter with an attempt at narrative and story? [quote]maybe the sidequests weren't as top-notch as they were, but the writing is a metric ton better than most other games.[/QUOTE] Relative to most other games, Mass Effect's writing is an absolute masterpiece, but when not comparing it to anything, and evaluating it on it's own merits, it's a hollow experience throughout.
I think some people are just stupid. Game quality isn't going down, in fact, it's getting better as technology gets better. It's just that you were raised on older games, so you prefer those styles more. I'm sick of people claiming it's the developers fault that they don't enjoy games anymore.
[QUOTE=Jawalt;24792370]Red Dead is a western GTA 4 is GTA 3 is GTA 2 is GTA. The formula hasn't changed since the first game man. I've played and owned each of those two.[/QUOTE] Oh no it's a 3rd person shooter with guns and a good storyline from Rockstar, it must be exactly the same as other games like this from them.
Decent thread. Nice work. :buddy:
[QUOTE=Jawalt;24792370]That chart is a joke, most of the entries are squeezed into there. Like the 'four main locations', and the 'elite groups'. You can take any story and find four locations, or two major friends. It's like saying "THIS GAME HAS A STORY OMG SO STEREOTYPICAL."[/QUOTE] Grasping at straws. Doesn't change the fact that Bioware have been remaking the same story over and over and over again, only with slight variation each time, it isn't even like the subtext changes each game, there just plain isn't one. I could go on about Bioware's recent games forever, but I really don't want to since discussing bad games is something I prefer not to do.
[QUOTE=Riutet;24792615]Grasping at straws. Doesn't change the fact that Bioware have been remaking the same story over and over and over again, only with slight variation each time, it isn't even like the subtext changes each game, there just plain isn't one.[/QUOTE] This, Mass Effect's story is really boring, the only thing that redeems that game for me is the interesting gameplay.
[QUOTE=Disease 61;24792044]There arn't really that many good games. I only have 4 fantastic games in my gaming experience: Mass Effect 1 and 2, GTA IV, and Red Dead Redemption.[/QUOTE] Babie's first vidya gaems
Responding to earlier image: Let me refute each of these for ME: You start from humble origins: No you don't. A devastating battle sends your life into turmoil: It's just any other mission, what causes any amount of turmoil is touching an alien beacon. And even then Shephard is p cool about it. The attack leaves you alone with two companions: You're far from alone, they're just the other members of your team. You've got an entire crew backing you up. Undaunted by the attack you join an elite group: No you don't, you're promoted because of extraordinary conditions to the rank of Spectre. Travel to 4 main places: This is not true, it lists 4 but there are more. Evil and sinister corporation: They're not evil, or sinister, a mite extremist but they're out for the good of humanity, truly. At some point you fall asleep and there is a dream sequence: This is found in literally every other piece of literature Further along your journey you discover ruins of a sprawling civilization: You didn't discover them, they were known way before you were even around.
I don't think BioWare makes good concepts. But they make good dialogue and fun character interaction. Plus the games are fun too
[quote]You start from humble origins: No you don't.[/quote] Yes you do, it's one of the identikit starter options when you first make your character in ME1. [quote]A devastating battle sends your life into turmoil: It's just any other mission, what causes any amount of turmoil is touching an alien beacon. And even then Shephard is p cool about it.[/quote] Did you even read the chart properly or did you just skim the brief descriptions on the top and on the left? Go on, go and read it. But yeah, while the the battle itself isn't devastating, it's an important sequence, the geth attacking a human colony, showing off their technology, it may not be the devastating battle that sends your life into turmoil, but what it is, is the key mission that kick starts the story of the game and gives your Shepard motivation. [quote]The attack leaves you alone with two companions: You're far from alone, they're just the other members of your team. You've got an entire crew backing you up.[/quote] You aren't alone, but in most of the other games you aren't alone either, but you never do get your "backup" coming down to ground with you to help, so you basically are alone with two allies, one with "magical" abilities, AKA Biotics, and the other a physical fighter, AKA that one woman who everyone hates. Ash. [quote]Undaunted by the attack you join an elite group: No you don't, you're promoted because of extraordinary conditions to the rank of Spectre.[/quote] Slight variations, it's basically the same thing, you're recruited to an elite group, you're promoted to an elite group, same shit. [quote]Travel to 4 main places: This is not true, it lists 4 but there are more.[/quote] From what little I remember of Mass Effect 1, I remember there being about 4 main locations in the game, and the rest being shitty little side missions with no relevance to main story. [quote]Evil and sinister corporation: They're not evil, or sinister, a mite extremist but they're out for the good of humanity, truly.[/quote] You are mistaken in your thinking here, simply because they are looking out for the interests of humanity, does not mean they aren't evil, in a world where there are many sentient species that are all living and working side by side, simply looking out for the humans and looking to at every opportunity, get a leg up on your fellow aliens, even if it means you could potentially give the key enemy in the game a chance to pull off some devious shit and regain their technology is, in ME's universe, not morally sound. [quote]At some point you fall asleep and there is a dream sequence: This is found in literally every other piece of literature[/quote] :geno: [quote]Further along your journey you discover ruins of a sprawling civilization: You didn't discover them, they were known way before you were even around.[/QUOTE] Eh, but you do end up on their ruined home planet, discover their last messages and all other kinds of stuff, you discover the truth about them and what they've become, something that no one else before you has known about them, so really, you DO discover them, the real them that is.
[QUOTE=Riutet;24792994]Yes you do, it's one of the identikit starter options when you first make your character in ME1. Did you even read the chart properly or did you just skim the brief descriptions on the top and on the left? Go on, go and read it. But yeah, while the the battle itself isn't devastating, it's an important sequence, the geth attacking a human colony, showing off their technology, it may not be the devastating battle that sends your life into turmoil, but what it is, is the key mission that kick starts the story of the game and gives your Shepard motivation. You aren't alone, but in most of the other games you aren't alone either, but you never do get your "backup" coming down to ground with you to help, so you basically are alone with two allies, one with "magical" abilities, AKA Biotics, and the other a physical fighter, AKA that one woman who everyone hates. Ash. Slight variations, it's basically the same thing, you're recruited to an elite group, you're promoted to an elite group, same shit. From what little I remember of Mass Effect 1, I remember there being about 4 main locations in the game, and the rest being shitty little side missions with no relevance to main story. You are mistaken in your thinking here, simply because they are looking out for the interests of humanity, does not mean they aren't evil, in a world where there are many sentient species that are all living and working side by side, simply looking out for the humans and looking to at every opportunity, get a leg up on your fellow aliens, even if it means you could potentially give the key enemy in the game a chance to pull off some devious shit and regain their technology is, in ME's universe, not morally sound. :geno: Eh, but you do end up on their ruined home planet, discover their last messages and all other kinds of stuff, you discover the truth about them and what they've become, something that no one else before you has known about them, so really, you DO discover them, the real them that is.[/QUOTE] Really though you can smoosh ANY story with a protagonist and an antagonist group into this chart, the way you're saying things. [editline]09:38PM[/editline] Stories generally go: Start from normalish conditions Something happens that pushes the plot forward (hmm a battle?) A protagonist group forms, often a single character or friends. Antagonist is established to the readers/players roundabout here usually. Conflict. Resolution. The only three elements that really remain here are the ancient civ, and number of companions, and perhaps areas. That's more mechanics and art limitations than anything though.
[QUOTE=Jawalt;24793086]Really though you can smoosh ANY story with a protagonist and an antagonist group into this chart, the way you're saying things.[/QUOTE] You can with enough twisting of words, however Bioware's stories just seem to slip pretty snugly into each category far too often.
Play games since you were 3 Become master of the Universe.
My name is Commander Shepard, and this is the most shited up thread on the citidel.
Don't forget that playing on the easiest difficulty and only using melee attacks can extend replayability. Only applies to shooting games of course.
BioShock anyone? Even though everyone says it's System Shock 2 it's still a great game. I just finished the new Minerva's Den and it's a favourite. Anyways OP, multiplayer isn't everything and difficulty can distract you. Getting into character is almost impossible if you know nothing about them. And being the weapon doesn't relate to the game too much. Like others have said, your guide is geared toward mainstream games like Halo and the Call of Duty series.
[QUOTE=Disease 61;24791442]Step 2: [b]Get into Character[/b] Again, refering to Halo: Reach, I wanted to play Halo 3 (on normal, solo) to get my story straight. At this one point, There were a group of enemys on this ledge, with a ramp and a gap between them. Usually, I would just hang back and take them out with the carbine I had. But I asked myself, [b]"What would a badass such as MC do?"[/b]. I then through a grenade at the explosive canisters surrounding the ramp, jumped on it as they exploded, and jumped into the group of covie bastards. while I was in mid-jump, I pulled out my shotgun and fired shots off before landing infront of a Brute and whoopin his sorry ass and taking out the remaining enemys. the lesson here is simple: What would that character do? I know that Master Chief wouldn't just sit back and take them out from a distance like a regular marine. He would get his ass in their and take them out with style.[/QUOTE] You're contradicting yourself. You can't get into character if the character has no personality.
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