How to install custom NPC's and entity's to Source SDK ?
7 replies, posted
Hey,
This is my first time posting on this server,but to be honest I kind of lurked around here before making an account.
Ok,I was wondering,how could I install NPC's and/or entity's I found on the internet (Ex: Garrysmod.org),because I'm planing to create a HL2:EP2 mod and found some pretty neat NPC's.
Much thanks to anyone that helps out in advance!
Cheers!
That's not creating a mod. Modding is where you create content. Not cramming loads of other people's shit into a download and claiming it as your own.
Also, NPC's for garrysmod are coded in LUA. Real mods are coded in C++.
[QUOTE=eXeC64;25194874]That's not creating a mod. Modding is where you create content. Not cramming loads of other people's shit into a download and claiming it as your own.
Also, NPC's for garrysmod are coded in LUA. Real mods are coded in C++.[/QUOTE]
I'm getting a feeling that you think I'm retarded...
I KNOW what a mod is,what I was asking is can I import custom entity's into Source SDK to use in my mod.
Is that honestly so hard to answear?
He answered your question. Mods are coded in C++. NPCs are coded in LUA. The answer (not answear) is no. You are not able to add NPCs to a mod's source code.
[QUOTE=kidwithsword;25196450]He answered your question. Mods are coded in C++. NPCs are coded in LUA. The answer (not answear) is no. You are not able to add NPCs to a mod's source code.[/QUOTE]
You can add entities and NPC's but you have to recode them in C++ from scratch. You cant copy and paste the LUA code.
[QUOTE=eXeC64;25196617]You can add entities and NPC's but you have to recode them in C++ from scratch. You cant copy and paste the LUA code.[/QUOTE]
Yeah, I wasn't very clear. You can program your own NPCs for a mod, but it has to be done in C++ and since GMod NPCs are made with LUA, you cannot take those NPCs' code and put them in a mod.
I have a feeling you [b]don't[/b] know what a mod is and that you [b]are[/b] an idiot.
I mean, god, who the hell thinks like this?
[QUOTE=geel9;25199096]I have a feeling you [b]don't[/b] know what a mod is and that you [b]are[/b] an idiot.
I mean, god, who the hell thinks like this?[/QUOTE]
I'm sorry to be a noob,I'm in no mood to argue with some jackass through the internet.
Either way,I'm not sure you known everything about modding when you first registered.But hey that's only my opinion.
To everyone else thanks for clearing this up and taking your time.
And if anyone's thinking where I got this wrong idea of using Gmod NPC's in Source SDK,a steam friend that (supposedly) uses Source SDK told me.
But that doesn't matter.
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