Moved to where it belong: [url]http://www.facepunch.com/showthread.php?968396-Recruit-people-for-your-mod-here&p=25455522&viewfull=1#post25455522[/url]
I've got a lot of great acting friends, so we could do some voice acting for you. I do recommend, however, that you showcase what you have done so far. Nobody wants to work on a project that has only one member and hasn't gotten anywhere.
[quote]Positions Open:
Animator (Animating various character, object, and weapons.)
Coder (Creating major engine things, like the radar and sneaking engine.)
Mapper (Creating maps for the main game and multiplayer.)
Modeller (Creating various characters, objects, weapons, etc.)
Open-Pos (Helps the other positions with their work.)
Texture Artist (Creating the textures for the characters, maps, objects, weapons, etc.)
Server (To hold most of our work for people to check on what's going on with the other parts.)
Sound Effects Artist (Creating the noises that you hear, like footsteps, explosions, weapons firing, etc.)
Voice Actor (Recording the voices for the characters, guards, and multiplayer things.)[/quote]
sounds like you're the ideas guy.
[url=http://www.facepunch.com/showthread.php?968396-Recruit-people-for-your-mod-here]Right at the top of the page, a sticky labeled 'Recruit people for your mod here'.[/url] You obviously can't read, you have no mod team together, you're the 'ideas guy' and you're trying to rehash an idea that's not original. Your mod is going nowhere.
Ok i moved it to there, been awhile since i've been here. I've actually been trying to map, model, and texture. Its somewhat ok but i know there's better people out there at those positions than me.
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