• Half Life 2 mapping tutorials?
    11 replies, posted
Are there any good HL2 mapping tutorials out there?? My main goal now is to understand and know how to create doors. (My mapping skill level is very low, you see)
[url]www.editlife.net[/url]
[url]http://www.interlopers.net/tutorials/1966[/url] they have a buttload of other tutorials as well, and is in my opinion the best mapping community out there so go get yourself started
There's a mapping section that I guarantee will be a great help: [url]http://www.facepunch.com/forums/38-Mapping[/url] And Firegod522 (on facepunch) is also [I]very[/I] helpful. He can direct you to his tutorials and other user made tutorials.
[QUOTE=Chrille;25724259][url]http://www.interlopers.net/tutorials/1966[/url] they have a buttload of other tutorials as well, and is in my opinion the best mapping community out there so go get yourself started[/QUOTE] Thanks for useful tip :) I have already achieved my (main) goal (creating a door) and still learning. So, thanks!
[url]http://www.halfwit-2.com/[/url] Another good site, not updated too often but it still has some good tutorials.
[QUOTE=ZestyLemons;25733580][url]http://www.halfwit-2.com/[/url] Another good site, not updated too often but it still has some good tutorials.[/QUOTE] Oh cool. They're up again. Last I heard they were gone for good.
Here is a tip - Facepunchers love it when you create blocky maps covered in dev textures because it looks very artistic.
Yeah, and carve random brushes into hollowed arcs. Don't use the entity, func_detail, because it's shit. And lastly, here's a good tutorial on making terrain. [media]http://www.youtube.com/watch?v=xh9Kr2iO4XI[/media]
I really hope he realises you're bullshitting :v:
3klikphilip on Youtube is great, he helped me alot about a year back when I started mapping with the Source SDK
[QUOTE=Aurora93;25735436]Yeah, and carve random brushes into hollowed arcs. Don't use the entity, func_detail, because it's shit. And lastly, here's a good tutorial on making terrain. [media]http://www.youtube.com/watch?v=xh9Kr2iO4XI[/media][/QUOTE]Yeah, don't use the displacement editor. Working with terrains with the carve tool is easier and it takes less time to compile.
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