Warcraft 3 - Because World of Warcraft it killing it.
197 replies, posted
Here comes the Wikipedia information.
[IMG]http://upload.wikimedia.org/wikipedia/en/6/66/WarcraftIII.jpg[/IMG]
Warcraft III contains four playable races:[1] Humans and Orcs, which had previously appeared in Warcraft: Orcs & Humans and Warcraft II: Tides of Darkness, and the Night Elves and Undead, which are new to the Warcraft mythos.[2] Warcraft III's single-player campaign is laid out similarly to that of StarCraft (another Blizzard game), being told through all four of the game's races in a progressive manner.
OK, now that is all I'm going to post.
Now, who else played it and got into Blizzard that way?
[img]http://images3.wikia.nocookie.net/__cb20110605212027/wowwiki/images/thumb/b/b1/Thrall.png/444px-Thrall.png[/img]
Yes, I know that's an World of Warcraft model, but it's of the one of the main characters of Warcraft 3.
[img]http://images3.wikia.nocookie.net/__cb20071025193306/wowwiki/images/1/1c/Sargeras.JPG[/img]
The main enemy in Artwork, as the in game model does not appear on WoWWiki.
Warcraft info.
Books:
[img]http://upload.wikimedia.org/wikipedia/en/8/86/Warcraft-day-of-the-dragon-novel-cover.jpg[/img]
Day of the Dragon - Parts 1-2. /Done
[img]http://upload.wikimedia.org/wikipedia/en/f/fe/The-sundering.JPG[/img]
War of the Ancients - Parts 1-3. /Done
And a lot more, including "Arthas", "Lord of the Clans" and more good juicy content.
Warcraft: Lord of the Clans
Warcraft: Of Blood and Honor
Warcraft: The Last Guardian
World of Warcraft: Cycle of Hatred
World of Warcraft: Rise of the Horde
World of Warcraft: Tides of Darkness
World of Warcraft: Beyond the Dark Portal
I have read all of those.
Wiki: The Ascension of Llane and Medivh
The Kingdom of Azeroth
I am Sir Lothar, Armsman to the Brotherhood of the Horse, and a warrior in the King’s service. I feel it necessary to inform you of the events that have led us to this time of conflict. The tale of our battle with the Orcs begins some forty years in the past. I tell you of these things so that you might glean some understanding of our plight, and gain insight into our enemy. As a student of history and battle, I have found that only through understanding the past can we make well-thought decisions for the future.
All has been peaceful for many generations, and the reign of King Wrynn III is a prosperous one. The constant bickering and infighting that marred the rules of former Kings has no place in the court of Wrynn. The child sorcerer Medivh is born of a coupling between the court Conjurer and a mysterious traveler. After the child is born, the woman disappears, and the baby is taken into the court as a ward of the kingdom.
The child prince Llane is born to King Wrynn and Lady Varia. This is their first and only offspring, but the birth of a son marks the continuation of their line. It is a grand day in the Kingdom that is celebrated by great feasts and tournaments. King Wrynn proclaims the day to be a time for festival for the duration of his rule, and to mark the occasion, gives each citizen of Azeroth one gold sovereign.
The marking of the Age of Ascension from childhood to adulthood is one of great anticipation for both parent and youth. Medivh attains that time and is expected to be given the title as Apprentice Conjurer to the Court. On the eve of this occasion, the boy's sleep is troubled by dark dreams of figures giving chase through deep chasms. Waking in a cold sweat, Medivh makes his way to the bedchamber of his father. As the Conjurer reaches out to touch his fevered brow, a burning fire ignites in the child's eyes. This backlash of power must have reached as far as Northshire Abbey, for within the hour over one hundred clerics arrived at the castle.
Only by combining their abilities with the powers of the Conjurer were one hundred enough to contain Medivh. As magiks unimagined poured forth from him, the boy screamed in unholy pain at the energies that were channeling through him. Hours passed, perhaps even days, for time seemed to stand still as the onslaught grew in fury.
Then, as simply as one snuffs a candle, both father and son crumpled into a heap. The Conjurer lay dead, drained of all life, and Medivh fell into a deep sleep - his heart barely beating, and only the faintest of breath escaping his lips. After long discussion, the King and the Abbot of Northshire agree that Medivh should be taken to the Abbey for the safety of both child and kingdom.
Llane reaches his Age of Ascension, and the full station of Prince of Azeroth is bestowed upon him. At this ceremony, tens of thousands of devoted subjects come to offer their wishes of support and long life. During the evening feast with family, and those close to the crown, a cold wind began to chill the air. A gentle breeze at first, it grew in intensity, until the doors to the great hall were blown off of their hinges. As the guests leaned into the wind, a figure entered, riding the winds like some great bird of prey.
The torches set about the great hall ignited with blue flame and the visage of Medivh was revealed. As he set down in front of the King’s table, the guard sprang to their feet. A mere pass of his hand kept them motionless - frozen in their places. The sorcerer, now a man, explained that his years of sleep had ended. The years of constant tending from the clerics of Northshire Abbey enabled him to gain control over his powers. When his spirit and body became attuned, he awakened himself, and set out to Stormwind Keep at once. Medivh explained that he had come to repay the court for the kindness it had shown to him while he was in their keeping, and to acknowledge the occasion of the Ascension ceremony for Prince Llane. From within his flowing cloak he produced an hourglass, crafted of deepest obsidian, with sands as white as undriven snow. The young prince looked closely, but although the sand seemed to constantly sift from top to bottom, the lower half never filled, and the top never emptied. Medivh claimed that these sands represented the people of the kingdom, and so long as the glass never emptied, the reign of King Wrynn would not fail.
Six years passed, and the land slowly grew sick. Crops began failing in the richest soils of the kingdom. Children were stricken ill and never fully recovered. Even the moods of the subjects of Azeroth seem dark. The weather would become unseasonably cold during harvest, and the summer sun scorched the earth and made working out of the shade almost unbearable. Neither cleric nor conjurer could fathom what could be the cause of this change in the lands. More and more people became disheartened, and what once would have been looked over, now caused bitter argument.
During a bleak morning, Prince Llane rushed to his father’s side, carrying the hourglass. During the night, the sands had run down from the top, and it was near emptied. King Wrynn took the glass into his hands, and a chill ran through the very core of his being. As the last sands trickled to the bottom of the glass, a great crashing sound was heard at the gates of Stormwind Keep. Suddenly, the grounds were filled with hideous creatures. Gross deformities, a cruel reflection of humanity, they swarmed over the King’s guard and tore them to shreds. King Wrynn sent Llane and Queen Varia with an escort of knights to Northshire Abbey, promising to call for them when the foul beasts had been destroyed. That day has not yet come.
The Reign of King Llane and the Orcish Invasion
At the age of twenty years, Llane is pronounced King of Azeroth. His task is clear - to rid the lands of these creatures. The few that have survived battle refer to themselves as Orcs. When questioned, they will tell little else, and prefer death to releasing information. They are cruel, sadistic and vile - making no distinctions between soldier or child, warrior or woman. They will slay anyone who they encounter without a second thought. The only humans who do not fall to the Orcish blade are those who are taken to the swamps that have festered in the east, where the Orcs have made their encampments. What they do with these people is unknown, though the worst is feared for none have ever returned.
Nearly ten years of skirmishes and raids along the Borderlands have kept the people of Azeroth wary, but the Orcish hordes had been beaten back into their swamps. King Llane has found that the Orcs, though incredibly strong and vicious, were seldom well-trained in combat, and always disorganized. This has been the key to holding them at bay, and is the weakness he hopes to exploit in the future. The mystery that no Cleric or Conjurer had found the answer to, though, is the origin of these creatures.
In the tenth year of his reign, King Llane is visited by the mysterious traveler. She has come to the King with a warning that she hopes will aid him in his fight against this nemesis to his land. The coupling between the King’s Conjurer and herself was intended to create a child that she could pass her knowledge and power onto before leaving this place. She did not count upon other forces in this world, and others, that would seek to dominate the child. He has now become a beacon of mystic power.'
She sought him out only a fortnight before, and found that the powers that course through his veins have twisted him, making him insane. Realizing the threat he now posed, she was forced to attempt to destroy him. He all but slew her.
The battle left both combatants drained, but Medivh held enough power to banish her from his sight, and command her never to return. His magics were strong enough that even she cannot break this bond, and so can offer no aid in his downfall. The traveler also informs King Llane that it was Medivh who was responsible for the coming of the Orcs to Azeroth. During the battle with his father, he opened a gateway to the domain that they, and many other foul creatures, call home. The Orcs are disciples of chaos, however, and not even Medivh has the power to control them.
Although the battle has Medivh in a greatly weakened state, the traveler warns that there will be a time when Azeroth will be forced to deal with him. Her parting words to the King were of her hope that the sorcerer would not become so strong, by that time, that the whole of this world would suffer.
Stirrings of war now come from the swamps. The attacks upon our settlements, once scattered and poorly-executed, have become more organized. The King has found it necessary to send footmen and archers to protect settlements along the Borderlands. Rumors of the rising of a great Orcish War Chief have been heard about the land. He is heard to be a harsh leader who has gathered the feuding Orcs under one banner. King Llane’s scouts and spies have found him to be as cunning as he is bloodthirsty. This foul creature’s name is Blackhand, and his control of the Orcish hordes could spell doom for Azeroth. The King has ordered me to seek out new recruits to train in the rudiments of combat, for the time has come to call upon the people of Azeroth and prepare the kingdom for war.
Do you guys care for this game, have you ever played it?
I have before it mostly died off, to the demonic entinity known as "DotA"....
Share your storys, join up for a game of Treetag or Risk, or maybe just have a bloody good time in this thread.
And the rules.
1. Thou shall not mention DotA.
2. Thou shall not disgrace Warcraft. Unless it's the shitty 3+ expansions which made World of Warcraft go downhill.
3. Thou shall only speak of DotA when speaking of it as a demonic existiance.
4. Thou shall hold Warcraft to the highest in this thread.
5. Thou shall care to hold any outbursts in their head here.
The Blacklist of Haters. These people should get out.
Take_Opal - "No one plays this game cause it's so bad wow lolmao" Was banned in the first few hours after posting in this thread.
Note: Pageking's HAVE to post a good thing or two that they remember about it. If you don't, just fear me.
I love this game so much, mainly for the custom maps that have been produced.
Total ripoff of StarCraft.
No one plays this game cause it's so bad wow lolmao
[highlight](User was banned for this post ("trolling" - GunFox))[/highlight]
[QUOTE=A B.A. Survivor;31313170]Total ripoff of StarCraft.[/QUOTE]
Obvious troll.
Warcraft came out 6 years before starcraft.
I played the shit out of warcraft 2 when I was a kid, and I was so fucking hyped for warcraft 3, and it's my second most played game with a good couple of hundreds hours on custom maps. Never got to play Warcraft 1, kind of have liked, but I also played starcraft 1 which was as fun.
I wish they made warcraft 4 :( Starcraft 2 does for now.
Those TDs, footmen, tags, uther parties, those custom strategy ones, minigames, 'shooters', dota (even tho I never liked it, probably because the community was dicks), arenas, rpgs... I could go on and never stop, there was so much stuff to play
[B]Frostmourne hungers![/B]
[QUOTE=joost1120;31313239]Obvious troll.
Warcraft came out 6 years before starcraft.[/QUOTE]
I don't think that was trolling.
I remember this as being quite fun, although I only ever got the demo.
omg thread will only be scrubs playin dota badly l2p nabs
I love Warcraft III. Such a great RTS. Blizz did very well on the storyline.
Playing starcraft 2 makes me want to go back to Warcraft 3 because the gameplay fundamentals are quite similar yet I love the lore of warcraft so much more
I'm torn. I had hoped that they would someday make a WC4 but after playing SC2 I almost don't want them to make it. With all the problems and lack of real community-made models, I feel like WC4 would be incredibly disappointing.
Orcs vs. Humans and WC2, hellooooooo?!
I loved WC3, played it so much. I even played it with some of my family members including my cousin.
I always hoped they would make WC4
i still play custom matches and replay campaign, i had to rebuy frozen throne because i broke the disk when i was 5
I used to play the heck out of the "Zombie survival:World" Or whatever it was called, I would alway host and choose teal (Half of america, Half of canada) Or purple (Austraila) Because they were the farthest away from the zombie spawns. Good times.
Treetag!
[QUOTE=Kentz;31314342]Treetag![/QUOTE] OMG YES!!!
[editline]24th July 2011[/editline]
And guys, don't just lurk in here if you played, spark the conversations!
I still play. Me and a friend found the cheapest strategy in Legion TD.
We haven't lost since.
I remember those huge maps that could take about 12 players. Come Christmas and times like that when I had the family round we used to all play this together, see who is the best out of us all :v:
Custom RP maps were awesome too, yet somewhat annoying sometimes.
I remember one time with my buddy we were playing against two Computer (easy)'s and we got thrashed. I'm pretty sure they were secretly on hard.
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
Jobs Done!
now theres a builder i adore
[QUOTE=GoldenBullet;31313540]Playing starcraft 2 makes me want to go back to Warcraft 3 because the gameplay fundamentals are quite similar yet I love the lore of warcraft so much more[/QUOTE]I can't agree more really. Except I generally try to block out the memories of WarCraft as an RTS and not get my hopes up because it'll be at least a decade before WC4, if ever, given the SC2 expansions coming out.
That said SC2 is pretty badass.
i dont know why but for some reason i bought the game as a kid
loved every bit of it, then i got the expansion.
then i got hooked on LOAP for a few years
I prefer starcraft 2 simply due to the fact that It has a way easier Map editor so you can make cooler shit.
Rifleman best character all years.
[media]http://www.youtube.com/watch?v=UucJN7hGIWU[/media]
In all the multiplayer games i've played.
Warcraft 3 beats them all, nothing can compare to it, not even Starcraft 2.
i still play warcraft 3 for custom maps.
Hero Line Wars was just amazing. So much fun.
TDs where you send creeps to your opponents were cool too.
But fucking DotA, nobody ever hosted anything other than that. I actually ended up hosting myself a lot of the time.
[editline]24th July 2011[/editline]
I always played for the custom maps anyway, I sucked at the normal game.
Love this game, the campaign was great but really the main appeal were custom games. But sadly they seem to have died out. Most of the games I see nowadays are bot games no one joins. The only thing left living is that abomination DOTA.
It saddens me greatly.
Sheep Tag, Tree Tag, and the Resident Evil styled survival maps were always my favorite custom ones.
Is there still a lot of people playing on Bnet?
Also, in my opinion, WoW gave the RTS side of Warcraft a bad name, but it deserves more. Not because of how WoW works, but how people criticize others for playing anything with the name "Warcraft" in it.
I played so many of those custom game RPG's, jesus some of them were amazing
I remember having so many good times on some of the really good DBZ and final fantasy maps.
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