• Lugaru/Overgrowth Megathread
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[IMG]http://cdn4.steampowered.com/v/gfx/apps/25010/header.jpg?t=1379461403[/IMG] [B]How much is it?[/B] [URL]http://www.wolfire.com/lugaru[/URL] Buy it here for $9.99 to help support awesome indie devs! or [URL]http://store.steampowered.com/app/25010/[/URL] Buy it on steam for $2.49 while it's on sale! [B]What is Lugaru?[/B] [QUOTE]Lugaru was made almost solely by David Rosen (the eventual founder of Wolfire Games and Humble Bundle), including the game engine, models, animations and story. It was one of the first independently produced video games to employ ragdoll physics. It uses a combat system basing attacks and counters on timing and context rather than different key combinations. It was well reviewed and was fairly well received among the shareware community, especially among Mac users. Tim Soret would later improve the game's textures, and Wolfire currently sells this version as Lugaru HD. Lugaru (pronounced Loo-GAH-roo) is the predecessor to Overgrowth. It is a DRM-free, third-person action game available for Mac, Windows, and Linux. The main character, Turner, is an anthropomorphic rebel bunny rabbit with impressive combat skills. In his quest to find those responsible for slaughtering his village, he uncovers a far-reaching conspiracy involving the corrupt leaders of the rabbit republic and the starving wolves from a nearby den. Turner takes it upon himself to fight against their plot and save his fellow rabbits from slavery.[/QUOTE] [video=youtube;LWTxaAj5w-4]http://www.youtube.com/watch?v=LWTxaAj5w-4[/video][B] Story: [/B][QUOTE]After his family and friends are murdered by rabbit raiders, Turner embarks on a quest of revenge, only to uncover a deeper plot that threatens the entire Lugaru island. The wolves from a nearby island killed all of the rabbits who lived there, and have come to Turner's to find more food. Not wanting to make the same mistakes as before, they plan to enslave the rabbit kingdom rather than randomly attacking any that they meet as they usually do. That way they can conserve their food supply. The rabbit king Hickory has agreed to this takeover, providing that the wolves do not harm him. To secure the deal, he sent Jack, one of his loyal servants, to trick Turner into killing the rabbit raiders as they would be the only real resistance that the wolves would have to their control. After learning the terrible truth, Turner confronts the rabbit king and takes power in a bloodless coup. He then vows to the other rabbits that he will meet with the Alpha wolf, and if need be, kill him. Using a wide variety of combat techniques, Turner then battles wolves and hostile rabbits across grassland, snow, and desert landscapes. Hickory sets a trap to try and stop Turner before he reaches him, but Turner is able to defeat the three wolf assassins and is then able to kill the rabbit king himself. Bolstered by his recent victories, he finally reaches Ash, the alpha wolf. He warns that if Turner defeats him it would mean ruin for the rabbits as they would overpopulate and starve without the wolves enforcing the natural order. Turner refuses to listen, and manages to successfully overpower Ash and defeat him. After this he returns to the other rabbits, where he is offered the chance to be king. Turner feels he is not up to governing, and decides he will spend the rest of his life wandering and trying to find a purpose again.[/QUOTE] [B]Gameplay: [/B][QUOTE]Hand-to-hand combat comprises most of Lugaru's gameplay, although the game rewards stealthy approaches. The fighting system is based largely around close combat, and in many cases incorporates knives, swords, and bo staves. The player can also perform disarms, reversals, and counter-reversals. With no HUD, the player must rely on visual cues to determine Turner's health; most notably the character's posture and the darkness and blurred vision. The combat control is original as well, since there are only three context-sensitive action buttons, which puts emphasis on fast-paced action rather than complicated button combos: one attack button, a jump button, and a more general crouch-reverse button. The game can be played in campaign mode, which includes mission specific objectives and storyline, as well as a "challenge" mode, which involves the player progressing through a series of fourteen maps with the goal of clearing them of all hostile creatures. There is also an interactive tutorial. [B]Weapons[/B] Weapons are essential to fighting in this game and each have particular advantages and disadvantages. The knife can be thrown and a character can carry two of them, but it is the weakest weapon of the three. The sword is very powerful and fast, but it is hard to find and incredibly easy to disarm. The staff is the strongest of the three, and can easily kill an enemy when it is down. However, the staff can break and can easily be reversed.[/QUOTE] The source code has been released and there are a bounty of modifications available here: [URL]http://forums.wolfire.com/viewforum.php?f=7[/URL] [IMG]http://www.rockpapershotgun.com/images/10/mar/og1.jpg[/IMG] [U]Overgrowth is currently in active development and updates are being pushed out weekly! [/U]If you want to be up to date with the progress of the game, they have a Youtube channel and a Twitter [B]Youtube:[/B] Wolfire Games [B]Twitter: [/B]@wolfire [B]Latest Build: [/B]Alpha 204 [video=youtube;8pO7Ds4zd8w]http://www.youtube.com/watch?v=8pO7Ds4zd8w[/video] Where do I buy and how much is it? [URL]http://www.wolfire.com/overgrowth[/URL] Buy it here for $24.99 to support awesome indie dev's! Or [URL]http://store.steampowered.com/app/25000/[/URL] Buy it on Steam for $24.99 (I [B]highly[/B] recommend buying it from Wolfire's website since all proceeds go to them! Plus you get Reciever, Low Light Combat for free and a Steam key sent via email or Humble Bundle.) [B]What is Overgrowth?[/B] [QUOTE]Overgrowth is an upcoming action video game under development by Wolfire Games. It was announced on September 17, 2008 for Microsoft Windows, Mac OS X and Linux. The game plays as a 3D third-person action game, set in a pre-industrial world of anthropomorphic fighter rabbits, wolves, dogs, cats and rats. The game is designed by David Rosen, mainly known in the Mac game development community for having placed well in the game development contest uDevGames three years in a row.[/QUOTE] [B]Story and Plot: [/B][QUOTE]Overgrowth picks up where Lugaru left off, with the world in a state of de facto anarchy. After killing the corrupted king, Turner refused to take his place, instead choosing to leave the monarchy headless and wander the island in search of some new purpose. Overgrowth's setting appears to build on that premise, as concept art shows a chaotic world with tall structures overrun by vegetation, and inhabited by fierce rabbits, wolves, rats, cats and dogs, trying to survive with simple weapons and makeshift armor. [U]An interview with Wolfire Games by British video gaming website zConnection revealed some more details regarding the game's storyline and plot.[/U] [B]What is the plot or storyline of Lugaru's sequel, Overgrowth?[/B] Well, I'm not supposed to reveal too much on this front. David is still ironing out the final details on the path of Overgrowth. We're pretty sure that we want Turner, the star of Lugaru, to be the protagonist of Overgrowth. Overgrowth will occur in the same world, some years after Lugaru ended. We believe veterans of Lugaru will have a more flavored understanding of Overgrowth's atmosphere but we will definitely make Overgrowth its own stand alone game. New species are now in the world. So far we've announced cats and rats and we've worked out the cultural and physical differences of each species. I'm not supposed to leak the actual plot line yet but I can say that it will guide the player through all the exciting aspects of the Overgrowth universe.[/QUOTE] [B]Races: [/B][U]Most of the lore in the game isn't fleshed out yet but these are the confirmed races so far[/U] Rabbits [IMG]http://wiki.wolfire.com/images/0/0b/Rabbit.jpg[/IMG] [QUOTE]Rabbits take the center role in the overgrowth wolfire games production. They originally traveled to these lands as nomads making what they could from the little they started with, setting up rich farmlands and building small homesteads built into the sides of mountain slopes.[/QUOTE] Dogs [IMG]http://cdn.wolfire.com/blog/hammer/dogHammerTime.jpg[/IMG] [QUOTE]The race of Dogs has been present on the island of Lugaru for a very long time, as some ancient dog ruins suggest.[/QUOTE] Cats [IMG]http://cdn.wolfire.com/legacy/catB.jpg[/IMG] [QUOTE]Cats are a very noble and self obsessed race. This attitude is carried throughout the Cat nations, leaders and political relations. The cat nations are widely spread over the land, with each hold using a distinctive colour pattern to distinguish itself from neighbouring holds. These colour schemes are not merely a pretty selection of colours, they signify the holds relation with each other their hostility, their social relations and how they interact together to sustain the noble race of the cat.[/QUOTE] Wolves [IMG]http://www.wolfire.com/overgrowth/wolf.png[/IMG] [QUOTE]Wolves are one of the principal enemies in Lugaru. Each wolf pack is presided over by an Alpha Wolf, who is usually the strongest wolf in the pack. Unfortunately, wiser and more suitable candidates are unlikely to be the strongest of the pack, and thus are unable to attain the position of Alpha Wolf.[/QUOTE] Rats [IMG]http://wiki.wolfire.com/images/0/0e/Rat.jpg[/IMG] [QUOTE]A fairly new addition to the races with no models, assets or lore yet.[/QUOTE] [B]Engine and Details:[/B] [QUOTE]Overgrowth will be based on a new game engine called the 'Phoenix Engine'. The engine includes a number of useful features like an animation handler in which animations can be smoothly blended between, a scripting system using AngelScript that is tied into the game engine allowing for a lot of control over various engine features, and an ambient sound system. The game will be shipped with a fully featured level editor and the developers want to make sure that the tools required to mod the game will not be too costly or preferably free.[/QUOTE] If you want to know more you should probably head over to their website, all the details about the game will be there. And don't worry, I'll be updating this thread with more info as soon as I hear about it!
The guy that codes this game is brilliant.
Fun fact, I've been following this game for over 5 years and this first development video back in the day was one of the reasons I got into programming. [url]http://vimeo.com/2052031[/url]
Apparently Overgrowth is being sold for 10€ at TF2Outpost (Region free) Is there any reason for it to drop like that in trade value?
Who cares about the whims and fancies of hat traders.
[QUOTE=ijyt;43251135]Who cares about the whims and fancies of hat traders.[/QUOTE] When it's 50% cheaper I do.
So buy it there then w/e, but I'd rather buy straight from the devs website. [editline]20th December 2013[/editline] But it means someone must have bought it already so I guess
The Linux build of overgrowth is surprisingly good as well. I'm excited for it. Ragdolls implemented into gameplay is always fascinating fun.
i'm glad someone made a thread about this. here's a video I made last year of me fighting a nearly impossible enemy. this fight has gotten much easier through recent updates, but back then, dear god. [media]http://www.youtube.com/watch?v=mdbwvMo2IC8[/media]
I've been following it for a couple of years, finally bought it!
[QUOTE=MightyLOLZOR;43253848]i'm glad someone made a thread about this. here's a video I made last year of me fighting a nearly impossible enemy. this fight has gotten much easier through recent updates, but back then, dear god. [media]http://www.youtube.com/watch?v=mdbwvMo2IC8[/media][/QUOTE] Yeah, I was waiting until someone made a thread especially after the release on steam but I said fuck it and threw together this mess of a thread.
Don't forget, these are the same guys responsible for the Humble Bundle. Also, if you buy Overgrowth on their website instead of Steam, you get Receiver and Low-Light Combat for free. You get Steam codes for Receiver and Overgrowth, but there's DRM-free downloads for them too. [video=youtube;UTJX-YY23b0]http://www.youtube.com/watch?v=UTJX-YY23b0[/video] [video=youtube;M-XyvgqXwZs]http://www.youtube.com/watch?v=M-XyvgqXwZs[/video] [video=youtube;UDxxMvY65TI]http://www.youtube.com/watch?v=UDxxMvY65TI[/video]
-snip, im a idiot- just got it now, hope it's fun to play
Overgrowth... I was one of the first 10 people to preorder it back in october 2008 after beating Lugaru numerous times for years. I preordered it when I was still a lost, high school kid and I've been following as I've grown into a young adult. This game has a special place in my heart, and it always will no matter when release comes.
[QUOTE=Wii60;43254471]-snip, im a idiot- just got it now, hope it's fun to play[/QUOTE] just keep in mind that it's alpha and a lot of features are incomplete and or missing. even though, still has amazing tech that surpasses most modern games available.
I remember playing the shit out of Lugaru HD when it came with the first humble bundle, and I got Overgrowth just now. Also OP, the devs confirmed rats will no longer be in the game.
But some of the latest videos still mention rats?
I made the whale man statue. Was super shit back then, so I kinda want to redo him.
[QUOTE=Re1nhardt;43255716]I remember playing the shit out of Lugaru HD when it came with the first humble bundle, and I got Overgrowth just now. Also OP, the devs confirmed rats will no longer be in the game.[/QUOTE] Weird because it's mentioned in the latest Alpha Build video? Anyway, excited for the future. It's a pretty great game.
I remember preordering this in 2011. What I don't remember is my key. :suicide:
[QUOTE=tehMuffinMan;43256237]I remember preordering this in 2011. What I don't remember is my key. :suicide:[/QUOTE] Search your email, alternative log-in to the Humble Bundle website.
[QUOTE=Re1nhardt;43255716]I remember playing the shit out of Lugaru HD when it came with the first humble bundle, and I got Overgrowth just now. Also OP, the devs confirmed rats will no longer be in the game.[/QUOTE] When did they say that? David says around the 45 second mark in the alpha 204 build video the attachment feature will be incredibly useful for dogs and rats.
I've been wanting to preorder this game ever since I first saw the dripping blood demo.
[QUOTE=Dr.C;43256346]I've been wanting to preorder this game ever since I first saw the dripping blood demo.[/QUOTE] The best blood physics I've ever seen in a game.
I'll buy it when I get a job But fuuuuuck meeeee until then.
Oh, for the people who have the game I highly recommend using SUMLauncher. You can change in-game settings, browse community mods(not many are compatible with the newest build sadly) and patch Overgrowth when new builds are released. You can find it [URL="http://forums.wolfire.com/viewtopic.php?f=13&t=14201"]here[/URL]
[QUOTE=ijyt;43256292]Search your email, alternative log-in to the Humble Bundle website.[/QUOTE] The email that I bought it with is gone/in use by someone else since I switched providers but forgot to switch the Wolfire account email to my current one.
You can try contacting Wolfire, they could probably do something for you. They are really nice dudes.
Whoa I remember preordering Overgrowth years ago, I'd forgotten about it until now. The stuff the dev does is amazing, some of the tech behind the game is really clever. I hope it actually comes out at some point and isn't just another perma-alpha thanks to feature creep.
Beta is has been confirmed to come out around Q2 of 2014
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