Why are there no games like Gran Turismo or Forza for PC?
43 replies, posted
I'm not talking games like DIRT and GRID, where you buy better racing cars and compete seriously. Sure, that's an aspect of Forza and GT as well, but the feeling isn't there.
Yesterday, I played Forza 4 with a friend. We had a hill climb race with a DeLorean against a Hummer. Why can't I do this in a single PC game today?
Because mouse and keyboard is kinda shitty for driving games and you can't guarantee that everyone'll have a controller or steering wheel at hand.
If that were true, there wouldn't be any racing games at all, but there are tons.
I wish there were. But emulating GT4 is close enough for me. I kind of just make do with the more arcadey games.
Except it is true, a digital input is inferior for racing games than an analogue input since you can't take bends the same you would with a controller or make tiny adjustments.
[QUOTE=markg06;32956178]Except it is true, a digital input is inferior for racing games than an analogue input since you can't take bends the same you would with a controller or make tiny adjustments.[/QUOTE]
That wasn't my point. I know very well that mouse and keyboard sucks for racing, but that's not the reason why there aren't many "party racers".
[QUOTE=markg06;32956178]Except it is true, a digital input is inferior for racing games than an analogue input since you can't take bends the same you would with a controller or make tiny adjustments.[/QUOTE]Even with a controller i find myself constantly tweaking the stick to get the turn rather than keeping it in a constant position. Go figure.
[QUOTE=LemONPLaNE;32956193]That wasn't my point. I know very well that mouse and keyboard sucks for racing, but that's not the reason why there aren't many "party racers".[/QUOTE]
How is that not the reason? If the control scheme is shit and won't sell very well you don't bother with it and instead put it on something where you're going to make back your money.
Need for Speed anyone?
:v:
[QUOTE=DasherDigital;32956271]Need for Speed anyone?
:v:[/QUOTE]
Terrible physics.
I wish I could play Forza 4 with my Logitech G27.
There was this one game I once saw though. It was credited as being very realistic and received critical acclaim. GTR was the name if I recall correctly. There should be a sequel as well.
[QUOTE=DasherDigital;32956529]There was this one game I once saw though. It was credited as being very realistic and received critical acclaim. GTR was the name if I recall correctly. There should be a sequel as well.[/QUOTE]
But that's not the same at all. GTR is a pure-bred racer, not a game where you can race a Fiat Punto against a SAAB 99 for shits and giggles.
Couldn't agree more, although PC isn't ideal for racing games I still would play them even with a keyboard.
Hill races sound amazing, consoles have it good man.
[QUOTE=LemONPLaNE;32956630]But that's not the same at all. GTR is a pure-bred racer, not a game where you can race a Fiat Punto against a SAAB 99 for shits and giggles.[/QUOTE]
Oh, my bad.
I would actually recommend you try the Midtown Madness series. It's one of those really [b]fun[/b] games where there are easter eggs to be found and lots of fun to be had. One example is driving up a few skyscrapers on the exterior, and finding hidden stunt lots. It may be outdated, but I still find myself picking it up on a few rare occasions. (Don't really play a lot of games.)
Try Rigs of Rods.
there is the argument for the whole keyboard thing, but considering that you can wire a 360 controller to a PC to use as a controller, it opens up the market for a lot more console-like racing games for the PC, maybe with better graphics and physics due to the advanced levels of hardware in most gaming PCs.
There's that Test Drive Unlimited game, that was meant to be quite good
There are. rFactor, Live for Speed, iRacing are all more true simulators than GT5.
If its graphics and gameplay you're looking for then get C.A.R.S. as its in it's alpha stage an releases roughly November 2012. It looks stunning.
Racing games for simulation should really require a wheel, which more are compatible for the pc than consoles. Although, a lot think racing games need to be on a console and too right as a large amount in the early days were arcade-based requiring a controller. Now the wheel is a huge market on the pc, the mods are endless for racing simulators too.
[QUOTE=Andaeeee;32956838]There's that Test Drive Unlimited game, that was meant to be quite good[/QUOTE]
The first is good, the second is an arcadey POS, IMO.
[editline]25th October 2011[/editline]
[QUOTE=Mr. Agree;32956885]There are. rFactor, Live for Speed, iRacing are all more true simulators than GT5.[/QUOTE]
None of those games has half the variety of cars as Forza, or the extreme amount of customization.
There really isn't any middle ground for these types of games with the PC. You have games like Need For Speed that have that whole career/storyline deal but with the arcade physics, then you have these super sim games like iRacing where cars and tracks are laser scanned from there real life counterparts to get as close as to the real thing with monthly subscriptions/payments and fully serious online competition.
[QUOTE=Saber15;32956926]None of those games has half the variety of cars as Forza, or the extreme amount of customization.[/QUOTE]
Lots of variety of cars in rFactor, you can drive lemons if you really want to :V.
[img]http://www.rfactorcentral.com/screenshots/lge/13-Nov-09-rFactorCentral-9073_62.JPG[/img]
Trophy trucks, go karts, drifting, reliant robins, rally, buses, tractors, lots of open wheelers etc.
Live for Speed and iRacing are both great, but neither has the variety or customization of Forza or Gran Turismo.
GRID is a pretty good game but it's a billion miles from a simulator.
[QUOTE=Saber15;32956926]The first is good, the second is an arcadey POS, IMO.
[editline]25th October 2011[/editline]
None of those games has half the variety of cars as Forza, or the extreme amount of customization.[/QUOTE]
They do. You could find any car on a mod website dedicated to that game, there's thousands of mods.
[QUOTE=Mr. Agree;32957102]They do. You could find any car on a mod website dedicated to that game, there's thousands of mods.[/QUOTE]
But what about upgrading and customizing those cars to your liking?
[QUOTE=teslacoil;32957031]Live for Speed and iRacing are both great, but neither has the variety or customization of Forza or Gran Turismo.[/QUOTE]
Depends what you define in customisation. On rFactor you can tweak anything in the car like suspension in more detail that could be done on GT5. LFS or iRacing may have the best multiplayer element but rFactor is unlimited in terms of content, which is of course free too.
[QUOTE=Shibbey;32957079]GRID is a pretty good game but it's a billion miles from a simulator.[/QUOTE]
He kinda said that in the OP.
[QUOTE=Mr. Agree;32957137]Depends what you define in customisation. On rFactor you can tweak anything in the car like suspension in more detail that could be done on GT5. LFS or iRacing may have the best multiplayer element but rFactor is unlimited in terms of content, which is of course free too.[/QUOTE]
Paint, aftermarket parts, tuning.
rFactor and iRacing only have tuning AFAIK.
[QUOTE=markg06;32956261]How is that not the reason? If the control scheme is shit and won't sell very well you don't bother with it and instead put it on something where you're going to make back your money.[/QUOTE]The comments you make about PC gaming are consistantly retarded. Any PC gamer knows his keyboard isn't the tightest control system for racing, flying, or fighting games. You either deal with it or get a controller. I picked up a $30 controller (Logitech Dual Action ftw) so I could play Mugen and emulated games. Problem solved.
[QUOTE=teslacoil;32957136]But what about upgrading and customizing those cars to your liking?[/QUOTE] Okay you can't alter the style of the car, maybe create you're own livery but surely a driving simulator should just focus on tweaking stuff inside your car and how fast it goes, than the look of it.
[QUOTE=Mr. Agree;32957159]Okay you can't alter the style of the car, maybe create you're own livery but surely a driving simulator should just focus on tweaking stuff inside your car and how fast it goes, than the look of it.[/QUOTE]
Just as an example. I want to be able to take the Mazda MX-5 in iRacing, add a straight-cut dogbox 6-speed, put it on racing slicks on 17" Volk TE-37's, rollbar, racing seats, and swap in a 3-rotor Renesis engine.
I can do that easily in Forza, and that's what makes it great.
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