[media]http://www.youtube.com/watch?v=SmcBQGRmoHY[/media]
The full gameplay from the E3 presentation. It looks fucking awesome.
40 seconds - 1 minute : Inception music
The cover system and instinct thing look really shitty and the level looked really linear. There also seems to be some kind of auto aim. I think its going to turn out just like conviction.
That neck snap at 8:02...
That was... satisfying.
It's just the intro mission.
The intro mission to Blood Money was linear...
I don't mind the cover system or the instinct system, but the level was really linear and scripted. Hopefully that's just for the demo and the levels actually have more freedom in the game, otherwise I'm not getting it.
The intro mission to every Hitman game (maybe not the first one, never played it) was linear to teach you how to use certain things in certain situations. This one has already been confirmed to be the intro mission so it stands to reason that the rest of the game is more freeform. Also there will be a hardcore mode that drops regenerating health and the hunter vision.
Pesanto :(
He was so innocent.
Brutal usage of the baton there! Made me wince.
[QUOTE=ShadowSocks8;32751952]Pesanto :(
He was so innocent.[/QUOTE]
hopefully the full game will have more personalities like that,it would make me feel guilty for dressing up as santa and filling people full of lead
[editline]13th October 2011[/editline]
anyway, this [B]INTRO LEVEL[/B] looks like a really cool [B]ISOLATED INTRO LEVEL[/B] provided the [B]FUL GAME IS NOT ALL LIKE THIS[/B] and hence as bad as K&L2
Wow is this like a Splinter Cell Conviction reskin, jesus.
Pretty good animations though. Too fast however.
A fucking MINIMAP. WHY THE FUCK IS THERE A MINIMAP?!?!
[QUOTE=cdr248;32751796]The cover system and instinct thing look really shitty and the level looked really linear. There also seems to be some kind of auto aim. I think its going to turn out just like conviction.[/QUOTE]
Cover system is actually a welcome addition to my book, I think it'd work well (worked for DEHR, why not here?)
Instinct is optional (you never have to use it, but you can)
First levels are always linear (see: First level of Blood Money)
Probably console demo, though that's a guess. You'll still probably be able to turn it off.
There is only one thing that bothered me...
That "woosh" noise that happened whenever he jumped down a ledge.
[QUOTE=ZestyLemons;32752940]Cover system is actually a welcome addition to my book, I think it'd work well (worked for DEHR, why not here?)
Instinct is optional (you never have to use it, but you can)
First levels are always linear (see: First level of Blood Money)
Probably console demo, though that's a guess. You'll still probably be able to turn it off.[/QUOTE]
They really didn't need a cover system but I guess games need them to be cool these days. The way the camera was placed, you could just crouch or stand a couple of inches away from a corner.
i hope the ai get suspicious if you stand at the back of the room facing the wall
[QUOTE=Nikota;32753521]They really didn't need a cover system but I guess games need them to be cool these days. The way the camera was placed, you could just crouch or stand a couple of inches away from a corner.[/QUOTE]
A cover system looks cooler though and is pretty useful.
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