• Where the hell are multiplayer/offline bots at?
    103 replies, posted
Back in mah day we didn't need no interweb connection or subscription on a console to play multiplayer games, because we had AI controlled teammates and enemies! Seriously that seems to be what all games are missing now, any good game that comes out no matter how long it took to be developed and whoever developed it doesn't and won't make any type of Bot support (except for valve, they seem to add bots to any game with multiplayer), and i know of some good and awesome games with bot support like UT2004 and Jedi knight:jedi academy But i haven't even found any newer PC/360/PS3 game with Bot support cept Killzone 2 and 3 Black ops (yeah i know it's COD but even it had bot support) Gears of war 2 and 3 CSS (still play it but kinda getting bored of it) Really, what happened to Bot support? back then when i heard of bot support for a game that comes out i would think of it as a needed feature, but now because i don't nearly see it as much when i do figure out a game is gonna have Bots i get excited, where did they go? mah list of games with offline/multiplayer bots Battlefield 1942 Battlefield 2 Battlefield 2142 Black ops Counter strike series Day of Defeat source DOTA 2 Doom Gears of war 2 and 3 Killzone 2 and 3 Killing floor (not in game, but as an addon for it) Perfect dark series Red faction II Star wars battlefront Star wars battlefront 2 Star wars:jedi outcast Star wars:jedi academy Team fortress 2 Tribes 2 Timesplitters 2 Timesplitters future perfect Unreal series
dont they take up a lot of processing power?
Team Fortress 2 has bots.
[QUOTE=RearAdmiral;36060168]Team Fortress 2 has bots.[/QUOTE] It does, that's one of the reasons i love valve because any game with multiplayer they'll put in bot support But it almost feels like they are the only one's making bots for multiplayer and even for offline mode
Bot support is no longer seen as necessary, as we live in an era where fast Internet connections are ubiquitous, and the number of people who play multiplayer games offline is minimal. More importantly, bot support takes time and effort to program, especially in more complex games. Getting bots to play Counter-Strike, where they just need to shoot and accomplish objectives, is one thing, but making them effective at, say, TF2, with its myriad items and very involved class-counter strategy, is very different. I don't mean to sound flippant, but why don't you just play online?
Because with bots you can fuck around with consoles and stuff. I also miss bots.
[QUOTE=kaskade700;36060780]Because with bots you can fuck around with consoles and stuff. [/QUOTE] is it wrong that i think your avatar fits what you said? nmv i like this post
I can think of tones of games that should of needed offline multilayer or bots. Fuck you Lost Planet 2 I wanted to explore the maps
[QUOTE=Sir Drone;36062099]I can think of tones of games that should of needed offline multilayer or bots. Fuck you Lost Planet 2 I wanted to explore the maps[/QUOTE] The halo multiplayer would be so much funner for me with customizable bots actually there's alot of games that i want with bots, even if it would be impossible to have them
CS:GO also has bots. Sadly if I can remember the reason that bots are appearing less and less in games nowadays is because publishers deem them as a waste of time and money. Their mindset is "Why invest in something that can prolong a games lifespan when you can get users switch to the next big thing after the old games multiplayer community has died"
Battlefield 3 needs to have bots like the older ones. Good way to test out equipment and to fuck around with.
[QUOTE=Meller Yeller;36063314]Battlefield 3 needs to have bots like the older ones. Good way to test out equipment and to fuck around with.[/QUOTE] this it also annoys me how when i used to play Battlefield 2 and 2142 and you couldn't rank up and get new things when fighting against bots......at least i don't think you could, i don't remember, haven't played them in a couple of years
The thing that bothers me even more is the slew of games getting released for consoles which indicate a strong emphasis on 4-player co-op (like Borderlands, Left 4 Dead, the zombie modes in CoD) but you can only play with two (or one) players offline, and in order to play with more people, you need to go online. The fact that it so often emphasizes [b]4-player[/b] co-op is just like a big fucking insult.
It's really hard to make basic, Half Life level AI and add nodes around a map when you can just as easily take 80% of the content from your prior release, mash it together with a new gimmick, and release Battlefield of Duty: Modern Honor. [QUOTE=Loofiloo;36064443]The thing that bothers me even more is the slew of games getting released for consoles which indicate a strong emphasis on 4-player co-op (like Borderlands, Left 4 Dead, the zombie modes in CoD) but you can only play with two (or one) players offline, and in order to play with more people, you need to go online. The fact that it so often emphasizes [b]4-player[/b] co-op is just like a big fucking insult.[/QUOTE] This has more to do with the consoles limited graphical and rendering capability. To get modern, AAA titles running with 4 screens on one output requires immense optimization that only a few titles support, namely Halo and uh, Halo? [QUOTE=Frostypunch;36063367]this it also annoys me how when i used to play Battlefield 2 and 2142 and you couldn't rank up and get new things when fighting against bots......at least i don't think you could, i don't remember, haven't played them in a couple of years[/QUOTE] You couldn't rank up fighting bots but you could just as easly download a mod that unlocked everything client side. That's what I did in 2142 to test shit before I unlocked it.
DOTA 2 has bots. No need to do fancy console commands. [sp]they're also hard as shit[/sp]
[QUOTE=Xyrec;36064513]DOTA 2 has bots. No need to do fancy console commands. [sp]they're also hard as shit[/sp][/QUOTE] It is also a [sp]Valve game[/sp]
[QUOTE=Xyrec;36064513]DOTA 2 has bots. No need to do fancy console commands. [sp]they're also hard as shit[/sp][/QUOTE] Yet again, Valve.
Conker's Bad Fur Day for N64 had the best bots.
Damn ninja. Edit: Fuck's sake
didn't blops have bots in combat training or w/e? why can't they add them to mw3, it's not like it's a radically different game
[QUOTE=Raidyr;36064490]This has more to do with the consoles limited graphical and rendering capability. To get modern, AAA titles running with 4 screens on one output requires immense optimization that only a few titles support, namely Halo and uh, Halo? [/QUOTE] I can see that, but unless their console port/co-op mode was a last-minute thought, they should have planned long in advance to meet the requirements of 4-player modes. Especially if 4-player co-op is their biggest selling point.
[QUOTE=trotskygrad;36065957]didn't blops have bots in combat training or w/e? why can't they add them to mw3, it's not like it's a radically different game[/QUOTE] MW3 Is running in a slight newer enigne (MW2) Than Black ops (COD4)
It's still the same engine (Quake). Also, I would love to see bots in games again. The only reason why I still have Blops is because of that, It makes it fun to test out some stuff and you don't want people fucking you over badly.
I wanted to mention Jedi Academy's bots, awesome that you already used it as an example. Those bots were awesome. Depending on the difficulty, they could be pretty hard to kill. It was even possible to choose the strenght of each added bot [B]indiviually[/B]. They were always pretty neat for some training or just to fuck around a bit. I miss those days. We need more bots.
[QUOTE=trotskygrad;36065957]didn't blops have bots in combat training or w/e? why can't they add them to mw3, it's not like it's a radically different game[/QUOTE] Blops combat training was really a sweet feature. If you lose internet for a prolonged period of time you could put em on veteran+ and it would feel just like online. They also named the bots after people on your friends list which was always pretty cool.
If you have bots, you can pretty much play MP in offline, without using the publisher's/console's online service (like paying for XBL). Obviously MS doesn't like that idea.
I remember those days when bots did chat :v:
I still play Doom on Skulltag with bots occasionally.
Bots and Cheat codes seem to be dying breeds.
I believe that Red Orchestra 2 had bots, too. Also, sadly, the most possible answer to the question asked by the OP is that bots prolong a game's lifespan - and the publishers don't want that.
Sorry, you need to Log In to post a reply to this thread.