• hl2 ichthyosaur npc?
    20 replies, posted
SHutting down thread, unfortunatley it just wan't really figured out, but im gonna do something else to get it, so no need to post here.
gmod.
[QUOTE=hogofwar;44890143]gmod.[/QUOTE] ummm, please elaborate, if you mean gmod "NPCS", the only one is HLR, which requires SLV and is lua, besides, ive tried with no success
it's not happening because you don't have the source code for SMod.
[QUOTE=gk99;44890949]it's not happening because you don't have the source code for SMod.[/QUOTE] the gmod npc? if so, then what would i do if i had its source code?
[QUOTE=Jaws45;44891074]the gmod npc? if so, then what would i do if i had its source code?[/QUOTE] No, you don't have the source code for SMod. Even if you could figure out how to program your own Ichthyosaur NPC, you couldn't add it to SMod because you don't have its source code.
[QUOTE=supersnail11;44891287]No, you don't have the source code for SMod. Even if you could figure out how to program your own Ichthyosaur NPC, you couldn't add it to SMod because you don't have its source code.[/QUOTE] ok, ok, point taken. so no smod npcs, evidently i should look for just half life 2 npcs
[QUOTE=Jaws45;44891317]ok, ok, point taken. so no smod npcs, evidently i should look for just half life 2 npcs[/QUOTE] No, you will not be able to add [i]any[/i] NPCs to the game.
[QUOTE=supersnail11;44892229]No, you will not be able to add [i]any[/i] NPCs to the game.[/QUOTE] so that means i just cant add npcs to a game that has mods with custom npcs. mkay then.
[QUOTE=Jaws45;44892637]so that means i just cant add npcs to a game that has mods with custom npcs. mkay then.[/QUOTE] Yeah, sure, you can make your own Half-Life 2 mod with an Ichthyosaur, but that wasn't your question. [editline]24th May 2014[/editline] [quote]SHutting down thread, nthere was no real help, so whutever, just pm me if you have a hl2 icky npc or way to get one[/quote] Wow, you sound mature.
doesn't smod have like a scripting system of some kind it wouldn't be impossible
[QUOTE=WhyNott;44893911]doesn't smod have like a scripting system of some kind it wouldn't be impossible[/QUOTE] Not sure if it's scripting system is powerful enough to bring that kind of NPC.
[QUOTE=supersnail11;44893827]Yeah, sure, you can make your own Half-Life 2 mod with an Ichthyosaur, but that wasn't your question. [editline]24th May 2014[/editline] Wow, you sound mature.[/QUOTE] threads over, you can stop whining. besdies, you were pretty much proven wrong, since smod does have scripting.
Check [url]https://developer.valvesoftware.com/wiki/AI_Programming[/url] and [url]https://developer.valvesoftware.com/wiki/Category:AI_Programming[/url] But I'm not sure that you can add really new NPCs using just the [b]scripts[/b]. Also HL2 already includes npc_ichthyosaur, but it's code is really bad. You would need to code it from scratch.
[QUOTE=Jaws45;44895454]threads over, you can stop whining. besdies, you were pretty much proven wrong, since smod does have scripting.[/QUOTE] Actually supersnail is right because Volvo added a countermeasure for custom npcs being added by blocking any entity starting with the name "npc_ic".
[QUOTE=Jaws45;44895454]threads over, you can stop whining. besdies, you were pretty much proven wrong, since smod does have scripting.[/QUOTE] Just because something has scripting doesn't mean you can add custom NPCs to it.
[QUOTE=Jaws45;44895454]threads over, you can stop whining. besdies, you were pretty much proven wrong, since smod does have scripting.[/QUOTE] Even if it was possible with the minimal scripting abilities they give you, it doesn't really matter. I'm not sure you could edit the variables well enough to get it to happen. I specifically said "the source code for SMod" and you for some reason decided in your head thought I was talking about the GMod npc.
[QUOTE=supersnail11;44897807]Just because something has scripting doesn't mean you can add custom NPCs to it.[/QUOTE] Debatable. You could script an NPC in Vscript, if you really wanted to
[QUOTE=WhyNott;44913893]Debatable. You could script an NPC in Vscript, if you really wanted to[/QUOTE] SMod doesn't have Vscript.
This will totally work with no flaws at all whatsoever under any circumstances if you have SMOD. [code] // SMOD model replace data (sample) NPCModelReplaceData { "default_map" { "default_npc" { "models/ichthyosaur.mdl" "10" } } } [/code]
Ichy is buggy as shit when not scripted in source, it will only stand in place and do nothing
Sorry, you need to Log In to post a reply to this thread.