im just gonna copy seitekis op cause fuck effort
[IMG]http://i.imgur.com/XpJZA.png[/IMG]
hello hi welcome talk about the nerdiest goddamn game in the universe here
[B]Steam group! [URL]http://steamcommunity.com/groups/fpdnd?[/URL]
[IMG]http://i.imgur.com/JaKc8.png[/IMG]
[B][U]What is Dungeons & Dragons?[/U]
Are you kidding me? Dungeons & Dragons is everything. Dungeons & Dragons is one of the most fun experiences you can have with your friends, and even people you don't know!
Now this might not be enough information for you greedy little bastards, so prepare for some Good Ol' Mr. Wikipedia:
Dungeons & Dragons (abbreviated as D&D or DnD) is a fantasy role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson, and first published in 1974 by Tactical Studies Rules, Inc. The game has been published by Wizards of the Coast since 1997. It was derived from miniature wargames with a variation of the Chainmail game serving as the initial rule system. D&D's publication is widely regarded as the beginning of modern role-playing games and the role-playing game industry.
So maybe I got you interested, and you want to play a game of D&D. What you should do is simply Google your place with "Dungeons & Dragons" behind it, or whatever suits you, and then see if you get results out of that. If not, try to find a FLGS (Friendly Local Game Store) in your area. They will organize these games, and many other games, so you can play a game and meet new guys.
So just go ahead to your FLGS, ask the store owner about D&D and he should be able to tell you [I]anything you need to know. If he is incapable of doing that, you can always ask around in this thread.
[IMG]http://i.imgur.com/JaKc8.png[/IMG]
[B][U]So what does a game look like?[/U]
Well, here is some media:
[IMG]http://www.joshua.com/800px-Dungeons_and_Dragons_game.jpg[/IMG]
[IMG]http://cdn1.lostateminor.com/wp-content/uploads/2007/09/dungeons_dragons.jpg[/IMG]
Now, you have to understand that behind this quite nerdy looking shell lies so much more. A world of fun. I understand that these pictures might just enforce the stereotype non-gamers have, but you shouldn't let that stop you to explore these games for yourself.
Now, if you know that these games are just not your thing then I won't stop you.
Basically this is all you need to know to get started, but I understand that the OP is missing quite a lot, so if you feel like contributing to it, [B]please go ahead. I will add anything [I]reasonable that you want.
[IMG]http://i.imgur.com/JaKc8.png[/IMG]
[B][U]So, you're interested. Great![/U]
As Dungeons and Dragons grew in popularity, so did the creators appreciation for its fanbase. There are multiple editions of the game and many official add-ons. Now don't get the idea that the latest one is the best, all the systems have different characteristics. The tools many players own can get expensive, so here's a few websites to help you with basic information.
[URL]http://www.dandwiki.com/wiki/Main_Page[/URL]
[URL]http://dungeons.wikia.com/wiki/Main_Page[/URL]
[URL]http://dnd-wiki.org/wiki/Main_Page[/URL]
[B]no one cares about which edition is better dont be a shitlord nerd tia[/B]
[/B][/I][/B][/B][/I][/B][/B]
Haven't played in a long time. I stopped because I couldn't find anyone to play a home campaign with and was forced to go to a gaming store, and even there I didn't always like the people I played with much and we ONLY played campaigns to level 3. It was also at a set time every week so it interfered with a lot of shit.
Now that I'm at a new school I think I can get a good group together.
Awe, you didn't title it 3rd Edition oh well.
oops
You know I've been fascinated by tabletop gaming for a while but I've never played. Mostly because i don't have any friends who would also be interested.
I've watched all of Spoony's Counter Monkey videos though, and it seems like a lot of fun. Personally I couldn't give less of a shit about rolling dice and dungeon crawling, but the idea of collaborative storytelling really interests me.
I know theoretically you could play as anything in these games, but how viable would it be to play as, say, a traveling merchant who joins the party just to get stuff for his shop? I mean, that's hardly a musician, knight, barbarian, or theif. Would ir be posible to just collect random objects along the journey and use them in creative ways?
[QUOTE=Itachi_Crow;39762317]oops[/QUOTE]
f u bruse wellis
R.I.P. moderately entertaining title
[QUOTE=NanoSquid;39762512]You know I've been fascinated by tabletop gaming for a while but I've never played. Mostly because i don't have any friends who would also be interested.
I've watched all of Spoony's Counter Monkey videos though, and it seems like a lot of fun. Personally I couldn't give less of a shit about rolling dice and dungeon crawling, but the idea of collaborative storytelling really interests me.
I know theoretically you could play as anything in these games, but how viable would it be to play as, say, a traveling merchant who joins the party just to get stuff for his shop? I mean, that's hardly a musician, knight, barbarian, or theif. Would ir be posible to just collect random objects along the journey and use them in creative ways?[/QUOTE]
You could be a rogue or roguelike class with a focus on intelligence, skills and charisma instead of backstabbing things, and maybe learn some alchemy.
Alchemy is actually pretty good in low levels, but after the first 4-5ish levels you would be complete arse in a fight, you could ofcourse get a lot of talky and utility skills and still be really usefull for the party outside of combat, but it would probably get a little old to basically just sit on your arse every time something has to be slain.
Oh and ofcourse you could also just hoard all the magic items like a motherfucker, but your party will fucking hate you for it.
We started my first DM campaign! Pretty fun so far, but for some reason the D&D character builder didn't properly give one of my friends a longbow, so I gave her a magic one that "dropped from the sky." But when she went to use it, she rolled a critical failure, which caused the bow to break and lose half the +2 bonus :v:.
If there's anything I dread more, its that damn 1. If your DM is especially evil, you don't know what to expect.
Yeah, the 1 is so fun to be cruel with. Another friend rolled a 1, and I nearly had her slip the weapon out of her hand and hit the player w/ the magic longbow.
Its worse when you roll a critical failure three times in a row. It's the worst thing to happen to anyone. No one should have to suffer that kind of hell.
But being polymorphed into a sheep before exploding on a wizard is funny. So it has its upsides!
Oh man, that sounds great.
I should really come up with a list of Critical Failures to use, this could be fun :v:
It's sometimes difficult to come up with one since crit failures are not all that common, and you can't really go off a list of things (maybe for spellcasters since magic is weird like that). Then again, it can be something so random that it doesn't have to make sense :v: . Critical Persuasion failure? Your character begins to do the worm and shouts "Behold the dance of my people!" Though that might actually be a good thing if you think about it.
The group I used to play with played 3 sessions before I joined, but on their first run through they were hunting dire rats for a farmer.
A Warrior Dwarf was in the lead, rogue behind him and I think a wizard behind him.
The Warrior rolled 3 ones in his first combat turn against a rat, but the cave was too small for his sword to actually physically hit himself because of how long it was.
So what the GM discribed was the sword some how magically phased into him, and also stabbed the rogue behind him, and he also manged to do enough damage so they were down and bleeding out. So then wizard had to drag both of their bodies out of the cave. The GM discribed the farmer as having a dumbfounded look and facepalming.
Oh my God, that's perfect for my campaign since I like to throw in the occasional silly event (i.e. during our encounter, someone used their sword to give a character a migraine, which is why they took 4 damage).
But yeah, that's true. Crit failures are very contextual, plus they don't happen often so it's not like it's the first thing on your mind. "You lose your weapon and have to pick it up at x-square/pry it out of y's hands" is usually my go-to.
You hit the cave wall instead of your target. The balde of your sword shatters into a million pieces, and as it turns out, there was a secret compartment inside the hilt that could only be accessed by removing the blade, out of it falls a greater rod of wonder, but as it hits the ground, it unfortunately shatters as well, unleashing all it's powers of randomness in a great burst of incredible wonder, turning everyone in a 100 foot radius permanently purple, permanently reversing gravity in an area with a radius of 40 feet, and creating a gate to the land of infinite ice cream.
4e owns, alignment is dumb and death to ability scores
*flees thread*
I'm new to D&D, it's brutal but oh god so fun
Pray to my god
"Hey, Pelor, give us a hand"
Pelor comes down
"K, here's a hand"
Gives me a wooden hand.
Meanwhile, the wizard's god shows up and heals him to full health, and turns my mace into a rubber snake.
[QUOTE=dual elites;39771457]4e owns, alignment is dumb and death to ability scores
*flees thread*[/QUOTE]
[b][I]pictured here: a shitlord nerd[/b][/i]
how about that savage worlds
Savage Worlds seems cool but I'm going to wait to try it.
It's nice that you can literally do whatever the fuck you want with it, like GRUPS.
So... How would one go about making an RPG system?
A lot of hardwork and experimentation.
I would suggest using an existing RPG system for start - d20, GUMSHOE, etc - and edit around until you have a system you're comfortable with.
Repost from last thread.
I am DMing a game of Mistborn Adventure Game, with only two players currently. We're looking for another (third) player, preferably with a United States time zone, who has a flexible schedule, since we don't have a set time for our sessions.
The Mistborn Adventure Game is based off a series of books by Brandon Sanderson set on the world of Scadrial. It's primarily narrative and role-play based, with less of an emphasis on dice rolling and mechanics. The world is on the dark / grim side, and one of the major points of the world is its three magic systems, which are all based on metals and alloys of metals. If you haven't read the books it doesn't really matter, but the world is so damn compelling that if you play with us you'll definitely want to read the books. PM me or just reply if you're interested.
So has anyone used [url=http://roll20.net/]Roll20?[/url] If so is it really as neat as it seems?
[QUOTE=RearAdmiral;39775851]So has anyone used [url=http://roll20.net/]Roll20?[/url] If so is it really as neat as it seems?[/QUOTE]
I am using it right now, actually. It's really very good, the only difficult part is finding resources to use (maps, tokens, enemies, etc) if you're doing visuals, but most of the time a quick hand drawing will suffice.
[QUOTE=Zombii;39775970]I am using it right now, actually. It's really very good, the only difficult part is finding resources to use (maps, tokens, enemies, etc) if you're doing visuals, but most of the time a [b]quick hand drawing[/b] will suffice.[/QUOTE]
Now all I can picture is an entire campaign of drawings like this
[t]http://puu.sh/2b28v[/t]
Haven't played in years. But oh my gosh when I did I had a blast. I made my character a healy guy that heals people.
I remember one time my group got lost in a cave dungeon and almost got mauled to death by monsters, but I saved everyone's lives by toking up on psychedelic mushrooms I found growing in between the cracks of the floor tiles. Naturally, I rolled a high number.
Wish I could start up again.
Hey, what's the haps?
So after my dnd groups last session we were at some ruins in the woods that was obviously the site of a blood sacrifice. Since we diddlefucked around for 2 hours last week the DM decided to throw a large encounter at us. We managed to kill most of them, three of them hit 0 health and passed out, and then our mage cast sleep on one after I knocked him prone. We sacrificed them on the altar, and the DM said, "You can all feel the arcane magic picking up, but it isn't fully there. It needs a little bit more 'uumph' to work."
Since we didn't have any more living bodies to sacrifice, sans player characters, I said, "What about a chant of some sort? How about the Lion King theme song?"
Me and a guest (that the DM had listening in to see if he wanted to join soon) started belting the first 30 seconds of the song over the microphone. The DM sat there for a few seconds stumbling into his mic and then just gave it to us and said that a portal formed in front of the altar.
And that's my short story for the week.
I've recently become quite interested in giving this a try. A friend of mine helped me set up a character, for use in DnD 3.5. Sadly, due to time-zone issues, we never got to play, so I have yet to have my first DnD game ever. I can't find anyone who plays it around here, so mostly I look for online groups who play over Skype.
No luck so far though. :(
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