[QUOTE=Pops;46927961]I'm just copying the last OP but I'm not smart enough to figure out the clicky picture things so forgive my abortions.
[img]https://dl.dropboxusercontent.com/u/10565588/KF%20Megathread/logo.png[/img]
What is Killing Floor?
Killing Floor is a pseudo-horror survival game in which you take the role of some wankers to shoot bloody big guns at a bunch of bloody Millwall fans in Croydon, on a Friday night.
The game is focused around 6 player coop in which you and a team of mercenaries hired by British Government take on up to 10 waves of oncoming enemies, gradually getting harder. You earn money from kills, and spend it on sodding big guns to take on the oncoming horde of Zeds.
There is a feature called ZED-time, which makes everything awesome and cool – slows down the game for a few seconds and lets you gather your senses too.
What are these “Zeds” you speak of, what do they do?
Simple really, these guys are all fur-coat no knickers. They’re the genetically mutated horde of enemies produced by Horizine, these bloody idiots have taken over Britain – and it’s your job to wipe them out.
Click for in-depth analysis from the Wiki
[t]http://kf-wiki.com/images/7/71/Menu_Clot_1.png[/t]
[url=http://kf-wiki.com/wiki/Clot]Clot[/url]
[t]http://kf-wiki.com/images/7/74/Menu_Gorefast_1.png[/t]
[url=http://kf-wiki.com/wiki/Gorefast]Gorefast[/url]
[t]http://kf-wiki.com/images/c/c3/Menu_Bloatbarf.png[/t]
[url=http://kf-wiki.com/wiki/Bloat]Bloat[/url]
[t]http://kf-wiki.com/images/3/38/Menu_Crawler_1.png[/t]
[url=http://kf-wiki.com/wiki/Crawler]Crawler[/url]
[t]http://kf-wiki.com/images/6/6d/Menu_Stalker.png[/t]
[url=http://kf-wiki.com/wiki/Stalker]Stalker[/url]
[t]http://kf-wiki.com/images/c/c6/Menu_Siren_2.png[/t]
[url=http://kf-wiki.com/wiki/Siren]Siren[/url]
[t]http://kf-wiki.com/images/5/53/Menu_Husk.png[/t]
[url=http://kf-wiki.com/wiki/Husk]Husk[/url]
[t]http://kf-wiki.com/images/7/7c/Menu_Scrake_2.png[/t]
[url=http://kf-wiki.com/wiki/Scrake]Scrake[/url]
[t]http://kf-wiki.com/images/7/7f/Menu_Fleshpound2.png[/t]
[url=http://kf-wiki.com/wiki/Fleshpound]Fleshpound[/url]
[t]http://kf-wiki.com/images/1/1c/Menu_Patriarch_Missile.png[/t]
[url=http://kf-wiki.com/wiki/Patriarch]Patriach[/url]
Some extra details in order of appearance:
• THE CLOT This little bugger grabs you and wont let go, making you have to kill or stun him to get away - deadly if you're in a rush but mostly these guys become target practice as you mow down the other enemies, however he's still a force to be reckoned with.
• THE GOREFAST Moves quick, attacks quickly and damages heavily - overall a target you want to take out before he starts running at you like the gormless tosser he is. Can be the bane of a last man standing and while he has similar uselessness like the clot, is still a force to be reckoned with.
• THE BLOAT Bullet Sponge, pukes acid, nothing special really just a slow moving acid bomb you don't want to get close to this guy and as with every enemy, still needs a tab kept on him. (I'm going to stop saying this now on every enemy in this game can and will kill you.
• THE CRAWLER This little fucker is probably one of the most annoying cunts in the entire game, seriously – they’re lower than every other enemy, jump at you and claw off your face, and because of this – become very difficult to shoot. Not only that, but because they can spawn in vents and so forth – they appear ALL THE TIME, IN THE WORST PLACES IMAGINABLE, especially when you choose Berserker thinking "Why did I stop playing this class I remember it being quite powerful"
• THE STALKER These guys can cloak and move fairly quickly, they do a fair amount of damage but because they stick out so much to somebody that has a keen eye. They have fairly low health and are incredibly easy to deal with, surprisingly though they deal quite a small amount of damage compared to the Gorefast. Easy to deal with. Commandos have the ability to spot this enemy at a further range.
• THE SIREN The bane of every match ever. These bitches have high health and a long attack range and also destroy grenades and projectiles in mid air - basically they will fuck you and you team up with her wide angled cone attack that drains your health, blurs your vision and plays a fucking obnoxious sound. Deal with her as soon as you see her.
• THE HUSK Oh, this guy – spawns from round 2 and shoots fire. Do not under-estimate the powers of a husk, their aim is dead-on and the flames are a nuisance to anyone under a large amount of attack from enemies.
• THE SCRAKE This guy is the 3rd toughest enemy in the game, wielding a chainsaw and having a large amount of health makes him quite deadly, however it is best to take him out from a distance, with a weapon such as a crossbow, AA12s can tank them, but only on lower difficulties (such as 3 player hard difficulty, or normal difficulty). Berserkers do have the ability to stun them, this is usually the favoured tactic.
Has a resistance to explosives.
THE FLESHPOUND This guy takes the most firepower, a slow walking (until enraged) enemy that has meat grinders for arms, only weakness is explosive weapons and sheer firepower, even then that’s barely enough as when he becomes enraged you best evacuate your current area, or engage him – either way you’re probably screwed. Two usually spawn on round ten. Favoured tactic of slaughter is a crossbow from a distance.
THE PATRIARCH This guy is the boss, the big baddie, the end of the game – for you or him – there is no way out. Has a chain-gun and a rocket launcher for an arm, yeah, that’s right. He can cloak and regenerate health as he sends out his minions to fight, has a powerful melee attack and runs very fast when cloaked. He will tear you apart and has no weakness other than constant firepower. Entire team needs to be dedicated to taking him down.
Favoured methods of annihilation is pipe bombs (do not group pipes close together as this dampens the effectiveness of them) + explosives, medic crossbow combinations and sheer firepower.
WHO DO YOU PLAY AS?
You play as a wide variety of characters, from a fancy British guard to a priest cleansing the living undead, the full list can be found here: [url]http://store.steampowered.com/app/1250/[/url]
ANYTHING ELSE?
Yeah, this game uses a perk system, which gives you upgrades as you progress, and weapons as you reach the higher levels, they include:
Click below for in-depth analysis from the Wiki
[t]http://kf-wiki.com/images/a/a4/Perk_Medic.png[/t]
[url=http://kf-wiki.com/wiki/Field_medic]Field medic[/url]
[t]http://kf-wiki.com/images/f/fc/Perk_Support_specialist.png[/t]
[url=http://kf-wiki.com/wiki/Support_specialist]Support specialist[/url]
[t]http://kf-wiki.com/images/1/1e/Perk_Sharpshooter.png[/t]
[url=http://kf-wiki.com/wiki/Sharpshooter]Sharpshooter[/url]
[t]http://kf-wiki.com/images/9/90/Perk_Commando.png[/t]
[url=http://kf-wiki.com/wiki/Commando]Commando[/url]
[t]http://kf-wiki.com/images/2/2d/Perk_Berserker.png[/t]
[url=http://kf-wiki.com/wiki/Berserker]Berserker[/url]
[t]http://kf-wiki.com/images/9/98/Perk_Firebug.png[/t]
[url=http://kf-wiki.com/wiki/Firebug]Firebug[/url]
[t]http://kf-wiki.com/images/5/54/Perk_Demolition.png[/t]
[url=http://kf-wiki.com/wiki/Demolition]Demolitions[/url]
Some notes in order of appearance:
•Medic, who can heal his teammates with great efficiency, and has stronger combat armour - also runs quicker.
•Support Specialist, who uses shotguns and specializes on welding doors. They also get more carrying weight.
•Sharpshooter, who uses accurate weapons and specializes on taking out specific targets.
•Commando, who uses rapid fire weapons such as ak-47's, and can see enemy health and cloaked stalkers.
•Berserker, who uses melee weapons rather than guns. He's quite fast and can stun specimens when he's a high enough level.
•Firebug, who specializes on making everything burn to a crisp. He also gets fire grenades mixed in with explosives, after a recent update gets the coolest weapons in the game - a trench shotgun with Dragon's-breath and FLARE REVOLVERS.
•Demolitions, who gets the weapons that are great at making big explosions. They have the downside of being rather expensive and causing large smoke clouds to appear - this is sometimes dangerous for players that are holding out as it disrupts vision.
Here's a detailed rundown of KF that explains it better than I could:
[t]https://dl.dropboxusercontent.com/u/10565588/KF%20Megathread/saved.png[/t][t]https://dl.dropboxusercontent.com/u/10565588/KF%20Megathread/saved2.png[/t][t]https://dl.dropboxusercontent.com/u/10565588/KF%20Megathread/saved3.png[/t][t]https://dl.dropboxusercontent.com/u/10565588/KF%20Megathread/saved4.png[/t][t]https://dl.dropboxusercontent.com/u/10565588/KF%20Megathread/saved5.png[/t]
CAN I RUN THIS GAME?
Yeah, probably, if you can’t you’re from 1998 or something.
Minimum System Requirements:
• OS: Windows 2000/XP/Vista
• Processor: 1.2 GHZ or Equivalent
• Memory: 512 MB RAM
• Graphics: 64 MB DX9 Compliant
• Hard Drive: 2 GB free hard drive space
• Sound: DX 8.1 Compatible Audio
Recommended System Requirements:
• OS: Windows 2000/XP/Vista
• Processor: 2.4 GHZ or Equivalent
• Memory: 1 GB RAM
• Graphics: 128 MB DX9 Compliant with PS 2.0 support
• Hard Drive: 2 GB free hard drive space
• Sound: Eax Compatible
BUT WAIT THERE’S A LITTLE BIT MORE!
Killing Floor is supported by one of the best developers in the world, providing interesting, high quality and new content from time to time – killing floor started off with a few weapons and 5 maps, since then has sprawled into 33+ weapons, 170 achievements and an officially supported SDK, for you to mod to your heart’s content.
EVENTS AND COOL STUFF
Throughout the seasons Tripwire provides seasonal content, from the best Christmas update, to fresh and interesting Halloween and summer events.
We have had:
• WINTER 2010 – New maps, new achievements and a new character to play as.
• SUMMER 2011 – A new map, more achievements and a new character to play as.
• HALLOWEEN 2011 – A new character to play as + some new achievements.
• WINTER 2011 - A new map, more achievements and seven new weapons.
• SUMMER 2012 - A new map, more achievements and and 5 new weapons from the IJC Weapon pack, Harry Enfield and 4 new characters.
• Halloween 2012 - A new map, more achievements, two new skins, 4 free weapons and 4 paid which were produced by the IJC modding team.
• WINTER 2012 - A new map, more achievements, a new skin and two new weapons. Killing Floor's third free Christmas themed DLC!
• SUMMER 2013 - More new shit. Plus, objective maps!
• HALLOWEEN 2013 - Even more new (spooky) shit!
• WINTER 2013 - Christmas-y new shit.
• SUMMER 2014 - Finally, some newer maps that were player-made or something!
• HALLOWEEN 2014 - A plot!
• WINTER 2014 - I don't know, I didn't play this one!
• Each event has had changes to the enemies too, from carnival themed enemies in the summer, to Christmas themed enemies in the winter, Killing Floor is packed full of fun, and is supported (again) by one of the best developers out there.
And remember kids, life is so much more easier when you have a rocket launcher for an arm!
[b]NOW INCLUDING[/b]
[img]http://i.imgur.com/xGWwZHz.png[/img]
[media]http://www.youtube.com/watch?v=ndQoEfMLDtU[/media]
[media]http://www.youtube.com/watch?v=Qx_J4F9xe8g[/media]
[media]http://www.youtube.com/watch?v=WeBSwfHycs0[/media]
[media]http://www.youtube.com/watch?v=uBajbC3_5Zw&app=desktop[/media]
[img]http://www.games73.com/media.games73.com/files/2014/05/killing-floor-2-pc-gamer-item-dosh-jacket.jpg[/img][/QUOTE]
A Killing Floor 1.0 server is up for anyone interested in experiencing the original UT2k4 mod that started all this lovely carnage.
[QUOTE=Doom14;47482943]LADIES AND GENTLEMEN
[highlight]WELCOME TO VIOLENCE[/highlight]
[t]http://i.cubeupload.com/G4THST.png[/t]
[b]74.197.194.12:7777[/b]
Killing Floor 1.0 Server will be running for as long as I can remember to keep it up; I'll probably kill it this weekend (Saturday/Sunday) depending on the use it gets. No password (game's dead anyways), 12 player cap, stock rotation, and I might have to fandangle with the difficulty. If this gets used enough, I'll run a 2.5 server for us too. (Maybe 2.51 instead?)
I'm leaving it up to you guys to populate it. Play on your own, bring friends, bring neighbors, enemies - it doesn't matter. We can set up an event time this weekend for people who browse the thread. I don't know if there's a good Steam group or anything where I can better spread this information to you guys and give updates.
[URL="http://www.moddb.com/downloads/killing-floor-10-full-release"]You can download Killing Floor 1.0 here.[/URL]
(Requires UT2k4)
[B]IMPORTANT TIPS TO NEW KF 1.0 PLAYERS[/B]
- You start with a Bullpup and Fists.
- You likely won't have ammo to survive the first wave, so find some big double-door lockers.
- Bought guns don't come with ammo. Better fill them up.
- Melee is highly ineffective and dangerous.
- Bloats don't vomit, and are just bullet sponges.
- Fleshpounds can't rage.
- AI is kinda poor.
- Unseen zombies will eventually die, like in all Killing Floor games.
- Walking with a melee weapon out doesn't make you faster.
- [B]THERE IS NO HEALING WEAPON[/B]. Only medkits.
- There is no boss (as far as I know?)
- [B]THERE IS NO TRADER.[/B] Instead, there are lockers that can be accessed at any time. They look like this:
[t]http://i.cubeupload.com/xzx5MH.png[/t][/QUOTE]
When is this stupid game coming out? Is it tomorrow? Is it coming out tomorrow?
What is that disgusting KF2 banner
There is already an official one on the store page
[IMG]http://cdn.akamai.steamstatic.com/steam/apps/232090/header.jpg?t=1412864593[/IMG]
it's actually the same as the banner at the top of the post, i just threw it into paint and added on a 2
also that one is too small and not the right shape
[QUOTE=Pops;46928834]it's actually the same as the banner at the top of the post, i just threw it into paint and added on a 2
also that one is too small and not the right shape[/QUOTE]
[IMG]http://i.imgur.com/ytfYzFi.png[/IMG]
Try this buddy
[editline]14th January 2015[/editline]
Alternatively, there's this:
[img]http://i.imgur.com/ZauhSZm.png[/img]
tried my best to maintain the glow
[QUOTE=ZombieDawgs]How did we survive the cull? I didn't want to have to redo the OP and make it less outdated[/QUOTE]
Famous last words.
I think the thread practically may as well be the KF2 thread. No one is really talking about KF1 anymore
Yeah I was laughing as I posted that cause the second the page refreshed all that came to me was "fuk"
Thread title should be From Dosh to Brouzouf
ultimate HONHONHON simulator
has anything been said about bots for offline play?
[QUOTE=solid_jake;46928891][IMG]http://i.imgur.com/ytfYzFi.png[/IMG]
Try this buddy
[editline]14th January 2015[/editline]
Alternatively, there's this:
[img]http://i.imgur.com/ZauhSZm.png[/img]
tried my best to maintain the glow[/QUOTE]
[t]http://i.imgur.com/IOJ0DPP.png[/t]
Sorry to undermine, but there were transparents already available.
[QUOTE=Odellus;46934655]has anything been said about bots for offline play?[/QUOTE]
I'm sure there will be mods for it, there are already bots for KF1
[QUOTE==DarkStar=;46933418]Thread title should be From Dosh to Brouzouf[/QUOTE]
Fucking.
Genius.
That's like the perfect combination of references.
fuckin thing won't update with the new title
Noticed this wasn't posted in here yet.
[video=youtube;uBajbC3_5Zw]http://www.youtube.com/watch?v=uBajbC3_5Zw[/video]
[QUOTE=Pops;46936350]fuckin thing won't update with the new title[/QUOTE]
You have to ask a moderator to update the thread title.
[QUOTE==DarkStar=;46933418]Thread title should be From Dosh to Brouzouf[/QUOTE]
???
I Think they should have refrained from mentioning early access during the initial announcement if it was so far away
I had a dream tonight in which I was playing KF2.
The music was amazing and all me and my friends did was to spam voice commands because the British voices were back and improved <3
Are we getting a new trailer?
I dunno why but the new Medic has me extremely excited, especially with the new weapon modular design and it's own melee weapon! That and it also sounds like they're keeping the old perk bonus system for them as well which I really loved. I think this time around I'll enjoy playing a medic more often than in the first.
I don't know if this is too soon, but there could now be a mod that replaces the zeds with militant extremists.
[QUOTE=Virtro;46937759]I dunno why but the new Medic has me extremely excited, especially with the new weapon modular design and it's own melee weapon! That and it also sounds like they're keeping the old perk bonus system for them as well which I really loved. I think this time around I'll enjoy playing a medic more often than in the first.[/QUOTE]
The medic now seems to have the jack o0f all guns... for lack of a better term.
you get a shotgun, an assault rifle, a pistol, an SMG... EVERYTHING!!
[QUOTE=ZombieDawgs;46936737]???[/QUOTE]
it's a reference to EYE divine cybermancy
[QUOTE=lintz;46941962]it's a reference to EYE divine cybermancy[/QUOTE]
But this is a Killing Floor thread...
Does anyone else think that the flamethrower recoil animation for third person shown in the latest trailer looks a little weird? That's really the only thing that has bothered me from the alpha footage shown so far.
[QUOTE=ZombieDawgs;46943303]But this is a Killing Floor thread...[/QUOTE]
divine cybermancy is a french game
do the math
[QUOTE=salty peanut v2;46943367]divine cybermancy is a french game
do the math[/QUOTE]
still a pretty obscure reference
[QUOTE=cdr248;46943381]still a pretty obscure reference[/QUOTE]
Well, they're both first person shooters, both their in-game currency is pretty memorable, both games have nice gunplay, both games can be played coop, both made by independent devs, both known for their writing in a twisted kind of way (KF for it's over-the-top stereotypical british voiceovers and EYE for its completely broken english translation that doesn't make much more sense in french).
The title also makes more sense since both things are currency and the obscure reference (which isn't THAT obscure imho) makes for some nice trivia when people go asking about it. It's more fun overall.
I don't know many people who have played EYE, let alone all the way through or even remembered a batshit name like brouzouf. When I played it I just looked at it and said "Bro..whaatever"
Sorry, you need to Log In to post a reply to this thread.