Dark Souls and Demon's Souls Megathread VI. Katana Gank Squad Edition
5,004 replies, posted
Hello, welcome to the [B]Dark Souls, Demon's Souls & Bloodborne[/B] megathread!
From Software created the Souls series along with other great games such as Armored Core and King's Field. The Souls games are action/adventure RPGs that are well known by many for their challenging and rewarding gameplay. Demon's Souls is the first game in the series and is exclusive to the PS3. Dark Souls is its spiritual successor, available on Xbox 360, PS3, and PC. Dark Souls 2 is the latest game in the series and is to be released on March 11th, 13th, and 14th worldwide for Xbox 360 and PS3, with the PC version coming out on April 25th. The PC port of the original Dark Souls was not so great, however there are several modifications that help to fix a lot of the problems, you'll find most of them linked below under the "Dark Souls Prepare To Die Edition" image. Of all these helpful modifications, DSFix is almost necessary.
Use this thread to talk about the Souls Series, coordinate getting help for bosses, show off your rad PvP build, or post funny videos. Just a friendly reminder that with Dark Souls 2 coming up, there may be a lot of spoilers. If you're posting anything relevant to the plot, please tag your spoilers, and for those reading, click on spoilers at your own risk.
Link to the last Dark/Demon's Souls thread for those curious
[URL]http://facepunch.com/showthread.php?t=1372234[/URL]
[t]http://psmedia.playstation.com/is/image/psmedia/bloodborne-large-hero-02-ps4-us-04dec14?[/t]
[I]Journey to a horror-filled gothic city where deranged mobs and nightmarish creatures lurk around every corner.[/I]
[I]Face your fears as you search for answers in the ancient city of Yharnam, now cursed with a strange endemic illness spreading through the streets like wildfire. Danger, death and madness lurk around every corner of this dark and horrific world, and you must discover its darkest secrets in order to survive. Use holy chalices to gain entrance to a network of vast underground ruins, filled with traps, beasts, and rewards, to explore and conquer alone or with others. These procedurally generated dungeons offer brand new challenges to master. Armed with a unique arsenal of weaponry, including guns and saw cleavers, you'll need wits, strategy and reflexes to take down the agile and intelligent enemies that guard the city's dark secrets.[/I]
[URL="http://images.thisisxbox.com/2013/04/bmuploads_2013-04-05_1984_dark_souls_2_logo_tm_fix.jpg"][t]http://images.thisisxbox.com/2013/04/bmuploads_2013-04-05_1984_dark_souls_2_logo_tm_fix.jpg[/t][/URL]
[I]Embark on a journey through an entirely different world within the Dark Souls II universe, where stepped pyramids span a vast underground cavern.
It is said that one of the ancient crowns lay buried deep within these dark caverns but surely such a valued item cannot sit unguarded.
Explore in search of a crown that holds the strength of lords from times long past.
The story of Dark Souls II is not directly connected to Dark Souls, though they are set in the same world.
The protagonist finds themselves in the Kingdom of Drangleic, a once powerful and prosperous land which fell into
ruin and damnation after a series of unfortunate events, in search of a cure for their affliction, the curse of
the Undead.
During the glory days of Drangleic, the realm was ruled over by King Vendrick, a just and honorable king who led
his country to prosperity with the help of his high-ranking knights, who were selected by the king himself for
demonstrating both valor and charity.
Drangleic was also known for its brave soldiers, the Defenders, who were known for using both pyromancies and
advanced swordplay techniques to slay their foes. Due to this, the Defenders were the most feared soldiers in
all of the kingdoms. The only warriors who were able to put a challenge to the Defenders were the Silverdrake
Knights of Lindeldt, whose ability for casting miracles during battle made them worthy rivals to Drangleic's army.
Cursed with the fate of the undead, will you fall like the mighty knights before you or will you rise and find a cure?[/I]
[URL="http://www.rpgfan.com/pics/Dark_Souls_Prepare_To_Die_Edition/logo-001.jpg"][t]http://www.rpgfan.com/pics/Dark_Souls_Prepare_To_Die_Edition/logo-001.jpg[/t][/URL]
[I]In the Age of Ancients, the world was unformed, shrouded by fog, a land of grey crags, archtrees, and everlasting
dragons but then there was fire and with fire came disparity. Heat and cold, life and death, and of course.. Light and Dark.
Then, from the Dark, they came and found the Souls of Lords within the flame.
Nito, the first of the dead. The Witch of Izalith, and her daughters of chaos. Gwyn, the Lord of Sunlight, and his faithful knights.
And the furtive pygmy, so easily forgotten. With the Strength of Lords, they challenged the dragons. Gwyn's mighty bolts peeled
apart their stone scales. The witches weaved great firestorms. Nito unleashed a miasma of death and disease. And Seath the
Scaleless betrayed his own, and the dragons were no more. Thus began the Age of Fire.
But soon, the flames will fade, and only Dark will remain. Even now, there are only embers, and man sees not light, but only endless
nights. And amongst the living are seen, carriers of the accursed Darksign.
As an accursed undead, your journey starts here in this land of fallen dragons and failed gods.
Will you regain your humanity and rise to face the challenges ahead or will you simply hollow and admit defeat?[/I]
[QUOTE]Useful Links
>Want to play with other Facepunch users? Look no further!
[URL="https://docs.google.com/spreadsheet/ccc?key=0AsHiU-EIGnGodGxiUTR0MFNnMzlvc3Z1SUpvdDdWa2c&usp=sharing#gid=1"]Simply click this text for the list![/URL]
>Wikis:
[URL]http://demonssouls.wikidot.com/[/URL]
[URL]http://darksouls.wikidot.com/[/URL]
[URL]http://darksoulswiki.wikispaces.com/[/URL]
>Having Trouble Summoning your friends? If you have them added on GFWL, this should make things easier:
[URL]http://darksouls.nexusmods.com/mods/334/[/URL]
>Character Planner
[URL]http://mugenmonkey.com/darksouls/[/URL]
>Build Gallery (Middle click the images)
[URL]http://darksoulsbuilds.imgur.com/all/[/URL]
>Terminology
[URL]http://darksouls.wikidot.com/terminology[/URL]
>DSfix for PC v 2.2 (TURN OFF IN-GAME AA)
[URL]http://blog.metaclassofnil.com/?tag=dsfix[/URL]
>Dark Souls Mouse Fix
[URL]http://pages.cs.wisc.edu/~petska/[/URL]
>Face customization guide
[URL]http://imgur.com/a/SARvG[/URL]
>CE 101 / Character and Textures 102 (Now with fall break and egghead)
[URL]http://pastebin.com/DMJNSH1r[/URL]
How to access the DLC content:
>Kill hydra, save dusk, place lordvessel, kill blue golem in Dook's, return to cove, acquire anal devastation
VERY IMPORTANT STEAM GROUP LINK FOR PVP AND SHIT FOR PC AND XBOX USERS (SHAME ON US PS3 PEASANTS)
[URL]http://steamcommunity.com/groups/fpdarksouls[/URL]
GO PLAN SHIT THERE ^[/QUOTE]
[URL="http://operationrainfall.com/wp-content/uploads/2013/01/demons-souls-logo.jpg"][t]http://operationrainfall.com/wp-content/uploads/2013/01/demons-souls-logo.jpg[/t][/URL]
[I]Demon's Souls was the first game in the Souls series and is stand alone. There is no Demon's Souls 2 at this point in time.
The game is set in the kingdom of Boletaria, ruled by the aging King Allant XII. Because of his greed, the king searched for power and prosperity through a dark ritual of channeling the power of souls that brought unprecedented prosperity to Boletaria, until the "Deep Fog" covered the land's outskirts, cutting off the kingdom from the outside world. Neighboring kingdoms sent scouts to investigate but none returned after entering the fog. It was only after Vallarfax of the royal Twin Fangs broke free from the fog that the rest of the world could be told of Boletaria's plight. By channeling souls, King Allant had awakened the Old One, a great demon residing below the Nexus. With the Old One's awakening, a dark fog had swept in that within it unleashed demons who feasted on the souls of mankind, where those left alive without a soul became insane and violent. Without resistance, the fog slowly begins to spread beyond Boletaria.
This is where you, the player come in. Will you attempt to help save the Kingdom of Bolataria or will you side with the demons and feast on the souls of mankind?[/I]
The OP is and will be a work in progress to ensure that information is kept up to date but the essentials are here for now.
Someone invaded me, dropped some stuff on the ground and left
Weird shit man
Yo, son, might wanna thumb some o them there pictures.
[t] is a useful tag
[QUOTE=Ryo Ohki;46922482]Someone invaded me, dropped some stuff on the ground and left
Weird shit man[/QUOTE]
I invaded a guy today who was afk and broke all his equipment with corrosive urns. I noticed he was hollow though, so I left him a human effigy. As soon as he came back I black crystalled out
[QUOTE=Zethiwag;46922638]I invaded a guy today who was afk and broke all his equipment with corrosive urns. I noticed he was hollow though, so I left him a human effigy. As soon as he came back I black crystalled out[/QUOTE]
I got invaded by Santa Claus once. I signaled my Christmas cheer with gestures, and he left me a humanity and went on his way to give more presents to good boys and girls.
I love it when people do stuff like that.
Hmmm, fresh thread.
They're gonna release some more bloodborne info on the 30th, hopefully some pvp info
Seriously though, thumb the images OP.
I got invaded by a guy who had somehow modded his miracle to have an absurdly long wind up time, so all that happened was he held the chime in front of his face as it hissed and rang out, then followed me while headbanging. I left him a lifegem(all i had at the time) and he went on his merry way. What a nice guy.
[QUOTE=OHNOES;46923861]Hmmm, fresh thread.
They're gonna release some more bloodborne info on the 30th, hopefully some pvp info[/QUOTE]
personally I kinda wish they didn't release any info until the release date, just more delicious discovering
although I most likely won't play it until a year or two after release because buying a PS4 at this time would be a really dumb decision
Meanwhile I get all the shitty hackers that break my gear or are using dagger movesets on anvilsticks.
[QUOTE=DeVotchKa;46924544]Meanwhile I get all the shitty hackers that break my gear or are using dagger movesets on anvilsticks.[/QUOTE]
That means the soft bans are working, right?
[editline]asdf[/editline]
/s
[QUOTE=Hellsing4682;46924740]That means the soft bans are working, right?[/QUOTE]
You can meet lots of script kiddies outside of softban hell.
Softban only means you touched From's precious soul memory.
Four kings is really more like five kings isn't it, like where is this extra guy coming from?
with this new Dark souls/Demons souls thread is Bloodborne discussion welcome here?
why isn't bloodborne in the op? i know it's not a direct sequel but same gameplay, dev, clearly another spiritual successor.
[QUOTE=KIDzilla;46925969]Four kings is really more like five kings isn't it, like where is this extra guy coming from?[/QUOTE]
They keep spawning depending on how much time you're taking. Last time around i had seven spawn in total.
[img]http://i.imgur.com/uXva85p.png[/img]
its a new character in undead burg
[img]http://i.imgur.com/xN9m1YF.png[/img]
there are still loads of summon sign when I played at the last few months of GFWL and then suddenly they're gone with Steamwork
Why do you quote with puctures
I've updated the OP to include some Bloodborne info
[QUOTE=Zezibesh;46929349]Why do you quote with puctures[/QUOTE]
You can't quote a post (by using button) if the thread is locked. It was probably faster and easier at the time.
[IMG]http://i.imgur.com/OM6waZU.png[/IMG]
You mean you don't?
[QUOTE=Skipcast;46931091]You can't quote a post (by using button) if the thread is locked. It was probably faster and easier at the time.[/QUOTE]
You can just use quote tags and insert a name, it won't link to the post but who gives a shit about that
[QUOTE=Zezibesh;46932755]You can just use quote tags and insert a name, it won't link to the post but who gives a shit about that[/QUOTE]
I know that, hence the "faster and easier" part
[QUOTE=Super2Donny;46928997][IMG]http://i.imgur.com/uXva85p.png[/IMG]
its a new character in undead burg
[IMG]http://i.imgur.com/xN9m1YF.png[/IMG]
there are still loads of summon sign when I played at the last few months of GFWL and then suddenly they're gone with Steamwork[/QUOTE]
im famus
shame you didnt get the smug avatar tho
[QUOTE=xxfalconxx;46924046]I got invaded by a guy who had somehow modded his miracle to have an absurdly long wind up time, so all that happened was he held the chime in front of his face as it hissed and rang out, then followed me while headbanging. I left him a lifegem(all i had at the time) and he went on his merry way. What a nice guy.[/QUOTE]
Actually, you can hold some miracles without casting them. It's usually meant for either luring someone in, waiting for your teammates to get close enough for the buff, or rolling out of the way if you need to. Only thing I ever bothered using it with is heal, and it doesn't seem to affect how much health is restored even if you hold it for a while.
Using Heal miracles at a somewhat fair distance is usually terrifying for people rather than luring them in, since they, at least NG+ or in the arenas, think it's gonna be a WOTG.
[QUOTE=MoopsiePook;46936169]Using Heal miracles at a somewhat fair distance is usually terrifying for people rather than luring them in, since they, at least NG+ or in the arenas, think it's gonna be a WOTG.[/QUOTE]
now mix it with actual wotg
you never know if its going to be heal, force or wotg :v:
Long post!
[quote]
Attention Dark Souls II fans!
A free patch will be available for all Dark Souls II players on February 5th, 2015 bringing gameplay enhancements and new story elements to prepare for the Scholar of the First Sin! (Ver 1.10, Calibrations 1.13)
Check out this new batch of screenshots that highlight some of the improvements and read on below for a full list of changes:
*Warning - Spoilers ahead if you have not finished the game*
-Added new character, The Scholar of the First Sin.
-Additional item description text.
-[B]Choosing to enter the Covenant of Champions will now allow enemies to continue to respawn after being defeated.[/B]
-Choosing to enter the Covenant of Champions will now cause enemies to inflict more damage to the player.
-[B]Players will gain access to a new item: The Agape Ring. When players equip the new Agape Ring, souls collected from kills during online play will be absorbed by the ring rather than the player. This allows players to control their online matchmaking experience by limiting their total souls collected.[/B]
-Increased effect of Rusted Coin.
-Awestones now dropped more often.
-[B]The bonfire warp selection screen will now highlight the top three areas where players will have the best change to connect with other players online.[/B]
-White phantoms will remain in other players' worlds for longer periods of time.
-[B]White phantoms will no longer return to their world if time runs out during a boss battle.[/B]
-[B]Players on their first play through can now match with players on their 2nd or further play through.[/B]
-Made it easier for players to match online in general.
-Made it so that invading players cannot use items which invite more enemies.
-NPC conversation text is now displayed more prominently than online notices.
-[B]Players may now choose to cancel out the effect of the Human Effigy at bonfires.[/B]
-When a player cannot take part in online play due to the effect of the Human Effigy, made it so that the player can still write signs. (They still cannot summon during this period.)
-The Imitation spell now affects normal enemies.
-The Hush spell is now more effective on normal enemies.
-Load times shortened (PS3 only).
-Calibrations no longer saved each time before the title screen.
-Fixed issue causing map name listed on save data and actual map name after loading to not match.
-Made it possible to skip the ending sequence the 2nd time through and beyond.
-Removed the blur effect used when looking through the binoculars.
-Rouge Water, etc.: Fixed issue causing the user not to recover spell usages for spells only able to be used once.
-Made Old Iron King's Crown's effect function consistently throughout the game.
-Adjusted price for Crown of the Ivory King, Ivory King Armor, Ivory King Gauntlets, Ivory King Leggings.
-Fixed Issue whereby the sign in the Iron Keep was not displayed as intended once the player spoke to Lucatiel of Mirrah in Harvest Valley.
-Corrected issue whereby users could not use Bonfire Ascetics at Undead Crypt Entrance Bonfire.
-Adjusted timing for Licia of Lindeldt to become the player's enemy.
-Adjusted conditions for lighting Majula map from "Defeat Nashandra" to "Defeat Throne Defender and Throne Watcher."
-To prevent invasion after defeating area bosses, made the Human Effigy effect function in this situation automatically.
-Made it possible to get the reward items after defeating area bosses even if your inventory is full at the time. (Items will drop in front of the player.)
-Made it possible to get the reward items after using Crushed Eye Orb and defeating Licia of Lindeldt even if your inventory is full at the time. (Items will drop in front of the player.)
-In Black Gulch, made it possible to receive Forgotten Key after defeating a Giant when the player has 99 Souls of a Giant.
-In Grand Cathedral, made it possible to still receive the item you are supposed to get when talking to Alsanna, Silent Oracle even if your inventory is full.
-At the Ending, if the player has fulfilled the conditions to receive Illusory Ring of a Conqueror and Illusory Ring of the Exalted but their inventory is full, made it possible to receive the rings properly. (Players will receive the rings as soon as space is opened in their inventory.)
-Adjusted rewards in online play:
(Normal Online Play)
-Host vanquishes invading dark phantom or arbiter spirit: Human Effigy
-Host vanquishes a dark phantom summoned through red sign: Human Effigy
-Host vanquishes invading grey spirit (Bell Keeper): (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
-Vanquish host you invade at the covenant "Rat King" area: Added Smooth & Silky Stone in addition to Pharros' Lockstone
(Covenant "Blue Sentinels")
-Vanquish dark phantom when summoned as help by a Way of Blue host: Devotion to covenant up +1.
(Covenant "Rat King")
-Vanquish client summoned to Rat King area: Added Smooth & Silky Stone in addition to Pharros' Lockstone.
(Covenant "Bell Keeper")
-Vanquish host when invading as grey phantom: (1 of the following) Titanite Chunk, Titanite Slab, Twinkling Titanite, Petrified Dragon Bone.
(Covenant "Pilgrims of Dark")
-Host vanquishes abyss spirit in Dark Chasm of Old: added Human Effigy to Bonfire Ascetic.
(Covenant "Brotherhood of Blood")
-When invading, vanquish Blue Sentinel summoned as help: Devotion to covenant up +2.
Scheduled maintenance for this update (Xbox 360, PS3, Steam):
2/4 6:00 AM - 9:00 AM PST
2/4 9:00 AM - 12:00 PM EST
2/4 2:00 PM - 5:00 PM GMT
2/4 3:00 PM - 6:00 PM CET
2/4 11:00 PM - 2:00 AM 2/5 JST
Thank you everyone for your continued support of Dark Souls II!
[/quote]
Prepare to die. Over and over again.
Bolded a few I thought were important.
Holy shit Soul Memory ring
gib
Sorry, you need to Log In to post a reply to this thread.