• Indivisible - Action RPG from the creators of Skullgirls (Only 5 days left to get funded)
    51 replies, posted
[URL]https://www.indiegogo.com/projects/indivisible-rpg-from-the-creators-of-skullgirls#/[/URL] [B]If this doesn't get funded fully, the game won't be made! [/B]There's a free prototype demo available [URL="http://www.labzerogames.com/indivisible-prototype_win.zip"]here![/URL] Give it a try! [media]https://www.youtube.com/watch?v=gE6zS6Z9FGQ[/media] From the indiegogo page: Indivisible is inspired by classics such as Valkyrie Profile and Super Metroid, but with the unique character, world, and gameplay depth Lab Zero is known for, and will feature a stunning soundtrack by legendary game music composer Hiroki Kikuta. [IMG]https://c1.iggcdn.com/indiegogo-media-prod-cld/image/upload/c_limit,w_620/v1447113959/lxxdmftjpnksh92s0xt0.png[/IMG] Throughout Ajna's quest she'll encounter many "Incarnations," people who she can absorb into herself. There are many of them to recruit, and each has their own story and personality. She will unite a unique cast hailing from far away lands, discovering aspects of herself in the process. There are many Incarnations, and the more you find, the more powerful Ajna will become. The world of Indivisible is presented as a side-scrolling platformer: Ajna can run, jump, crouch, and dash. Furthermore, as Ajna fuses with more Incarnations, she'll gain new weapons and abilities. In addition to their obvious uses in battle, each weapon can be used in the world to traverse various obstacles. In combat, your party functions as a single, customizable fighting game character - the key to success is mastering your party's attacks to create combos, and experimenting with new Incarnations and attacks to make the most out of every round. The battles in Indivisible are not strictly turn based. We're taking a more active approach, where character can attack any time they have actions available. Actions recharge in real time for you and your enemies, so waiting for more characters to be able to act at once allows for bigger combos and gives you more strategic combos. This game looks really cool, and it would be a real shame if it didn't meet it's goal, so I decided to post it here to maybe spark some interest and hopefully help it get funded. If you aren't sure about the game, there's a free prototype to try out. The game has lots of potential, especially seeing as it's from the creators of Skullgirls. They did a crowdfunding campaign for Skullgirls too, so it's not gonna be one of those games that gets funded and then is never heard about again.
LabZero is probably one of the hardest working devs for the pisspoor amount of money they make.they deserve to get this funded
it's a interesting concept but honestly the combat looks kind of dull and repetitive maybe it's because the platformer presentation kind of anchors you mentally to the expectation of a faster-paced game
I've already contributed Well-Wisher tier and I [I]might[/I] bump it up to Proponent to see if the kickstarter might get an extension, but sadly I just don't see this being funded. There just doesn't seem to be enough interest. I hope they can salvage something from this, it would suck to see all these great characters and designs scrapped entirely, but unfortunately I don't see the game making it.
Yeah I don't think it's getting funded at this rate, sad too since Lab Zero deserve every cent.
They might reach 900k within the next couple days, and if so they'll be able to extend the deadline another 2 weeks to get 40% of the rest of the funding. It seems achievable when you put it that way, so hopefully they'll at least get the extension.
I don't even like RPGs but I put in my $60 here's hoping for[sp]labzero don't die so you can make skullgirls 2[/sp]Indivisble to get funded
I seriously hope this survives because we NEED more Razmi. She's too adorable to be left out especially with that lazy voice of hers.
The gameplay looks a bit too simple for an RPG, in my opinion.
The game mechanic is simple enough to understand, i don't see that as a problem. It'll diverge into a more and bigger articulated game if it ever gets funded. It has mostly been a thing in every RPG game.
So this is weird- the counter on the indiegogo says it's 60% funded, but it's still slightly under 900k. I wonder if that still counts, or that it's failed forever. Hopefully it's the former.
Might want to change title and description [t]http://41.media.tumblr.com/f9839209c31abb47d076fdc58022bb7c/tumblr_nxncoasvkJ1uzx2jzo1_1280.jpg[/t] [URL="http://indivisiblerpg.tumblr.com/post/132995038581/we-are-practically-speechless-we-hit#notes"]20 days[/URL]
[URL="https://twitter.com/MikeZSez/status/666010621100470273"]https://twitter.com/MikeZSez/status/666010621100470273[/URL] [t]https://pbs.twimg.com/media/CT4lIU0UYAEagjI.png:large[/t] :pwn:
Since it isn't mentioned in the thread yet, There are Crossover Characters also [url]http://indivisiblerpg.tumblr.com/tagged/crossover[/url]
Man, not looking good. I'd imagine that this [I]really[/I] got the wind taken out of its sails from TriAce announcing an actual spiritual-successor to Valkyrie Profile right after crowdfunding for Indivisible started.
Not 70% yet? Christ.
They just announced another crossover character on thier Facebook page: [IMG]https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xfp1/v/t1.0-9/s720x720/12241727_845961142183955_6732336016334644905_n.png?oh=cc084e3e17dc5461d1c7d88e4b83842e&oe=56ADFD82[/IMG]
damnit I knew they were [I]hiding[/I] Shantae for the last few days
the demo is now on steam so if you were too lazy to download it before you have no excuse now!!
[video=youtube;EqXvlVI2Qhs]http://www.youtube.com/watch?v=EqXvlVI2Qhs[/video]
Fuck it, I'm gonna' add another 50% to my donation under the logic that if everyone did the same this thing'll reach it's goal.
Last guest incarnation is Red [IMG]https://pbs.twimg.com/media/CVC05LlUkAA2v6b.png[/IMG]
[QUOTE=leetnoobify;49216010]Last guest incarnation is Red [IMG]https://pbs.twimg.com/media/CVC05LlUkAA2v6b.png[/IMG][/QUOTE] Ajna's eyes can't be a coincidence.
Have they said how guest incarnations will work? It's neat that they're in the game and all, but I'd probably want to play without them first to keep things lore-friendly.
Pretty sure they've said that the cameos from other games will be hidden away ingame. Also, 1.3 million achieved, and a story mscene mockup: [t]https://c1.iggcdn.com/indiegogo-media-prod-cld/image/upload/v1448936362/hrfmd4kcfkuj60olvos2.jpg[/t]
Are you a fan of the super best friendcast, or know of the warrior hero Baz of various indie games? Show your donation to the super best friends, and you can decide how the Baz Boss looks in the upcoming game! [URL="http://imgur.com/a/jf1Pj"]Here[/URL] It was shown in the SBF thread, but I might as well post here because more people know of Baz than they know of the Best Friends.
Almost 1.4 and 4 days left, damn this is somehow intense.
God they're soo close, I hope they make it.
[media]https://www.youtube.com/watch?v=EuNGBv4JV2Y[/media] The best one
The campaign has really picked up the pace in these last few days. This thing might just make it yet.
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