Gamespot Interviews MvC:I Producers, Talks About Chun-Li's Face and No X-Men
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[url=https://www.gamespot.com/articles/marvel-vs-capcom-infinite-devs-on-preserving-depth/1100-6451133/]Gamespot's article[/url]
[quote][B]There was recently a leak about the characters, and people picked up on the fact that a lot of classic characters aren't there, specifically the X-Men characters like Magneto and Sentinel. How do you guys feel about people being hung up on that?
[/B]
Peter Rosas: If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out.
It's just the function that people are associating with the character, and there's no shortage of that. We made sure that all proper play styles can be represented with our current roster. The design team has been looking at that very closely. We wanted to make sure that if a legacy character doesn't happen to make the roster this time, that play style would still be represented. That somebody who has associated themselves with Magneto wouldn't be lost coming into this title.
Michael Evans: The other thing is, you mentioned returning characters right? If you look at the returning characters and you play with them, you'll notice that they're quite different from their previous iterations. Iron Man, he plays completely different. He has new special moves. Obviously we wanted to keep fan-favorite characters, but since you have the new system they're gonna play differently. In addition to that, new special moves, new hypers, new level threes in some cases, these breathe new life into these characters even if they are returning. So we did definitely make an attempt to do that.
The X-Men stuff, [I] can't talk to. But I do want to talk about the character-selection process because I think it's important. There's three things we're looking at: Gameplay first and foremost of course. The Capcom R&D team and us, we get together and we talk with Marvel about what characters we want to put in. From a character-type perspective, we want our big brawler characters, our characters that can fly, our small characters or whatever. Just from a creative side, gameplay, here's the characters we want. That plays a part.
One of the first things we did was sit down to write the story. When we were thinking about the story we wanted to tell, as fans ourselves on both sides, on the Marvel side there's Mike Jones, an ex-Capcom guy. We're big Marvel fans, so we're sitting down to just like, "What crazy interactions do we want to see? What would happen if Docket, Dante, and Rocket came together? What would happen and who are these pairings that we want to see?" So from a storytelling perspective that also played into the character selection.
Then the third one is obviously the popularity of these characters. X was one we had to get in there. A lot of fans wanted to see X, so we brought him back. Then also we talked with Marvel very closely about their future roadmap, about what's gonna be happening. Your modern Marvel fan, maybe they don't even remember some of the X-Men characters, but they know some of the Guardians characters or Black Panther. You know what I mean? Captain Marvel may seem like a strange pick, but she's fantastic. She fits the gameplay. She fits the story, and they're gonna be really pushing her as a strong female lead all the way up into the movie. We're trying to take everything into account and choose the best characters.[/quote]
[quote][B]One of the other things that I'd like you to speak to is some of the designs of the characters. What kind of stage and what level of finality are they at? The obvious one is Chun-Li, who looks really weird. Her face looks--I was like maybe she's a Skrull or something. The other one is Captain America, who is being compared to the Rob Liefeld drawing where he looks weirdly proportioned. The other thing that I noticed was visuals don't pop in the way that Marvel Vs. Capcom 3 did. Even today you see that it looks like it gleams, it shines, it looks so vibrant. Is there room for you to kind of revise the stuff and really look forward?[/B]
Michael Evans: It's interesting to see the feedback on that kind of stuff. Not to say that the fans are wrong or nitpicking stuff like that. That feedback is coming and we're hearing that feedback and we're taking it in stride and figuring out how we can improve on things. That said, the game comes out in three months so there's gonna be things that we can do in that time remaining and things that we can't do. When it comes to the overall look of the game, I feel like when people get it in their hands and they see it in motion, they really get what we're trying to do with the cinematic look.[/quote]
:dogwow:
Man what a cop out "look look they play the same they do the same things" fuck off.
As an old time X-Men fan, the way Marvel has shifted their priority toward Avengers characters because of the way the movie rights have worked out makes me plenty sad.
[QUOTE=Pax;52394170]As an old time X-Men fan, the way Marvel has shifted their priority toward Avengers characters because of the way the movie rights have worked out makes me plenty sad.[/QUOTE]
The way they've been behaving the past 5 years has really ruined them in my eyes.
Its not even like intentionally sabotaging the X-Men and FF are hurting the movies either, it just hurts themselves because they get all the profits from action figures, cartoons, comics, and video games.
[t]http://i.imgur.com/5jEEMIA.jpg[/t]
[QUOTE=Swiket;52394201][t]http://i.imgur.com/5jEEMIA.jpg[/t][/QUOTE]
to be honest, it wouldn't even look that bad if it weren't for those hideously dark/deep shadows around her lower eyes
[quote]If you were to actually think about it, these characters are just functions[/quote]
is that why almost all of the marvel characters are just MCU characters? If the character doesn't matter why is it so clear that disney's grimy fingers are all over this?
people keep posting chun-li's face but in my opinion dante's is even worse
[img]https://media.eventhubs.com/images/mvci/character_header_dante_alt.jpg[/img]
[QUOTE=Untouch;52394289]is that why almost all of the marvel characters are just MCU characters? If the character doesn't matter why is it so clear that disney's grimy fingers are all over this?[/QUOTE]
I wouldn't be surprised if this push for synergy is more Marvel Comics, Licenses & Merchandising head Ike Perlmutter's fault.
[quote]Peter Rosas: If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out.[/quote]
no i want to play fucking magneto, i dont give a shit about nova or captain marvel
[QUOTE=Hakita;52394298]people keep posting chun-li's face but in my opinion dante's is even worse
[img]https://media.eventhubs.com/images/mvci/character_header_dante_alt.jpg[/img][/QUOTE]
Did DMC's Dante kill Devil may Cry's Dante and is wearing his skin?
[QUOTE]Peter Rosas: If you were to actually think about it, these characters are just functions. They're just doing things. Magneto, case and point, is a favorite because he has eight-way dash and he's really fast, right? So our more technical players, all they want to do is triangle jump and that kind of stuff. Well guess what, Nova can do the same thing, Captain Marvel can do the same thing. Ultron can do the same thing. Go ahead and try them out.[/QUOTE]
I was going to say that you wouldn't need much more than a Skullgirls sized roster if 1/2 abilities is "close enough", but I realize that's pretty much the direction MvC is heading.
Of course that's if you ignore the fact that they're doing this solely because the X-Men aren't MCU.
Seems like they remastered 3 as a response and a sorry for not having them in the new game.
[QUOTE=maddogsamurai;52394333]Did DMC's Dante kill Devil may Cry's Dante and is wearing his skin?[/QUOTE]
My thoughts were this
[video=youtube;xwTu2bpcZ3w]https://www.youtube.com/watch?v=xwTu2bpcZ3w[/video]
[QUOTE=Hakita;52394298]people keep posting chun-li's face but in my opinion dante's is even worse
[img]https://media.eventhubs.com/images/mvci/character_header_dante_alt.jpg[/img][/QUOTE]
What's wrong with this face isn't even the mesh per se, it's the lack of eyelashes. That's why it looks so weird. The strangest part about all this is that some of the characters look perfectly fine like Captain Marvel, others like Chris and Captain America look hideous.
What I really hope is that Capcom finally fucking understands that if they're going to pivot this game towards e-sports, they need a legitimately good platform for playing games online. The reason why SFV's release was so god awful wasn't because there wasn't a story mode, it was because the meat and potatoes of the game, the ranked matches, had and still have awful netcode. "Casuals" don't really care much for a cinematic story or anything of the such, SFV's story was critically panned, Tekken 7's story has a god awful narrator and few people really care for it. The defining factor that served to differentiate Tekken 7's launch from SFV's launch was that the core audience that actually knows how to play the game could play online without too many annoyances.
[quote]Your modern Marvel fan, maybe they don't even remember some of the X-Men characters, but they know some of the Guardians characters or Black Panther.[/quote]
Yes, because modern Marvel fans don't know about Wolverine, Cyclops, Gambit, Deadpool, ect. Such a dumb excuse tbh.
[QUOTE=Untouch;52394289]is that why almost all of the marvel characters are just MCU characters? If the character doesn't matter why is it so clear that disney's grimy fingers are all over this?[/QUOTE]
Not Disney.
Marvel.
[QUOTE=AaronM202;52394512]Not Disney.
Marvel.[/QUOTE]
To be fair, the man behind this petty grudge, Ike Perlmutter, owns a large amount of shares in Disney. It is probably the only reason why he hasn't been fired too.
If you only focus on the competitive scene, yeah, sure. But I'm not going to pick (hypothetical) Professor X because he plays like MODOK, I'm going to pick Professor X because I like Professor X. I'm not going to be upset that Magneto is gone because my favorite playstyle is gone, I'm going to be upset because [I]Magneto is gone.[/I]
I'm not a fighting game enthusiast. Unless a character gets noticeably complicated for me (like, Vega from Street Fighter), I'm picking for the character and not how they play.
If the characters don't matter, then why not drop the franchises entirely and have Smash Brothers-esque wireframe models fighting each other?
I mean, the movesets are still there. It [i]should[/i] still be exactly as appealing, right?
[QUOTE=Man in the Moon;52393857]Man what a cop out "look look they play the same they do the same things" fuck off.[/QUOTE]
I doubt he can just come out and say that marvel is sabotaging the xmen without losing his job.
I wish I could rationalize any of the decisions behind this game
MVC3 was damn near sublime and this could not be turning me off more
Marvels roster aside what the hell is going on the capcom side. horrifying character models and just odd choices
did we really need Chris Redfield again?
[QUOTE=Dick Slamfist;52394982]I wish I could rationalize any of the decisions behind this game
MVC3 was damn near sublime and this could not be turning me off more
Marvels roster aside what the hell is going on the capcom side. horrifying character models and just odd choices
did we really need Chris Redfield again?[/QUOTE]
Did anyone really want Spencer to come back?
[QUOTE=EmilyVasquez;52394990]Did anyone really want Spencer to come back?[/QUOTE]
I did. Don't talk shit about Spencer you fuck
[QUOTE=Dick Slamfist;52394982]I wish I could rationalize any of the decisions behind this game
MVC3 was damn near sublime and this could not be turning me off more
Marvels roster aside what the hell is going on the capcom side. horrifying character models and just odd choices
did we really need Chris Redfield again?[/QUOTE]
IMO if it doesn't take much effort to bring a character back, go for it. I don't see much reason to [I]remove[/I] characters.
I hate this point about the mechanics of the characters being the only thing that matters. I play characters that have both appealing mechanics and character designs that match my personality. I like playing a main that makes me feel cool, so I play Ibuki and not Rufus.
This video is great in explaining why people play the characters that they do.
[MEDIA]https://youtu.be/AGHGEttNjyo[/MEDIA]
[Quote]I think this is perhaps the most perfect moment to bring back Skullomania. I know it's difficult but-
Peter Rosas: Oh gosh.
He's a superhero so...
Peter Rosas: It just baffles me to this day. Why does anybody like that dude?[/Quote]
WTF, shitting on the glorious skeleton-costume-clad ninja man who takes time during one of his supers to pose while lying down and then have a friendly chat with his victim while at a table next to a fridge.
This is a great way to make sure people don't buy your products.
Also
[QUOTE]But when we sit down to choose the characters, as fans ourselves, we wanted to see these certain team-ups that seem to make sense or certain character interactions. [/QUOTE]
Complete opposite of what you should be doing in a crossover game.
What the fuck they're thinking
[QUOTE=The Duke;52395837]WTF, shitting on the glorious skeleton-costume-clad ninja man who takes time during one of his supers to pose while lying down and then have a friendly chat with his victim while at a table next to a fridge.[/QUOTE]
Having terrible decisions for MvCI is one thing, but making fun of my boy Skullomania is going too far.
[QUOTE=EmilyVasquez;52394509]Yes, because modern Marvel fans don't know about Wolverine, Cyclops, Gambit, Deadpool, ect. Such a dumb excuse tbh.[/QUOTE]
the biggest fucking irony is in the same interview they mention people not knowing who Arthur is like it's a good thing to bring him back as he's not well known
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