• EA Says it's "Too Soon" to Judge FIFA 18 on Switch's Success to start making/porting more games
    38 replies, posted
[media]https://twitter.com/mochi_wsj/status/925729473927905280[/media] Heard about this and hoping to find a full article. If I find one I will post it.
Quick, gauge demand by shoddily porting a game that nobody wants and crossing your arms smugly and saying "see i told you so" when it doesn't sell very well.
I think everyone saw this coming.
Concidentally [url=https://www.forbes.com/sites/olliebarder/2017/10/31/the-nintendo-switch-has-now-sold-7-63-million-units-worldwide/#abc98b564c64]The Switch has passed 7.63 million sales[/url] and we haven't even hit the holiday season. Clearly the audience is non-existent and EA doesn't want to support a dying console.
Didn't they straight up say that this was the game they were using to judge the Switch Coincidentally they also made the physical version almost impossible to find, so that must help with sales :thinking:
Didn't they pull the same shit with Mass Effect 3 on the Wii U?
I think they should at least port something like Unravel. It's the kind of game that would be right up the Switch's alley, but they decided to test the waters with a $60 big-budget sports release that's still getting PS3/360 ports. Let's hope people care so much about on-the-go gameplay that they either abandon the platforms they're already on, along with their friends that already exist on other platforms, or buy the game twice.
[QUOTE=TheLolrus;52844902]Didn't they pull the same shit with Mass Effect 3 on the Wii U?[/QUOTE] Yes, and they sabotaged the release by releasing the Mass Effect trilogy for other consoles at the same time for about the same price.
[QUOTE=TheLolrus;52844902]Didn't they pull the same shit with Mass Effect 3 on the Wii U?[/QUOTE] Ah yes, the time when the entire ME trilogy was being sold for cheaper on other consoles than ME3 on Wii U. The fuck was that about? -ninja'd-
Ninteno's problem was making a modern console with worse hardware than even the 360 had at launch. When your console is slower than a now 3 year old Android TV, you know you have problems. It's not worth EA's time to port PS4/XBone games because not only would they need a serious graphical downgrade, they'd need to be specially rewritten for ARM when they were made with x86 in mind initially. The Wii an Wii U had the same issue. Nintendo does not learn.
It's fine EA, I don't want to give you my money either.
[QUOTE=1/4 Life;52844959]Ninteno's problem was making a modern console with worse hardware than even the 360 had at launch. When your console is slower than a now 3 year old Android TV, you know you have problems. It's not worth EA's time to port PS4/XBone games because not only would they need a serious graphical downgrade, they'd need to be specially rewritten for ARM when they were made with x86 in mind initially. The Wii an Wii U had the same issue. Nintendo does not learn.[/QUOTE] Yeah but I can't pick up my PS4 and put it in my bag or even my pocket (it fits if you take the joycons off and put them in the other pocket) and play it wherever I want. That's the whole point of the Switch. [url=https://i.pinimg.com/736x/c2/14/f4/c214f4d2c4479dc72a97f9e9341aeba4.jpg]Not without some effort anyway.[/url]
[QUOTE=Reds;52844840]Concidentally [url=https://www.forbes.com/sites/olliebarder/2017/10/31/the-nintendo-switch-has-now-sold-7-63-million-units-worldwide/#abc98b564c64]The Switch has passed 7.63 million sales[/url] and we haven't even hit the holiday season. Clearly the audience is non-existent and EA doesn't want to support a dying console.[/QUOTE] And Super Mario Odyssey is selling like, what, 483 copies a minute on average, meaning it's outselling the rate of people dying in the world and has already sold 2 million copies in three days. :v: Capcom's doing this shit too, they were paranoid of the Switch being another failure so they're being incredibly stingy about releases and not localizing Monster Hunter XX at all for the west (not even for 3DS either). Surprise surprise, Ultra Street Fighter II as a kinda-crummy port isolated to the Switch outsold Marvel vs. Capcom Infinite, a multi-platform game.
[QUOTE=1/4 Life;52844959]Ninteno's problem was making a modern console with worse hardware than even the 360 had at launch. When your console is slower than a now 3 year old Android TV, you know you have problems. It's not worth EA's time to port PS4/XBone games because not only would they need a serious graphical downgrade, they'd need to be specially rewritten for ARM when they were made with x86 in mind initially. The Wii an Wii U had the same issue. Nintendo does not learn.[/QUOTE] hey, buddy, you sound like someone that has literally never held a switch in his life
[QUOTE=1/4 Life;52844959]Ninteno's problem was making a modern console with worse hardware than even the 360 had at launch. [/QUOTE] This is so wrong, lol. The Switch is stronger than the 360 and PS3. Obviously. The Switch is already better than Wii U in hardware. If it was weaker than them, old games ported to the Switch would need to be downgraded but the opposite is happening. Sonic Unleashed ran with less than 720p on those consoles and Switch is able to run Forces, a graphically more advanced and more demanding game with 720p. LA Noire is confirmed to run in 1080p in docked while running in 720p on those consoles. NBA 2k18 looking almost like the PS4 version, even if it's running at 30 FPS.And Doom and Wolfenstein II coming to Switch instead of the more successful consoles. Not to say that the Switch is a beast. It's heavily underpowered compared to PS4 and Xbox One but it's also targeting a different audience by not being a Mini-PC. Nonetheless, the Switch, given its size is very strong and of course better than the 360 and PS3.
[QUOTE=Reds;52844974]Yeah but I can't pick up my PS4 and put it in my bag or even my pocket (it fits if you take the joycons off and put them in the other pocket) and play it wherever I want. That's the whole point of the Switch. [URL="https://i.pinimg.com/736x/c2/14/f4/c214f4d2c4479dc72a97f9e9341aeba4.jpg"]Not without some effort anyway.[/URL][/QUOTE] The Shield Tablet and Portable did the exact same thing years prior. [editline]1st November 2017[/editline] [QUOTE=Antimuffin;52844998]This is so wrong, lol. The Switch is stronger than the 360 and PS3.[/QUOTE] You are dead wrong. The Switch uses the Tegra X1 present in the Shield TV, which is ~5% slower than the 360 with slightly more graphical capability thanks to newer architecture. Additionally, the Switch has it's Tegra X1 underclocked by 1000 mhz and it does not get better when docked. (I find this extra funny because the Shield TV is passively cooled and the Switch has a fan draining battery) [editline]dummies[/editline] I'm not here to argue that the Shield is a bad console. I like it and I've played with it a few times; but the hardware is a classic Nintendo fuck-up and it's going to hurt them with third parties as it always has. I have no doubts that first-party titles will be fantastic and will be the saving grace of the system, as they were for the last two generations; but Nintendo will eventually need to win back third party developers and that means using competing hardware and similar architectures. Expect more Android/iOS ports than PS4/XBOne/PC ports.
[QUOTE=1/4 Life;52845008]The Shield Tablet did it better years prior. [editline]1st November 2017[/editline] You are dead wrong. The Shield uses the Tegra X1 present in the Shield TV, which is ~5% slower than the 360. Additionally, the Shield has it's Tegra X1 underclocked by 1000 mhz and it does not get better when docked. [/QUOTE] GPU isn't everything. Isn't the the rest of the Switch's hardware ahead of Xbox 360 and PS3? Does that not make a difference as well? RAM, CPU, etc? How come those games (NBA 2K18, FIFA 18, LA Noire) run and look better on the Switch than they did on PS3 and Xbox 360 if the Switch is supposedly worse in hardware than Xbox 360? And afaik, the Switch docked is removing the underclock from undocked (oh these words) to boost performance as the only reason why it's underclocked in undocked is to save battery life. Fuck this sentence. [QUOTE=1/4 Life;52845008] I'm not here to argue that the Shield is a bad console. I like it and I've played with it a few times; but the hardware is a classic Nintendo fuck-up and it's going to hurt them with 3rd parties as it always has. I have no doubts that first party titles will be fantastic and will be the saving grace of the system, as they were for the last two generations. Nintendo will eventually need to win back 3rd party developers.[/QUOTE] It's not a classic fuck up. Nintendo had the choice to either postpone the Switch by 1-2 years and then releasing it while suffering some losses in that period of time or releasing it now. If they had used the X2, they would have surely needed to compensate the performance consumption even further by either waiting or using more expensive batteries. And if they had, the price would have sky-rocketed additionally, with both the X2 (fresh in production this year) and a better battery. Switch's hardware cost are at 250$ aprox. and sold at 300$.
[QUOTE=Antimuffin;52845069]GPU isn't everything. Isn't the the rest of the Switch's hardware ahead of Xbox 360 and PS3? Does that not make a difference as well? RAM, CPU, etc?.[/QUOTE] The CPU and GPU are the same; the Tegra X1 is a SOC. It's underclocked by 1000 mhz compared to the 2015 passively-cooled Shield TV. The dock does not change the clock speed of the Switch. It will always be 1000 mhz slower than its 2015 brother. [QUOTE=Antimuffin;52845069]It's not a classic fuck up. Nintendo had the choice to either postpone the Switch by 1-2 years and then releasing it while suffering some losses in that period of time or releasing it now. If they had used the X2, they would have surely needed to compensate the performance consumption even further by either waiting or using more expensive batteries. And if they had, the price would have sky-rocketed additionally, with both the X2 (fresh in production this year) and a better battery. Switch's hardware cost are at 250$ aprox. and sold at 300$.[/QUOTE] So they put out underpowered hardware too-early to save losses from a previous bad console? That sounds like a recipe for failure, but because Nintendo still makes excellent games it won't be.
[QUOTE=1/4 Life;52845077]The CPU and GPU are the same; the Tegra X1 is a SOC. It's underclocked by 1000 mhz compared to the 2015 passively-cooled Shield TV. The dock does not change the clock speed of the Switch. It will always be 1000 mhz slower than its 2015 brother.[/QUOTE] Do you have a source on that? [URL="http://www.eurogamer.net/articles/digitalfoundry-2017-new-performance-mode-boosts-handheld-switch-clocks-by-25-per-cent"]Because I can't seem to find one that agrees with you?[/URL] Also, it has to at least be competitive with the WiiU, considering it runs Breath of the Wild at similar or better performance with completely identical visuals while in portable, and with higher resolution than the WiiU while docked.
[QUOTE=1/4 Life;52845077]The CPU and GPU are the same; the Tegra X1 is a SOC. It's underclocked by 1000 mhz compared to the 2015 passively-cooled Shield TV. The dock does not change the clock speed of the Switch. It will always be 1000 mhz slower than its 2015 brother. [/QUOTE] Then I did some misinformation in my post. But doesn't the docked performance change something since it can output 1080p in games like Splatoon 2 and LA Noire and even gives some additional graphical changes, as seen in DF's Odyssey video? [QUOTE=1/4 Life;52845077] So they put out underpowered hardware too-early to save losses from a previous bad console? That sounds like a recipe for failure, but because Nintendo still makes excellent games it won't be.[/QUOTE] No. That was my opinion on the situation. I should have clarified. I just put one and two together. Who knows what factors went between Nvidia and Nintendo and how they decide things. I can definitely understand if the deals between them about the X1 were made even back in 2015 or 2016 and who knows what else made them go with the Switch stuff. The Switch in the current form was the best we could get for that price (since Nintendo is also selling the console at a profit). And hardware isn't everything as you should know. Look up how games look on Wii, Nintendo DS and Gameboy. And look at the sales of those hardware products. The Switch will be in a similar situation. It won't get all the latest games but it will get some, including good support by Nintendo and other devs. You could also make the consumers as the fault why Nintendo sells less powered consoles than Sony and Microsoft because people don't want to pay big sums of money and want to pay as little as possible for consoles. If Nintendo dared to sell their console 400$ it would have made even more people not buy it, even if it had better hardware.
[QUOTE=Antimuffin;52845112]Then I did some misinformation in my post. But doesn't the docked performance change something since it can output 1080p in games like Splatoon 2 and LA Noire and even gives some additional graphical changes, as seen in DF's Odyssey video?[/QUOTE] That's something they do for battery life. Those improvements don't come because of a clock change. [QUOTE=Antimuffin;52845112]And hardware isn't everything as you should know. Look up how games look on Wii, Nintendo DS and Gameboy. And look at the sales of those hardware products. The Switch will be in a similar situation. It won't get all the latest games but it will get some, including good support by Nintendo and other devs. [/QUOTE] This is a discussion I've had before. Essentially, every Nintendo console was equivalent or better up until the release of the Gamecube. (N64 is arguable). Their third-party support trailed off around the same time. The Nintendo DS and Gameboy were both incredible handhelds for their time from a hardware perspective. The DS for making touchscreens common in gaming, and the Gameboy for putting battery life in front of everything else. [editline]1st November 2017[/editline] [QUOTE=CakeMaster7;52845106]Do you have a source on that? [URL="http://www.eurogamer.net/articles/digitalfoundry-2017-new-performance-mode-boosts-handheld-switch-clocks-by-25-per-cent"]Because I can't seem to find one that agrees with you?[/URL] Also, it has to at least be competitive with the WiiU, considering it runs Breath of the Wild at similar or better performance with completely identical visuals while in portable, and with higher resolution than the WiiU while docked.[/QUOTE] Dock: [URL]https://www.polygon.com/2017/1/13/14268270/what-does-the-nintendo-switch-dock-do[/URL] SoC underclock: [URL]https://wccftech.com/nintendo-switch-tegra-x1-run-full-potential-gpu-downclocked-portable-mode-preserve-battery-life/[/URL] (This talks about Portable mode, but the charging full-performance mode is also underclocked and it states that, check the max clock speed and compare it to the Shield TV)
Switch is selling much better than I expected to be honest. I'll call my self officially wrong (for the time being) back in the spring.
My Switch arrives in a week, and I can tell you right now that I honestly don't care if the platform never gets another EA game. Within a few years every single one of EA's titles is probably going to be filled with microtransactions - and once they can figure out how to get people to swallow the pay-to-win pill, it'll be full speed ahead with that particular kind of bullshit. I think the Switch's library will be just fine without them.
Just stop giving money to EA, they can't do anything good with it anyway.
I think Switch owners will make due without EA's half assed console ports.
[QUOTE=1/4 Life;52845322]That's something they do for battery life. Those improvements don't come because of a clock change. This is a discussion I've had before. Essentially, every Nintendo console was equivalent or better up until the release of the Gamecube. (N64 is arguable). Their third-party support trailed off around the same time. The Nintendo DS and Gameboy were both incredible handhelds for their time from a hardware perspective. The DS for making touchscreens common in gaming, and the Gameboy for putting battery life in front of everything else. [editline]1st November 2017[/editline] Dock: [URL]https://www.polygon.com/2017/1/13/14268270/what-does-the-nintendo-switch-dock-do[/URL] SoC underclock: [URL]https://wccftech.com/nintendo-switch-tegra-x1-run-full-potential-gpu-downclocked-portable-mode-preserve-battery-life/[/URL] (This talks about Portable mode, but the charging full-performance mode is also underclocked and it states that, check the max clock speed and compare it to the Shield TV)[/QUOTE]misunderstood your statement, thought that you were saying that the dock doesn't change the clock speed at all for the switch when that seems to be the case.
I don't even think I would want any modern EA games aside from possibly NFS and I'd rather stick with Titanfall 2 for PC. They can keep their games
[QUOTE=Reds;52844840]Concidentally [url=https://www.forbes.com/sites/olliebarder/2017/10/31/the-nintendo-switch-has-now-sold-7-63-million-units-worldwide/#abc98b564c64]The Switch has passed 7.63 million sales[/url] and we haven't even hit the holiday season. Clearly the audience is non-existent and EA doesn't want to support a dying console.[/QUOTE] I predict nintendoomed will die within the next year after they drown in money
I forgot ea even made games
[QUOTE=Mud;52862522]I forgot ea even made games[/QUOTE] People make fun about EA all the time but their series of sports games and such still sell millions and millions of copies.
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