Denuvo gets day 0 cracks for both Total War: Warhammer 2 and FIFA 18
85 replies, posted
[QUOTE]In less than 24 hours, the cracking group Steampunks released a version of Total War: Warhammer II without Denuvo, the anti-piracy technology that's been the bane of DRM critics (and pirates) for years, reports TorrentFreak. It's the latest in a series of brutal blows to Denuvo, and this one might finally prove fatal for a technology that some pirates feared might bring the end to PC gaming piracy.
Denuvo did not respond to my request to comment, nor did Sega.[/QUOTE]
[url]https://waypoint.vice.com/en_us/article/zm3wax/the-pcs-best-anti-piracy-technology-appears-to-be-defeated[/url]
[QUOTE]Things are definitely not looking good for all publishers using the Denuvo anti-tamper tech. Yesterday we informed you about Total War: WARHAMMER 2 getting cracked in due time. And today, another Denuvo-powered game has been cracked in record time, and that’s no other than EA Sports’ latest soccer, FIFA 18.
As with Total War: WARHAMMER 2, FIFA 18 is among the fastest Denuvo-powered games that have been cracked. In fact, it’s been less than a day, something that should worry publishers we are using Denuvo in order to keep their games protected for at least the first couple of days (or for their first week).[/QUOTE]
[url]http://www.dsogaming.com/news/fifa-18-is-another-denuvo-powered-game-that-has-also-been-cracked-in-less-than-a-day/[/url]
well, rip denuvo
I mean it was obviously going to happen. No such thing as a perfect lock as they say. And I mean they went above and beyond taunting crackers to break their shit in the early days.
No security is perfect but don't most of these cracks just ignore denuvo by going around it with some other form of faking the verification, right? Or have they finally found an exploit in denuvo?
[QUOTE=slapdown3;52731771]No security is perfect but don't most of these cracks just ignore denuvo by going around it with some other form of faking the verification, right? Or have they finally found an exploit in denuvo?[/QUOTE]
they're able to generate (mostly) genuine licenses
[QUOTE=TheDrunkenOne;52731773]they're able to generate (mostly) genuine licenses[/QUOTE]
That does mean they got a vague idea of how the underlying mechanics of Denuvo works.
Which given the crafty "fuck your shit" nature of crackers means that they're close to figuring it out fully.
Now they just have a successful stopgap measure of rendering it ineffective at its main purpose.
EA are not going to be happy
lmfao
that'll teach them
to be honest, I'm more worried about the next evolution of DRM since we've reached this point.
were these new versions of denuvo though or version that was already cracked? if theyre already cracked its no surprise its out that quickly, its the newer versions that take longer
[QUOTE=Furnost;52731805]were these new versions of denuvo though or version that was already cracked? if theyre already cracked its no surprise its out that quickly, its the newer versions that take longer[/QUOTE]
r/crackwatch lists both these games as denuvo variant 4.6, which is the latest afaik
[QUOTE=Furnost;52731805]were these new versions of denuvo though or version that was already cracked? if theyre already cracked its no surprise its out that quickly, its the newer versions that take longer[/QUOTE]
From some comments in various places it is indeed 4.666 which is the latest Denuvo. Also used in the latest Dishonered game which was cracked 6 days ago.
Now you can say it was already cracked but keep in mind they are already fast.
Some recent games only made it 4 days until a crack (Dishonored was 8days with its new version of it). People can wait for that already, Day0 is just even more hilarious.
Denuvo can just do so much in the end.
I wonder if this would be as big of a problem if game companies offered free demo versions of their games, like what happened in the past with gaming magazines.
Denuvo actually started a bit of a barbra streisand effect. Whenever a game gets cracked it's posted in the news which basically promotes piracy and makes people aware that you can now download it :v:
I wonder if Marvel vs Capcom Infinite has been cracked yet too, wouldn't be surprised at this rate.
[QUOTE=purvisdavid1;52731829]I wonder if this would be as big of a problem if game companies offered free demo versions of their games, like what happened in the past with gaming magazines.[/QUOTE]
Research done back in 2013 shows that game demos actually tend to hurt game sales as opposed to having a good marketing campaign.
The goal of Denuvo isn't to convince you to buy a game either, it's to strong-arm you into a blind purchase. There's a reason it was used so much with shitty PC ports, if your game runs like utter garbage because you outsourced the port to the cheapest team you could find you're gonna have to find some other way to make people buy your shit.
And then what's going to happen is someone wasting a tonne of time and money to make another piece of DRM that'll get cracked and be useless while being comepletely blind to the best anti-DRM method there is: [I]Making a good game[/I]
[QUOTE=ClauAmericano;52731906]I wonder if Marvel vs Capcom Infinite has been cracked yet too, wouldn't be surprised at this rate.[/QUOTE]
5 days ago.
it's not hugely surprising
like, when you put a piece of DRM on your game, you're essentially presenting a puzzle to the internet to solve, and history has shown time and again that the internet is better at solving puzzles than businesses are at making them
[QUOTE=Noob4life;52731803]lmfao
that'll teach them
to be honest, I'm more worried about the next evolution of DRM since we've reached this point.[/QUOTE]
manditory spyware with deliberate processor locked licensing and checks your processor serial number 24,000 times a second with a server that it must connect to at all times
Yeah, ever since that one group took months to crack Denuvo the first time it's just been getting faster over time.
Wonder if when someone makes a new DRM that it will fuck over consumers more or not.
[QUOTE=Octopod;52731968]Yeah, ever since that one group took months to crack Denuvo the first time it's just been getting faster over time.
Wonder if when someone makes a new DRM that it will fuck over consumers more or not.[/QUOTE]
Aye, CPY cracked a couple of games way back when denuvo was first out, fell of the planet again, and then have been back cracking games.
Then a p2p guy named baldman came out of nowhere and started cracking denuvo and finally steampunks have come out with their keygen method and have been fucking denuvo since.
Now all we need is a non-bypass UWP cracking method
Remember when people said Denuvo would be the end of piracy?
So much for Uncrackeable DRM
whats funny is how denuvo kept going back on their words, first being presented as a un'crackeable DRM, then once it got first cracked as a DRM that would be uncracked for 1-2 months, then once it started getting cracked within that period they went and said they would provide protection for the first week of sales and now here we are :v:
Really publishers should stop their hard on boner with DRM and just make good games, CD Projekt gets this they dident put any sort of DRM in the witcher 3 ( granted this was a long time ago but you get the idea )
[QUOTE=Octopod;52731968]Wonder if when someone makes a new DRM that it will fuck over consumers more or not.[/QUOTE]
Someone will, or they are already in the progress of doing it. The field of DRM is one of the few fields where history keeps repeating itself all the damn time.
Like it's amazing that nobody has gone: "Hmm, this isn't working, maybe we should try a new approach to combating piracy". Like in the boardroom suggestions meme
I remember the biggest gripe with cracking denuvo was some sort of decompiler not having a 64bit version which caused a lot of bottleneck for the process? Correct me if im wrong tho.
[QUOTE=Noob4life;52731803]to be honest, I'm more worried about the next evolution of DRM since we've reached this point.[/QUOTE]
No one gets a copy of the game, every developer tries to create their own streaming service required to play.
After copies of the games inevitably leak, no more new video games are made, but you can pay to go listen to the CEO talk about ideas they had for new kinds of ingame purchases.
The drm arms race will continue because investors believe that any means to push someone to buy their product should be enforced even if it's a detriment to the product itself or the person buying it.
Even if the people that end up acquiring the product through other means wouldn't have purchased it to begin with.
It all started when the "Marvel vs Capcom" game (whose protection contained Denuvo, the Steamworks (ofc) and some nasty files added by Scamcom to deter unlocking) got slammed hard by CPY.
I can't wait for Warn-a-Brother to get their plate of shit fed back to 'em :D
[sp]... referring to the Shadow of war micro-dlc-scam and how fast it will be cracked[/sp]
Piracy is never going away
You gotta offer the best services in order to minimize illegal downloading of your game. Which also means, stop restricting it in foreign countries and the like, no always-online, etc
It's a given that any solution is going to eventually fail. Either because it doesn't evolve rapidly enough or it was just flawed at inception. Sounds like Denuvo have always been aware of that tbh. It's staffed with guys who have worked on previous DRM solutions after all.
It had a shockingly good run for a DRM solution though. We've only started seeing rapid cracks fairly reccently. And a lot of them were caused by games using slightly older versions of the software that had already been exploited. If the current cracks rely on falsifying a license rather than actually disabling the DRM, then that's kinda novel for a game crack.
I wholly expect denuvo to come back with a new license implementation in response to this if that's the case.
[QUOTE=gokiyono;52732061]Someone will, or they are already in the progress of doing it. The field of DRM is one of the few fields where history keeps repeating itself all the damn time.
Like it's amazing that nobody has gone: "Hmm, this isn't working, maybe we should try a new approach to combating piracy". Like in the boardroom suggestions meme[/QUOTE]
It is working though. Sort of.
As far as I know, having a DRM that delays for more than about a week already covers the main sales period.
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