• I need a mentor for a senior research project
    13 replies, posted
First of all I have absolutely no idea what section to post this and I've been fretting over it for the past twenty minutes so I figured I'd just put it here. Okay, so, I'm doing a senior research project in which I had to write an 8 page essay and create a final product related to the subject of said essay. The product is due in around 2 weeks; the end of November. I did my paper on Game Design, so I figured I might do maybe a source mod or something, except the fact that I have basically zero experience in working with Source. I've been trying to get a mentor for some time now, half of that time being actually trying to think of WHERE to find a mentor, but I have been unsuccessful. I tried E-mailing Valve, a college, and a few other things but I'm out of ideas. Facepunch, you are my last hope. All I would really need in a mentor is some advice, like if it's even plausible to make a source mod in that much time, and if so if they could teach me how or direct me to a good guide or something, and an E-mail basically just saying you'll be my mentor. If a source mod is a no-go, if just anyone in general could offer ideas of what I could do that'd be fantastic. It doesn't HAVE to be a game, but I don't really know what else I could do. So yeah, help is much appreciated. I'm kind of stressing out alot over this. Again, if it's in the wrong section, my bad, I just really couldn't decide where else this could be posted.
So you decided to do a do your final 8-page paper on something you knew nothing about?
[QUOTE=yumyumshisha;38376333]So you decided to do a do your final 8-page paper on something you knew nothing about?[/QUOTE] Well that was the point of it, to research. I didn't know NOTHING, I knew a few things about game design. I just have never had experience in the subject.
What do you know about programming? [editline]8th November 2012[/editline] (You'll probably want to do something in 2D, instead of 3D. I think you wouldn't have enough time to get far in Source in 2 weeks but I could be wrong.
[QUOTE=DoctorSalt;38376387]What do you know about programming?[/QUOTE] Im in a computer class at the moment, and we've done basic stuff like Visual Basic and HTML. I don't really know any languages.
The usually suggestions people would offer you, if you did want to go into 2D programming, would be: For c++, SFML for C#, usually XNA For python, pygame (I'd recommend this. Python/pygame are less confusing and would help you more at this point). Java, I dunno, but there is something out there Lua, LÖVE (I'd imagine people would recommend this as well. I have no experience with it) Any language works, but python and lua (i think) are less confusing.
[QUOTE=DoctorSalt;38376496]The usually suggestions people would offer you, if you did want to go into 2D programming, would be: For c++, SFML for C#, usually XNA For python, pygame (I'd recommend this. Python/pygame are less confusing and would help you more at this point). Java, I dunno, but there is something out there Lua, LÖVE (I'd imagine people would recommend this as well. I have no experience with it) Any language works, but python and lua (i think) are less confusing.[/QUOTE] That is incredibly helpful. I was thinking the same thing, 3D programming seems much more complex. I'll look into these, probably Python and Lua mostly. Thanks.
Love is great, and Lua is extremely easy to learn.
Still needing a mentor. I may be able to sing a friend up as a mentor but I have to check with my teacher. I'm also still somewhat torn between what engine to use; Lua, Python, or LOVE? I've been looking into all of them but I dont know what deciding factors I should be looking for here. any more input on that?
Lua and Python are programming languages, Löve is a game engie made with lua. But, may I suggest looking into something like Construct 2 or Gamemaker. I know that people here are not huge supporters of those two tools, but considering your lack of programming experience and that you only have two weeks to finish this, you may have a better chance at actually finishing something with them.
[QUOTE=rosthouse;38413244]Lua and Python are programming languages, Löve is a game engie made with lua. But, may I suggest looking into something like Construct 2 or Gamemaker. I know that people here are not huge supporters of those two tools, but considering your lack of programming experience and that you only have two weeks to finish this, you may have a better chance at actually finishing something with them.[/QUOTE] LÖVE is more like a framework but yeah. Use that.
[QUOTE=rosthouse;38413244]Lua and Python are programming languages, Löve is a game engie made with lua. But, may I suggest looking into something like Construct 2 or Gamemaker. I know that people here are not huge supporters of those two tools, but considering your lack of programming experience and that you only have two weeks to finish this, you may have a better chance at actually finishing something with them.[/QUOTE] I've worked with Gamemaker, and I absolutely hated it. Well, it's ok in some ways, but uhg, no thanks. I will look at Construct 2 though. I've been looking at the LÖVE wiki for the past while learning some code and stuff, it's not TOO hard, I think. At least thus far. Thanks for the suggestion, I'm gonna check out Construct 2.
Welp, I am definitely using Construct 2 now. It's pretty good. I asked my teacher, the mentor needs to actually be in the profession of game design. I have no clue how I'm gonna get a game designer to mentor me; like I said I E-mailed Valve and stuff, frankly never thought that would work, and I don't know what else to do. E-mailing a large corporation won't work and I don't even know any small ones, I think. Maybe i'm just being absent minded. Any ideas?
[QUOTE=riku2211;38441988]Welp, I am definitely using Construct 2 now. It's pretty good. I asked my teacher, the mentor needs to actually be in the profession of game design. I have no clue how I'm gonna get a game designer to mentor me; like I said I E-mailed Valve and stuff, frankly never thought that would work, and I don't know what else to do. E-mailing a large corporation won't work and I don't even know any small ones, I think. Maybe i'm just being absent minded. Any ideas?[/QUOTE] Visit a university, ask for indie game developers. Also don't wait until 2 weeks before you have to turn in a major project you don't understand how to do next time.
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