Hey guys I want to know what job is fastest growing job or best job for the gaming industry booming? I would like to check it out and see if I could get my career set to it.
Gabe Newell
Wouldn't it be better to find the best job in the gaming Industry that suits your talents?
3D artists are ALWAYS in demand. Just make sure you are competent in Maya and 3DS MAX and you can get a job in the gaming or movie or TV industry very easily.
Well, whatever it is you have to be a master at it. I can say that programmers are always needed.
Another good one is general IT. If you can maintain servers and systems, you don't need any artistic talent and still can get a job easily.
Well I am seeing what you guys are saying and try it out and see what my true talents are or could be.
ideas guy
get a job in that company that makes all those simulator games.
[QUOTE=bladez422;41221909]Hey guys I want to know what job is fastest growing job or best job for the gaming industry booming? I would like to check it out and see if I could get my career set to it.[/QUOTE]
Whatever you do, just absolutely make sure that you enjoy the thing you're doing because the entire game industry isn't that attractive 'just as a job'
buuuuut if you're up for it, being a programmer would be your best bet
[QUOTE=Juniez;41222170]Whatever you do, just absolutely make sure that you enjoy the thing you're doing because the entire game industry isn't that attractive 'just as a job'
buuuuut if you're up for it, being a programmer would be your best bet[/QUOTE]
Programmer would be all about c++/c right? I've tried programming tutorials when I was younger thinking I was the futures best programmer, lol but it turned out it was to much for my head. Maybe now that im alot older from that age, I could possibly give it another try. It was like learning a whole new language. ( and it is lol ) But thanks on your thoughts.
just don't work for EA
[QUOTE=theevilldeadII;41222209]just don't work for EA[/QUOTE]
adding to (or taking away from?) this - working for a developer under a publisher instead of indie will get you much more job security (not that that's saying much, lol) and in many cases they'll probably pay more too
[QUOTE=bladez422;41222191]Programmer would be all about c++/c right? I've tried programming tutorials when I was younger thinking I was the futures best programmer, lol but it turned out it was to much for my head. Maybe now that im alot older from that age, I could possibly give it another try. It was like learning a whole new language. ( and it is lol ) But thanks on your thoughts.[/QUOTE]
c++ (noticeably different from regular ol c) is pretty much the standard if that's where you want to go, and if the whole gamedev scene doesn't appeal to you, then general programming knowledge will be useful in other technical fields as well
but the first thing you should determine is what you enjoy doing because yes, there are differences in pay and benefits, but imo none of them are good enough to force yourself into a role you don't enjoy
Become one of those soulless executives and suck money out of the business like a crackwhore can suck a golfball through a garden hose
Ok if anyone is up to it, can someone give like a somewhat of a list of careers for these type of jobs
Example:
1. Programmer = uses c++ to do things.
and thanks guys, so far you guys are helping me understand what im trying to look for and enjoy the most.
[QUOTE=bladez422;41222608]Ok if anyone is up to it, can someone give like a somewhat of a list of careers for these type of jobs
Example:
1. Programmer = uses c++ to do things.
and thanks guys, so far you guys are helping me understand what im trying to look for and enjoy the most.[/QUOTE]
well you really can't because even with the job of 'programmer' there are a lot of different fields of specialization (gameplay, engine, AI, etc) that differ pretty wildly in what they do
AND ALSO : don't get a job making videogames because you enjoy [i]playing[/i] video games - liking one doesn't mean you'll enjoy the other (heck a lot of developers I know don't really play games on a hardcore basis) (mostly because they don't have time and when they do they don't want to spend it behind a computer)
buut if you still want to proceed :
1) programmer is super technical and you'd want a formal education in computer science (probably the most widely useful in the fact that comp sci is more widely in demand than, say, art)
2) art - creatively focused (obviously!) and you probably already know if you enjoy it or not. good thing about this is that a degree isn't emphasized at all so you [I]can [/I]just learn it on your own, but if you feel like you should get a formal education, [del]I'd recommend getting a fine arts degree instead of a specialized game production[/del] actually that's a lie, it totally depends on which part of video game art you're going to
3) design - idk?? probably wouldn't go here
also there are things like marketing and other things that don't directly have to do with video game design but idk about any of those either and also things that overlap those fields (i.e. technical artists need a good background on both coding and art)
[QUOTE=Trekintosh;41221965]3D artists are ALWAYS in demand. Just make sure you are competent in Maya and 3DS MAX and you can get a job in the gaming or movie or TV industry very easily.[/QUOTE]
art positions are super duper competitive and you're going to be expected to improve and grow continually. programming too, probably, but I've got no experience with that
Concept art
Draw some wicked pictures and as soon as its time for everybody else to go into crunch and work their asses off you go home and play video games
Xbox One's PR department
because it's impossible to fuck up any further
I just work on contract for different companies each time as a designer, but there are loads of different jobs in demand all the time, you kinda have to know which specific role you want
[QUOTE=theevilldeadII;41222209]just don't work for EA[/QUOTE]
That's where I did my internship, it was fucking awesome
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