• Watch Breath of the Wild running at 4K in Cemu emulator
    16 replies, posted
[url]http://www.pcgamer.com/watch-breath-of-the-wild-running-at-4k-in-cemu-emulator[/url]
Running a newly released game like this is just setting a target on themselves
[QUOTE=Cmx;51942028]Running a newly released game like this is just setting a target on themselves[/QUOTE] It'd be fine if they weren't receiving huge sums of money each month to do it. $11,680 per month to be exact, and it's closed source. In a normal situation, you would be receiving 0 funds and be open source, so the company couldn't get you, but closed source and receiving this much money,[I] using the companies games as a selling point for your product? [/I]Let's face it, they are selling copies for early access to versions. They are pretty much asking for trouble. It's idiotic.
*[Citation needed]
I really hope they finish polishing the emulation of this game before they get nuked by Nintendo :v:
[QUOTE=Rossy167;51942161]*[Citation needed][/QUOTE] [url]https://www.patreon.com/cemu[/url] Took 5 seconds
[QUOTE=Perl;51942208]I really hope they finish polishing the emulation of this game before they get nuked by Nintendo :v:[/QUOTE] there's nothing they can do, or else Dolphin would've died by now.
[QUOTE=meppers;51942291]there's nothing they can do, or else Dolphin would've died by now.[/QUOTE] Dolphin devs arent making money and using potentially stolen code
they got the game to run in 4k but not the video
[QUOTE=meppers;51942291]there's nothing they can do, or else Dolphin would've died by now.[/QUOTE] nintendo can take down an indie team with long legal expenses, regardless of whether or not nintendo would win the case
[QUOTE=meppers;51942291]there's nothing they can do, or else Dolphin would've died by now.[/QUOTE] They could easily slam them with the good ol "circumventing copy protection" law they just took flash carts out with. They could point out that every game has some kind of DRM that relies on the machine, and bypassing that or fooling it into working is technically illegal.
[QUOTE=Te Great Skeeve;51942031]It'd be fine if they weren't receiving huge sums of money each month to do it. $11,680 per month to be exact, and it's closed source. In a normal situation, you would be receiving 0 funds and be open source, so the company couldn't get you, but closed source and receiving this much money,[I] using the companies games as a selling point for your product? [/I]Let's face it, they are selling copies for early access to versions. They are pretty much asking for trouble. It's idiotic.[/QUOTE] It was 5000 just a week ago, and around 3000 just two months ago, before the high resolution options. Also, they are not selling anything, it's donations. It has been up for over a year, Nintendo had plenty of time to do something. All these news is just building up the hype for BOTW and is free marketing for Nintendo too.
[QUOTE=meppers;51942291]there's nothing they can do, or else Dolphin would've died by now.[/QUOTE] They can when they are making money off it (not to mention offering a product to those who do...) They most certainty can. [QUOTE=AntonioR;51942783]It was 5000 just a week ago, and around 3000 just two months ago, before the high resolution options. Also, they are not selling anything, it's donations. It has been up for over a year, Nintendo had plenty of time to do something.[/QUOTE] They are selling a product, early release copies. Saying it's "just donations" is nothing when you receive a product nobody else does for "donating." Nintendo doesn't do anything because it wasn't popular. It's only a matter of time. They NEED to switch to no donations. There's a reason dolphin doesn't accept donations and is open source!
[QUOTE=meppers;51942291]there's nothing they can do, or else Dolphin would've died by now.[/QUOTE] nintendo just hasn't ever tried to do anything about dolphin afaik they never tried to do anything with project m either i think? but the devs of that project shut down to avoid the possibility of it happening and move on to other things
[QUOTE=Keychain;51942797]nintendo just hasn't ever tried to do anything about dolphin afaik they never tried to do anything with project m either i think? but the devs of that project shut down to avoid the possibility of it happening and move on to other things[/QUOTE] They won't shut dolphin down because it would be fruitless to do so, it's open source, anybody could pick up where they left off relatively easily. Plus, they aren't making money. Here's all of nintendo's thoughts on emulators, flash carts, etc. from them : [URL]https://www.nintendo.com/corp/legal.jsp#good[/URL] [quote]The introduction of emulators created to play illegally copied Nintendo software represents the greatest threat to date to the intellectual property rights of video game developers. As is the case with any business or industry, when its products become available for free, the revenue stream supporting that industry is threatened. Such emulators have the potential to significantly damage a worldwide entertainment software industry which generates over $15 billion annually, and tens of thousands of jobs.[/quote] I think it's safe to say they really don't like emulators but historically have never done anything about them, because its a [URL="https://cs.stanford.edu/people/eroberts/cs181/projects/1998-99/copyright-infringement/emulationlawsuits.html"]legal grey area.[/URL] Now think : Cemu is making.. significant amounts of cash per year from this, and it's due in part they are selling early copies to "donators" of their program. Suddenly that legal grey area is going to get a lot less grey. It's just stupid and playing with fire. [editline]a[/editline] Allow me to produce a case study : [URL]https://en.wikipedia.org/wiki/Bleem[/URL]! Sony DID lose, but Bleem! still got sued. Nintendo similarly would not like this (since cases like this, which to my knowledge have always gone in favor of the emulators.) But this was 18 years ago, Nintendo could easily stop all of this just by threatening to sue. That company still got fucked by massive legal fees. No matter how you look at it, Cemu is playing with fire, and just because they are using different terminology doesn't make it so they aren't still selling something or making money off it.
Which makes it all the weirder that Nintendo hasn't brought the hammer down on them already. How long after release did it take for them to take down AM2R, less than 24 hours?
[QUOTE=Hamaflavian;51942830]Which makes it all the weirder that Nintendo hasn't brought the hammer down on them already. How long after release did it take for them to take down AM2R, less than 24 hours?[/QUOTE] Emulators, as explained in the post above, are harder to get at because of previous legal proceedings, roms, on the otherhand, are a bit easier to control. They own the property and it's easy to say it's piracy. So, similarly, remakes and fangames can be targeted with ease. They target those, despite them not technically being piracy, because to protect their trademark. It's alllll about setting a precedent. The reason those rom sites are still up? Well, same reason all the other piracy sites are. It's the same reason I can sell arcade machines loaded with emulators but not allowed to have any roms on it. (But we don't even then, just to be safe. Plus licenses blah blah blah)
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