• Grid 2 trailer shows Miami’s wide open streets and baying crowds
    14 replies, posted
[url]http://www.pcgamesn.com/grid-2-trailer-shows-miami-s-wide-open-streets-and-baying-crowds[/url]
Let's see how long till someone bitches about the lack of cockpit camera
Grid 1 hit a nice balance between arcade and simulation, this on the other hand seems to have gone full arcade. I'll pass.
[QUOTE=Mr. Rolenys;40605460]Grid 1 hit a nice balance between arcade and simulation, this on the other hand seems to have gone full arcade. I'll pass.[/QUOTE] Removal of cockpit view guarantees a 100% no buy from me as I enjoyed mixed sim/arcade feel in first person. With no interior view bleh, not really interested. It's a real shame they decided to remove it. I'm sure the game's gona be good for people who don't care about cockpit view so don't think I'm instantly hating on it.
[QUOTE=Mastahamma;40605137]Let's see how long till someone bitches about the lack of cockpit camera[/QUOTE] Grid lies fairly high on the realistic-racing-games scale. Like, it's not a simulator, but it's more realistic than stuff like Need for Speed. It gives a good, solid feeling of racing without being too crazy complicated. Now, for people like me who run it with a TrackIR and steering wheel setup, cockpit view is [I]kind of a big friggin' deal[/I] for immersiveness, and really the main reason I've played Grid and DiRT over most competitors. Because there's a [I]world[/I] of difference between hood-cam and cockpit-cam when you get to look around on your own and have the proper controls.
[QUOTE=Mastahamma;40605137]Let's see how long till someone bitches about the lack of cockpit camera[/QUOTE] Well considering I'm basically incapable of playing any racing game without a cockpit camera, and I only played GRID with a cockpit camera because it felt retarded in third person, I think I have every right to complain about a lack of one.
I'm glad the physics look better here than in previous trailers. Maybe they were playing on easy?
The game LOOKS great. But as usual with Codemasters, the audio just plain sucks. The cars sound weak and faint, the skid sounds are very unfitting, and the ambience just doesn't seem to suit the surrounds. Never stopped me from enjoying Dirt and Grid in the past but, man I wish they'd do some serious work on the sound for a change. Let's face it, it's not like they've done much to the visuals anyway... why not give the sound some love. It needs to be more immersive - just hope the soundtrack is as awesome as it was in Grid 1!
^ IMO the award for worst audio design in a racing game goes to Black Box for NFS: The Run. All of the cars shared 3 mixes of engine sounds that sound terribly compressed and digitalized. The music is uninspired and there's no ambient sounds whatsoever.
I'm really looking forward to this game, they seems to have gotten everything spot on for an arcade/simulation racer. The part I am loving is that it actually looks like you are going as fast as it seems going at those speeds in real life.
[QUOTE=Riller;40613613]Grid lies fairly high on the realistic-racing-games scale. Like, it's not a simulator, but it's more realistic than stuff like Need for Speed. It gives a good, solid feeling of racing without being too crazy complicated. Now, for people like me who run it with a TrackIR and steering wheel setup, cockpit view is [I]kind of a big friggin' deal[/I] for immersiveness, and really the main reason I've played Grid and DiRT over most competitors. Because there's a [I]world[/I] of difference between hood-cam and cockpit-cam when you get to look around on your own and have the proper controls.[/QUOTE] Didn't Grid also have an option of where you were locked into first person view in trade for getting more money out of the race you're participating in? I mean in some respect the predecessor wanted to have people play in cockpit view, so even just specifically for the franchise, it's a big deal. I mean look how Gran Turismo 5 got taken apart for its' lack on cockpit views on Standard Cars at launch. The game gained a lot from getting cockpit views for those in the Spec 2.0 patch later.
[QUOTE=Trismegistus;40615426]Didn't Grid also have an option of where you were locked into first person view in trade for getting more money out of the race you're participating in? I mean in some respect the predecessor wanted to have people play in cockpit view, so even just specifically for the franchise, it's a big deal.[/QUOTE] It did, yeah. Strictly speaking, yes, cockpit view is kind of silly in games, I usually get a second or two better laptimes with third-person view because I got better view of what the ass of my car is doing and where I'm going, and a smashed windshield doesn't screw up my vision, but it's just so much less fun.
As I said before: Rear view camera is all you need. Cockpit camera in GRID was kinda weird too, the camera focused more on the wheel and all that gizmotics, so I had to look a bit above the center of the screen to see the road and I did not like that, because the center of attention was not in the center of the screen, as far as I remember, haven't played GRID in a while.
I heard a good argument against cockpit cams the other day: hood-cam is a better representation of what a driver in a real car sees. When you're driving you don't see an image of the dash and the windshield overlayed on your windshield, you see the hood and the road out ahead. When you're at the desk you already have a "cockpit" view with your controls in front of your monitor and the windshield on the screen itself. I still like it but it makes sense
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