• E2 help
    1 replies, posted
Hey Guiz. Just a heads up i /did not/ make this e2 code. I am simply trying to edit it but I dont know how. Code: @name TE37 Adjustable @model @inputs @outputs @persist @trigger none #### Adjustable Volk Rays TE37 style rims by AX53B60/KONG/ROCK Color = vec(140,240,40) LipColor = vec(140,240,40) LugColor = vec(140,140,140) Diameter = 1.4 Width = 1.2 Offset = 0.5 Side = 1 # 0 = left, 1 = right CenterDepth = 4 SpokeDepth = 4 SpokeAngle = SpokeRadiusScale = 1 SpokeRadiusOffset = 5.4 entity():setAlpha(1) holoCreate(1,entity():toWorld(vec(0,0,-6+Offset)),vec(1.70*Diameter,1.70*Diameter,1.1*Width),entity():toWorld(ang(0,50,0)),LipColor,"hq_tube_thin") holoParent(1,entity()) holoCreate(2,entity():toWorld(vec(0,0,-6+Offset)),vec(1.60*Diameter,1.60*Diameter,1*Width),entity():toWorld(ang(0,50,0)),LipColor,"hq_tube_thin") holoParent(2,entity()) holoCreate(3,entity():toWorld(vec(0,0,-6+Offset)),vec(1.5*Diameter,1.5*Diameter,0.5*Width),entity():toWorld(ang(0,50,0)),LipColor,"hq_tube_thin") holoParent(3,entity()) holoCreate(4,entity():toWorld(vec(0,0,-CenterDepth-2.2+Offset)),vec(0.55*Diameter,0.55*Diameter,0.3*Width),entity():toWorld(ang(0,90,0)),LipColor,"hq_tube") holoParent(4,entity()) holoCreate(5,entity():toWorld(vec(0,0,-CenterDepth-3+Offset)),vec(0.55*Diameter,0.55*Diameter,0.3*Width),entity():toWorld(ang(0,90,0)),LipColor,"hq_cylinder") holoParent(5,entity()) #### SPOKES holoCreate(6,entity():toWorld(vec(-sin(180)*SpokeRadiusOffset*Diameter,cos(180)*SpokeRadiusOffset*Diameter,-SpokeDepth+Offset)),vec(0.2,0.5*Diameter,0.1),entity():toWorld(ang(0,180,25)),Color,"cube") holoParent(6,entity()) holoCreate(7,entity():toWorld(vec(-sin(120)*SpokeRadiusOffset*Diameter,cos(120)*SpokeRadiusOffset*Diameter,-SpokeDepth+Offset)),vec(0.2,0.5*Diameter,0.1),entity():toWorld(ang(0,120,25)),Color,"cube") holoParent(7,entity()) holoCreate(8,entity():toWorld(vec(-sin(60)*SpokeRadiusOffset*Diameter,cos(60)*SpokeRadiusOffset*Diameter,-SpokeDepth+Offset)),vec(0.2,0.5*Diameter,0.1),entity():toWorld(ang(0,60,25)),Color,"cube") holoParent(8,entity()) holoCreate(9,entity():toWorld(vec(-sin(0)*SpokeRadiusOffset*Diameter,cos(0)*SpokeRadiusOffset*Diameter,-SpokeDepth+Offset)),vec(0.2,0.5*Diameter,0.1),entity():toWorld(ang(0,0,25)),Color,"cube") holoParent(9,entity()) holoCreate(10,entity():toWorld(vec(-sin(-60)*SpokeRadiusOffset*Diameter,cos(-60)*SpokeRadiusOffset*Diameter,-SpokeDepth+Offset)),vec(0.2,0.5*Diameter,0.1),entity():toWorld(ang(0,-60,25)),Color,"cube") holoParent(10,entity()) holoCreate(11,entity():toWorld(vec(-sin(-120)*SpokeRadiusOffset*Diameter,cos(-120)*SpokeRadiusOffset*Diameter,-SpokeDepth+Offset)),vec(0.2,0.5*Diameter,0.1),entity():toWorld(ang(0,-120,25)),Color,"cube") holoParent(11,entity()) #### LUGS AND CENTERPIECE holoCreate(12,entity():toWorld(vec(1.1*Diameter,1.1*Diameter,-CenterDepth-1+Offset)),vec(0.09,0.09,0.2),entity():toWorld(ang(0,random(60),0)),LugColor,"hexagon") holoParent(12,entity()) holoCreate(13,entity():toWorld(vec(1.1*Diameter,-1.1*Diameter,-CenterDepth-1+Offset)),vec(0.09,0.09,0.2),entity():toWorld(ang(0,random(60),0)),LugColor,"hexagon") holoParent(13,entity()) holoCreate(14,entity():toWorld(vec(-1.1*Diameter,1.1*Diameter,-CenterDepth-1+Offset)),vec(0.09,0.09,0.2),entity():toWorld(ang(0,random(60),0)),LugColor,"hexagon") holoParent(14,entity()) holoCreate(15,entity():toWorld(vec(-1.1*Diameter,-1.1*Diameter,-CenterDepth-1+Offset)),vec(0.09,0.09,0.2),entity():toWorld(ang(0,random(60),0)),LugColor,"hexagon") holoParent(15,entity()) holoCreate(16,entity():toWorld(vec(0,0,-CenterDepth-1+Offset)),vec(0.15,0.15,0.2),entity():toWorld(ang(0,0,0)),vec(50,50,50),"hq_cylinder") holoParent(16,entity()) holoCreate(17,entity():toWorld(vec(-8.1*Diameter,0,-6+5*Width+Offset)),vec(0.05,0.05,0.1),entity():toWorld(ang(80,0,0)),vec(50,50,50),"cylinder") holoParent(17,entity()) #### TYRES holoCreate(18,entity():toWorld(vec(0,0,-6+Offset)),vec(2*Diameter,2*Diameter,0.7*Width),entity():toWorld(ang(180*Side,90,0)),vec(250,250,250),"hq_tube_thin") holoParent(18,entity()) holoMaterial(18, "phoenix_storms/car_tire") holoCreate(19,entity():toWorld(vec(0,0,-6+4*Width+Offset)),vec(2*Diameter,2*Diameter,3*Width),entity():toWorld(ang(0,90,0)),vec(30,30,30),"hq_torus") holoParent(19,entity()) holoCreate(20,entity():toWorld(vec(0,0,-6-4*Width+Offset)),vec(2*Diameter,2*Diameter,3*Width),entity():toWorld(ang(0,90,0)),vec(30,30,30),"hq_torus") holoParent(20,entity()) What im trying to do is angle the whole thing to be cambered or in this case fix the camber. My wheel that i have this attached to has positive camber and I dont like how it looks. Can someone please help me?
Wrong forum.
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