• Rogue System Is A “Hardcore” Space Combat Sim
    7 replies, posted
[url]http://feedproxy.google.com/~r/RockPaperShotgun/~3/qdoCPVG2zao/[/url]
I wonder if it'll note the fact that there's no definite up or down and take that into account when positioning your ship. I mean, look at a game like Rogue Squadron. You're in space, yet there's clearly a correct way up, hence why the Star Destroyers you're targeting aren't all at weird angles.
That looks pretty good.
Wedged myself in the $250 tier, a trackIR + all the bonuses are too hard to resist. May downgrade later down the road though.
The mouse-controlled holographic buttons look neat, but it's gonna get really unnecessarily fiddly unless there are keyboard binds for all that stuff
[QUOTE=Maloof?;39629959]The mouse-controlled holographic buttons look neat, but it's gonna get really unnecessarily fiddly unless there are keyboard binds for all that stuff[/QUOTE] [quote]For instance, I saw over at facepunch.com that someone asked about key bindings, which we definitely have. But I can't respond as it appears Registration is currently disabled. I believe Novangel is registered there, so a shout out about that would be most kind (thanks for your pledge, by the way--most appreciated). Meanwhile, I'll try to make information concerning common questions more obvious on the main KS page.[/quote] Confirmed! And oh my gosh fangirlling right now~
Brilliant
Im waiting for the SC beta to open.
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