• Men of War: Assault Squad 2 invades February 20
    14 replies, posted
[url]http://www.shacknews.com/article/82598/men-of-war-assault-squad-2-invading-february[/url]
Oh man this is a very pleasant surprise, the first one was amazing. [editline]10th January 2014[/editline] Oh sweet all owners of the previous game get a further 10% discount on top of the 20%, buying now!
Buying both Assault Squad and Assault Squad 2 along it, despite it being only skirmishes it was one of the most intense and refreshing games. Hoping that they have fleshed out the direct control feature some more. [editline]10th January 2014[/editline] [QUOTE]♦ eight player co-op support and an all new multiplayer 8v8 game mode [/QUOTE] Oh fuck yes!
They can't stop making the same game over and over again. It's depressing. I wonder if it will still play in slow motion if someone that lives more than a state away happens to join. Or if a wooden toaster oven tard tries to.
I remember this bridge.. [img]http://cdn4.steampowered.com/v/gfx/apps/244450/ss_cd9a2a0813357da9e57428e1b60df20e0d53008c.1920x1080.jpg?t=1389286341[/img] Oh yeah.. [t]http://cloud-3.steampowered.com/ugc/469737224433605341/3D1C93F55B2F7EB6A7DB846D0D6E14C34EFCEC97/[/t] [t]http://cloud-2.steampowered.com/ugc/469737224433628131/E44AE53D7D5EF7F9725FF728F43582994B2CB7D9/[/t]
Hope the coop is better this time around. The missions in the first Assault Squad were decent past times but I only finished about a third of them because the lack of unit variety got boring. Also the forced sharing of units has to go.
[QUOTE=Mbbird;43486966]They can't stop making the same game over and over again. It's depressing. I wonder if it will still play in slow motion if someone that lives more than a state away happens to join. Or if a wooden toaster oven tard tries to.[/QUOTE] [video=youtube;YMNjAHRFlKM]http://www.youtube.com/watch?v=YMNjAHRFlKM[/video] They are currently working on a new series, its pretty much the same gameplay but in modern times.:v:
I don't think I am going to like where you have to level up to unlock units for each nation.
[QUOTE=kiloy;43494373]I don't think I am going to like where you have to level up to unlock units for each nation.[/QUOTE] Well it worked in Wargame: European Escalation(although it meant that experienced/long term players just had a overwhelming advantage over new player) But I thought Call to Arms didn't make it's crowdfunding goal?
I hope this time they don't have that retarded "I'm going to split your squad amongst the rest of your teammates" on coop like this did in the last one. Nothing is more frustrating than asking my friends (because I only play coop with my close friends) to give me the units that I should have had from the beginning.
[QUOTE=Leintharien;43495712]I hope this time they don't have that retarded "I'm going to split your squad amongst the rest of your teammates" on coop like this did in the last one. Nothing is more frustrating than asking my friends (because I only play coop with my close friends) to give me the units that I should have had from the beginning.[/QUOTE] It gives the units to whoever has the least, so that way their forces get bolstered.
I really hope they make it so you can have AI team mates in skirmishes Mainly because I fucking suck and I don't always have someone to play with [editline]11th January 2014[/editline] Though I doubt it'll get done
[QUOTE=bdd458;43495830]It gives the units to whoever has the least, so that way their forces get bolstered.[/QUOTE] Yes, that is supposed to be the way they intended it. Unfortunately it doesn't work out so well when we would to divide up the map as such so we each get our own little part of the map to advance through, as it makes coop skirmish so much easier. If you have infantry while your buddies have a lot of vehicles, you're going to be asking them for your units frequently. Or that time when there is an enemy tank deep in your spawn and you buy a tank of your own to deal with it, yet it gives it to the one teammate that is too busy focusing on the frontlines, so the tank just dumb-guides itself right in front the enemy tank and explodes.
[QUOTE=Bbarnes005;43495494]Well it worked in Wargame: European Escalation(although it meant that experienced/long term players just had a overwhelming advantage over new player) But I thought Call to Arms didn't make it's crowdfunding goal?[/QUOTE] It didn't, I suspect they're attempting to use MoW:AS2 to make up the funds, since the unit assets are essentially just upgraded versions of ones they've made and used before, it will have had a shorter dev cycle than Call To Arms would've.
I played MoW:AS since it was in beta for months on end, I quit when it became full of condescending dickheads.
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