I hered it was very bad gameplay is it better now.? like can you even move in the FPS game.?
I'm sorry, can you put it in English?
no
I understand the keywords "Duke Nukem 3D" and "iPod Touch"
the game is shitty on there, the controls suck.
I recently got it on my Android and the controls are abysmal and that isn't an exaggeration. It's basically unplayable imo.
[QUOTE=UberMunchkin;34093785][media]http://www.youtube.com/watch?v=n1n7WeuHCog[/media]
Hello my fellow colleagues of such a medium in which views and ideas on a particular issue which can be addressed and exchanged, which is currently residing on an international network designed for a practical use to be used by an extravagant quantity of data storing devices. I am currently in a kerfuffle, in which I would need other Homo-Sapien's honest views and opinions on.
I am currently in the possession of a miraculous portable device which was invented/created by the Apple Company in the year 2007. My conundrum is as follows: My hearing senses, which are known as the "Ears" by such commoners, had occasionally picked up fellow Homo-Sapian's oral conversations about an interactive "Video Game" by a company called 3-D Realms. The issue my consciousness is arguing over, is that in those conversations, my dual senses for picking up soundwaves had found different points of view. Whether the interactive video game I was hoping to purchase (Which formally has the name of "Duke Nukem 3D") has multiple issues with interaction. For example, may the main character move his body like in the popular First-person-shooter predecessor?[/QUOTE]
Nice :v:
I don't understand what is wrong with his English. I mean sure it's not 100% perfect, but it's understandable. He's asking if the Duke Nukem 3D game on the iPod had gotten any better, since it used to be really bad.
The controls are still shite if that's what you mean.
It's hard to explain exactly why the controls suck as much as they do, the general layout is very similar to other FPS games on the iPod/iPhone that work quite well. The closest thing I can compare it to is mouse smoothing on really old PC games (try playing the original UT or Deus Ex on your modern machine without patching/modding. It's god awful). Your view seems to slide around everywhere and it's very hard to actually go where you want to do.
[QUOTE=chunkymonkey;34096966]I recently got it on my Android and the controls are abysmal and that isn't an exaggeration. It's basically unplayable imo.[/QUOTE]
I got it during that free 2 day thing on Android. The controls are pretty terrible, but after playing for a bit I got slightly more used to it. Trying to kick anything is ridiculously impossible and even walking is a challenge, but I'm actually getting somewhere in it. I mostly play it in class when we're not doing anything. I don't think I'd pay for it but since I got it for free I can't complain.
[QUOTE=UberMunchkin;34093785][media]http://www.youtube.com/watch?v=n1n7WeuHCog[/media]
Hello my fellow colleagues of such a medium in which views and ideas on a particular issue which can be addressed and exchanged, which is currently residing on an international network designed for a practical use to be used by an extravagant quantity of data storing devices. I am currently in a kerfuffle, in which I would need other Homo-Sapien's honest views and opinions on.
I am currently in the possession of a miraculous portable device which was invented/created by the Apple Company in the year 2007. My conundrum is as follows: My hearing senses, which are known as the "Ears" by such commoners, had occasionally picked up fellow Homo-Sapian's oral conversations about an interactive "Video Game" by a company called 3-D Realms. The issue my consciousness is arguing over, is that in those conversations, my dual senses for picking up soundwaves had found different points of view. Whether the interactive video game I was hoping to purchase (Which formally has the name of "Duke Nukem 3D") has multiple issues with interaction. For example, may the main character move his body like in the popular First-person-shooter predecessor?[/QUOTE]
I love you.
I want him inside me.
[QUOTE=UberMunchkin;34093785][media]http://www.youtube.com/watch?v=n1n7WeuHCog[/media]
Hello my fellow colleagues of such a medium in which views and ideas on a particular issue which can be addressed and exchanged, which is currently residing on an international network designed for a practical use to be used by an extravagant quantity of data storing devices. I am currently in a kerfuffle, in which I would need other Homo-Sapien's honest views and opinions on.
I am currently in the possession of a miraculous portable device which was invented/created by the Apple Company in the year 2007. My conundrum is as follows: My hearing senses, which are known as the "Ears" by such commoners, had occasionally picked up fellow Homo-Sapian's oral conversations about an interactive "Video Game" by a company called 3-D Realms. The issue my consciousness is arguing over, is that in those conversations, my dual senses for picking up soundwaves had found different points of view. Whether the interactive video game I was hoping to purchase (Which formally has the name of "Duke Nukem 3D") has multiple issues with interaction. For example, may the main character move his body like in the popular First-person-shooter predecessor?[/QUOTE]
Nominee for best post of the year 2012
Sorry, you need to Log In to post a reply to this thread.