• Roguelike Combat ideas?
    4 replies, posted
I'm programming a roguelike in C# XNA (Probably better considered a tile based dungeon crawler) and I'm not sure how I should do combat. I was thinking of ideas such as pokemon style combat scenes, simple combat like the RL Powder, or maybe something entirely different. What would be a good style of combat for a pseudo-RL/Dungeon Crawler?
If first-person, using the mouse to slash and jab at things. Certain gestures does a certain thing, like stab or slash. And armor has protection against one or the other.
Something like the mother games would work well.
Try it LoL style.
A pokemon-styled combat in a roguelike dungeon crawler would be pretty awesome
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