It doesn't need photorealistic graphics to create emotions for the player. The characters and the story make it, regardless how the graphics and the art style are.
If you really need photorealism to create an engaging or realistic character then your issue isn't graphical.
A game just needs a cohesive style that fits the game, for instance Killing Floor is not really up to date. But the graphics are really atmospheric, the same can be said for Dark Souls.
It just needs to fit the game.
Call of duty's singleplayer would be 1000% more emotional if it was photorealistic tho
[editline]5th August 2012[/editline]
I am totally not being sarcastic right now
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