~280 ppi, 32", 60 Hz: :sbhj:
I wonder if using 2 DP connections for 60Hz introduces latency.
I can't wait to buy one a decade from now for a fraction of that price.
Few weeks ago I played Resident Evil 7 demo. It had a resolution scaling option, so I turned on Virtual Super Resolution, set the game to 2560x1440p and scaled it up by 2, basically rendering the game at 5120x2880 on a 1080p screen. I never saw anything like it before, there was no aliasing, everything looked so smooth like it was a Pixar movie.
I can't even imagine how would games look on true 8K at 120FPS.
[QUOTE=AntonioR;51636512]:snip:[/QUOTE]
Well, that seems to be ~7spp OGSSAA so no shit it looks pretty good :v:
It's really damn expensive though, and just antialiasing, no micropolys, no raytracing, the grid can introduce moire, etc. But anything is better than MSAA.
[QUOTE=EE 20 D0;51636751]Well, that seems to be ~7spp OGSSAA so no shit it looks pretty good :v:
It's really damn expensive though, and just antialiasing, no micropolys, no raytracing, the grid can introduce moire, etc. But anything is better than MSAA.[/QUOTE]
Oh, I forgot to mention I also had FXAA and TAA turned on :v:
FXAA is terribly blurry on 1080p on all games I tried, but when combined with up-scaling or virtual super resolution it looks good and is not blurry.
Both of those apparently add blur (i don't have a computer good enough to play new games) so maybe the SSAA resolution is high enough that they add negligible blur that somehow makes the image quality better.
At 8K there is no fucking reason to use AA at all outside of UI adjustments.
None.
No mention of HDR though.
[QUOTE=27X;51638448]At 8K there is no fucking reason to us AA at all outside of UI adjustments.
None.[/QUOTE]
at 4k AA is already nearly useless, really, unless you use higher than 16x. At that point though you aren't seeing a fucking pixel out of place
[editline]8th January 2017[/editline]
*using 28inch
[QUOTE=GHOST!!!!;51639001]No mention of HDR though.[/QUOTE]
Well it's apparently a 10-bit panel.
[QUOTE=J!NX;51639027]at 4k AA is already nearly useless, really, unless you use higher than 16x. At that point though you aren't seeing a fucking pixel out of place
[editline]8th January 2017[/editline]
*using 28inch[/QUOTE]
I have a 24" 4K panel, aliasing is still pretty visible at max resolution with no AA honestly
[QUOTE=27X;51638448]At 8K there is no fucking reason to us AA at all outside of UI adjustments.
None.[/QUOTE]
FXAA or SMAA is so low cost, it's perfect for 4k and 8k. Mainly because even at those high resolutions and densities you can get shimmer.
[QUOTE=Trogdon;51640601]I have a 24" 4K panel, aliasing is still pretty visible at max resolution with no AA honestly[/QUOTE]
that's all dependent on distance away from screen.
Aliasing itself is visible, however AA doesn't really do anything at all to stop it. But at like 32x AA? You'd be hard pressed to find any at all (If the game truly can get up to that through tweaking)
[QUOTE=GHOST!!!!;51639001]No mention of HDR though.[/QUOTE]
Might want to reread the color compliance.
[editline]8th January 2017[/editline]
[QUOTE=Brt5470;51640765]FXAA or SMAA is so low cost, it's perfect for 4k and 8k. Mainly because even at those high resolutions and densities you can get shimmer.[/QUOTE]
SMAA looks fucking awful at 2K, I've certainly never voluntarily enabled it, and the one game I did own it and was unable to turn it off for at 4K (Mafia 3) was rather swiftly refunded, and while FXAA is somewhat better. It's still essentially a cheap band aid fix.
It's just a blurry fucking mess, and at 8K, even at 40" there would be no reason to use it with that kind of density.
[QUOTE=27X;51642183]SMAA looks fucking awful at 2K, I've certainly never voluntarily enabled it, and the one game I did own it and was unable to turn it off for at 4K (Mafia 3) was rather swiftly refunded, and while FXAA is somewhat better. It's still essentially a cheap band aid fix.
It's just a blurry fucking mess, and at 8K, even at 40" there would be no reason to use it with that kind of density.[/QUOTE]
Mafia 3 renders at 720p even if you have it set higher, and i doubt it uses smaa unless it explicitly says so.
[QUOTE=27X;51642183]SMAA looks fucking awful at 2K, I've certainly never voluntarily enabled it, and the one game I did own it and was unable to turn it off for at 4K (Mafia 3) was rather swiftly refunded, and while FXAA is somewhat better. It's still essentially a cheap band aid fix.[/QUOTE]
Sure you haven't mixed the names here ? FXAA and MLAA are blurry, especially FXAA, but I have never seen blurring when using SMAA. I even use injectSMAA when the game doesn't support AA natively and when I can't force it in the GPU control panel, because of that reason.
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