WHERE IS IT I CANT FIND IT
I mean it's not in the My Games tab
I'm guessing origin?
I wouldn't really bother, I'm basically not a fan of Crysis or Crytek, the game is probably not gonna start up due to Origin's lousy programming and I'd rather stick to Steam's no-EA zone than giving money to EA
[QUOTE=TheBigPal;39401797]WHERE IS IT I CANT FIND IT
I mean it's not in the My Games tab[/QUOTE]
go to the free games section on the origin store (either through the program or the website) and you will see it there, simply click it and it will add it to your library.
Go here to activate the beta
[url]http://o.ea.com/13912[/url]
Got the link from here [url]http://www.crysis.com/us/crysis-3/beta[/url]
[QUOTE=surfur;39401816]I'm guessing origin?[/QUOTE]
Thank you, Captain Smart-ass.
[QUOTE=BradenFase;39401891]Go here to activate the beta
[url]http://o.ea.com/13912[/url]
Got the link from here [url]http://www.crysis.com/us/crysis-3/beta[/url][/QUOTE]
Legitimate thank you, Captain Nice-Person
Shame I can't install it until later today.
Meh, Crysis 2's multiplayer was pretty shit.
[QUOTE=BenjaminTennison;39401844]I wouldn't really bother, I'm basically not a fan of Crysis or Crytek, the game is probably not gonna start up due to Origin's lousy programming and I'd rather stick to Steam's no-EA zone than giving money to EA[/QUOTE]
To be honest, between Steam and Origin, Steam is pretty much the one that's badly programmed, what with freezing up for several seconds when it looks for game updates or starts up one
I'm not really super optimistic about this but I'll give it a shot anyway.
I'm honestly more curious about the new engine features. Does anyone know if it runs in dx11 or dx9?
[QUOTE=CapsAdmin;39402018]I'm not really super optimistic about this but I'll give it a shot anyway.
I'm honestly more curious about the new engine features. Does anyone know if it runs in dx11 or dx9?[/QUOTE]
min reqs are dx11, so yeah.
Crysis 2 multiplayer was pretty shit so i dont see how this will be any different.
[QUOTE=MaxOfS2D;39402001]To be honest, between Steam and Origin, Steam is pretty much the one that's badly programmed, what with freezing up for several seconds when it looks for game updates or starts up one[/QUOTE]
It's gone the way of most software and bloated up as it adds stuff. If Origin manages to last another five years and continues to add features, it'll probably go down the same path performance-wise.
jesus christ hunters are OP
infinite maximum speed & cloak + 1 hit kill bow
it's like they took crysis 2, added 200% more frustration from cloaking people and 25% performance loss
[QUOTE=Perl;39402497]jesus christ hunters are OP
infinite maximum speed & cloak + 1 hit kill bow
it's like they took crysis 2, added 200% more frustration from cloaking people and 25% performance loss[/QUOTE]
Other team gets Typhoons.
[QUOTE=BradenFase;39402578]Other team gets Typhoons.[/QUOTE]
they don't help if you can't see shit (which is most of the time)
but they are strong, yes
After Crysis 2, I've given up all hope on Crytek. Their only goal is to mainstream and appeal to console gamers.
I tried it out and it's awful. The Crysis 2 mp beta offered maps that were better designed.
£54.99.. that's £15 more than Black Ops 2.
I'll play the beta and then never touch Crysis 3 unless it goes down a huge price.
Played it, didn't seem to enjoy it as much as I did.
It was my first time playing a Crysis game so I'm not really keen on the basics such as those suit abilities, I know it's a beta an' all. But it didn't feel right.
[QUOTE=Catalyst1;39402671]After Crysis 2, I've given up all hope on Crytek. Their only goal is to mainstream and appeal to console gamers.[/QUOTE]
If they wanted to make a mainstream game, they'd set it on some setpiece location to show off some tech, throw in some standard superpowers and let you shoot foreigners for two bland acts before annoying-ass floating aliens show up. Oh yeah, and obligatory nukes and stupid armchair generals.
Oh wait...
Seriously, C1 and 2 were pretty similar if you take out the illusion of roaming instituted by the jungle backdrop along the viable routes. In fact, C2 has pretty heavy emphasis on multipathing arenas (kinda what DXHR and Half-Life 2 have going for them) and they even put in tooltips into the visor to help braindead players recognize multiple routes and possibilities.
Even the outcry that followed the so-called power-streamlining was pretty ridiculous. Oh noes now Maximum Sprint is... well, the sprint it's always been, it's now put on a sensible button. And oh noes now Maximum Strength works... well, in the only situations you'd use it in, choking dudes and throwing stuff, and you activate it via much more intuitive button charging rather than a separate hotkey. That said, no idea why they nerfed it.
Hell even story-wise it's an upgrade with immortal mad scientists, double agents, conspiracy nuts and internal power-struggles among the "good guys" (which are now much more grey) rather than the old one's "oi I 'ave a bloody accent" characterization followed. Plus the story followed a proper buildup rather than "2 acts Korean target practice, reveal in the 3rd and plothook" and even offered a minor twist on the whole "super-awesome powersuit" that's now actually some infecting bioarmor that replaces your body and absorbs your mind.
Alien redesign is debatable, but at least they weren't god-annoying flying squids anymore. It's much more otherworldly than the Ceph in C2, true, but things get problematic when you decide this time the player will have to fight against them half the game.
I think it was a fine but ultimately forgettable shooter and I've yet to see a solid argument for why it's such a difference from the first game. Just because there's jungle in the background doesn't the level is your playground. There's plenty of rocks and trees you can put in the way or just so much open repetitive space it makes no sense not to take the air route to your objective. That's fine, during gameplay we don't notice these tricks if they're well-executed. But it's just plain asinine to think in retrospective analysis that C1 was somehow way more open than C2.
[QUOTE=TheBigPal;39401919]Thank you, Captain Smart-ass.[/QUOTE]
I wasn't trying to be a smart ass :C
I actually liked the singleplayer for Crysis 2. It toned down the free roam aspect a bit but I liked fighting in urban environments. When I criticize the series fall in quality it's typically over the multiplayer, which went from a pretty unique variant of Battlefield with large maps and vehicles to CoD with invisibility and armor. It's pretty obvious that they felt Power Struggle just wouldn't appeal to the mainstream audiences who, by Crysis 2's release, had already been inoculated with both CoD4 and MW2.
[QUOTE=Perl;39402654]they don't help if you can't see shit (which is most of the time)
but they are strong, yes[/QUOTE]Hunters are pretty damn visible if you've got eyes and they're not 200 meters away.
[QUOTE=Lizzrd;39402950]Hunters are pretty damn visible if you've got eyes and they're not 200 meters away.[/QUOTE]
I don't know if I had graphical bugs or what but I didn't see them across rooms
I enjoyed the singleplayer Crysis 2 game well enough, but not nearly enough to pay $60 for a sequel. The multiplayer was super shitty anyway.
They should've kept the Crysis 1 MP formula. It was truly awesome.
[QUOTE=O'Neil;39406437]They should've kept the Crysis 1 MP formula. It was truly awesome.[/QUOTE]
I will always be biased towards open sandbox conquest type multiplayer games. Killboxes are just not fun. There is no strategy to it. Just sprint and shoot.
[QUOTE=MaxOfS2D;39402001]To be honest, between Steam and Origin, Steam is pretty much the one that's badly programmed, what with freezing up for several seconds when it looks for game updates or starts up one[/QUOTE]
That's why I think Origin is a good thing, hopefully if it starts growing more, Valve will get their asses in gear and maybe even do a complete rewrite of some portions of the Steam client to be much more efficient.
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