• Hand of Fate 2 improves on the original's deck-building and Arkham-style brawling
    3 replies, posted
[url]http://www.pcgamer.com/hand-of-fate-2-improves-on-the-originals-deck-building-and-arkham-style-brawling[/url]
I really liked the first game but the combat was so still and absolutely unrewarding, I sincerely hope that they improve the gameplay in this sequel and make it far smoother.
The combat was what unfortunately turned me off the first game. The concept is fantastic, and while I liked the deck-building and dungeon crawling aspect of it, I feel like that part was still a bit basic and has the real potential of being expanded and made super interesting. The combat aspect felt really lackluster though and after several hours I just got bored of it. [editline]3rd November 2017[/editline] Glad they're doing a second one. The game deserves a sequal and has all the potential for one.
[QUOTE=junker|154;52849043]I really liked the first game but the combat was so still and absolutely unrewarding, I sincerely hope that they improve the gameplay in this sequel and make it far smoother.[/QUOTE] Yeah, to me this is one of those games with great ideas behind it but an execution that falls flat. With improved combat, I could see myself putting hours into it.
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