I hope they will include more dialogue options if they make additional dialogue driven games. If you look at ME3, you have mostly 2 options and it feels pretty forced onto you character.
I'm gonna wait for Dragon Age 3 release. Then it will be clear if they really improving or just getting themselves sunk into pile of shit.
i hope one of the lessons is less creepy romances
[QUOTE=SouthParkMGT;40560074]I'm gonna wait for Dragon Age 3 release. Then it will be clear if they really improving or just getting themselves sunk into pile of shit.[/QUOTE]
Same here; if Dragon Age 3 is very good I'll have a bit more hope for BioWare. Still won't get it since I want EA to starve to death, but I'll have higher hopes for BioWare's staff when the company crumbles and they form new studios.
i hope they cut out romances completely because its so poorly written that it doesnt add to the game and all
add friendship stuff like loyalty and all but just fuck off with virtual love
I still can't get over how they used a stock photo for Tali's picture :v:
[QUOTE=raccoon2112;40560137]I still can't get over how they used a stock photo for Tali's picture :v:[/QUOTE]
hey man being a big rich huge gaming company doesnt mean you can spend another 1k on concept art for an alien.
inks not cheap kids, EA runs a business
Yeah, and what they didn't learn is to promote Mac Walters to a shiny top level office at edmonton so that he's not in the writer's department anymore.
[quote][B]One thing that really stood out for us is that we underestimated how attached people would become to the characters[/B]," executive producer Casey Hudson told OXM. "An example of this is the Citadel DLC, which has hours of pure character interaction - hanging out at a party, chatting at a bar, etc. [B]We'd never have imagined that as we ended the trilogy, all people would want to do was spend more time with the characters[/B], sort of bathing in the afterglow - getting closure and just having some time to live in the universe that they fought to save. This, and many other learnings, will be built into our future games."[/quote]
That's where he's wrong about that. Character interaction coming to an end isn't the problem. It is the worst piece of writing he calls an ending that is a problem. All that DLC did was not "clarify" but serve the same crap on a fancier plate. If he can't understand that then I hope for the love of god they don't make another Mass Effect game because god knows how much they'll screw it up.
[QUOTE=LeonS;40560115]i hope they cut out romances completely because its so poorly written that it doesnt add to the game and all
add friendship stuff like loyalty and all but just fuck off with virtual love[/QUOTE]
woah look out even indirectly insulting my space batman alien husbando is enough to make me angry!!!!
[sp]The romance paths felt bland as fuck and aside from the occasional line or two and some of the stuff with the citadel DLC, they dropped the ball.[/sp]
[QUOTE]"An example of this is the Citadel DLC, which has hours of pure character interaction - hanging out at a party, chatting at a bar, etc. We'd never have imagined that as we ended the trilogy, all people would want to do was spend more time with the characters, sort of bathing in the afterglow - getting closure and just having some time to live in the universe that they fought to save. This, and many other learnings, will be built into our future games."[/QUOTE]
Except that, as good as it was, Citadel was a free pass for Bioware. They cashed in three games worth of characters and stories to make something that couldn't really fail. While I look forward to more character interaction in future games, doing this whole sort of thing again won't fly.
[QUOTE=HighdefGE;40560264]That's where he's wrong about that. Character interaction coming to an end isn't the problem. It is the worst piece of writing he calls an ending that is a problem. All that DLC did was not "clarify" but serve the same crap on a fancier plate. If he can't understand that then I hope for the love of god they don't make another Mass Effect game because god knows how much they'll screw it up.[/QUOTE]
Not completely though, I did want to have some 'after story' content in which I could interact with the characters I had met ingame, visit places after certain time had passed, those things I really like when they do that in games.
Every-line line from Bioware has been about how the reaction from fans was because it was a "bittersweet ending" or because they didn't realize we needed more time with the characters. NO, in fact NOT AT ALL, the best part of the ending was the montage of faces as Shepard makes his last choice, showing the finality of his/her actions.
Listen, you wrote an extremely out of place, shit rip off of the Deus Ex endings, that's your issue.
This is getting rated dumb? I mean, yeah they might not improve, but at least the fact that they've acknowledged they fucked up and want to try and better themselves is a good thing.
I didn't even know there was Singleplayer DLC.
[QUOTE=junker|154;40560033]I hope they will include more dialogue options if they make additional dialogue driven games. If you look at ME3, you have mostly 2 options and it feels pretty forced onto you character.[/QUOTE]
S'not really a problem with JUST Mass Effect 3, it's games in general. Look back at games with dialogue choices from like 10 years ago. What happens when a dude asks you a question? You generally have 2-4 choices for response. And what happens now? 2-4 or 5 responses. Shit like graphics, quality of lighting, polygons on some dude's face, and shooting people have all improved over the last decade, but dialogue hasn't.
Protip for the writers. Take a highlighter and go over every part with Kai Leng.
Now replace all of his sections with a bear. There, you've written a better villain. Seriously.
[QUOTE=Zeos;40560951]Protip for the writers. Take a highlighter and go over every part with Kai Leng.
Now replace all of his sections with a bear. There, you've written a better villain. Seriously.[/QUOTE]
I loved Kai Leng though, even if he was badly written as you say
[QUOTE=DeEz;40561220]I loved Kai Leng though, even if he was badly written as you say[/QUOTE]
it's like if a twelve year old kid got to write his own character in as the villain
he runs around with a sword in a setting where soldiers basically have railguns and everyone somehow fails at shooting him, even commander shepherd, who (depending on your class) could be the best sniper in the galaxy
[QUOTE=Lambda 217;40561315]it's like if a twelve year old kid got to write his own character in as the villain
he runs around with a sword in a setting where soldiers basically have railguns and everyone somehow fails at shooting him, even commander shepherd, who (depending on your class) could be the best sniper in the galaxy[/QUOTE]
He walks off my Anti-Matter Rifle's round to the face. As well as his invincible gunship.
My Shep can SEE IN SLOW MOTION AND NEVER MISS, WHILE PLANNING A SHOT WHILE INVISIBLE. That is only the beginning of his problems though.
[QUOTE=Zeos;40561344]He walks off my Anti-Matter Rifle's round to the face. As well as his invincible gunship.
My Shep can SEE IN SLOW MOTION AND NEVER MISS, WHILE PLANNING A SHOT WHILE INVISIBLE. That is only the beginning of his problems though.[/QUOTE]
reminds me of the first time i fought him. it consisted of me repeatedly shooting him in the head with my sniper rifle while he stood at the other end of the map doing backflips
Great? Does that mean they'll stop shoving someones sexual preference in my face and flaunting it about?
"HEY! GAY PEOPLE EXIST. HEY. HEEEY. WE'RE SO PROGRESSIVE AS A COMPANY."
In all our future games, we shall be implementing the three button decision to every ending.
I personally hope for an orange coloured ending to their next game.
[QUOTE=DeEz;40561220]I loved Kai Leng though, even if he was badly written as you say[/QUOTE]
eh Mass Effect really needed a villain that could match Shepard but having a whiny space ninja who steals people's cheerios really wasn't the way to do it
If anything they should learn to keep the pace and quality of something throughout the entire thing
[QUOTE=junker|154;40560033]I hope they will include more dialogue options if they make additional dialogue driven games. If you look at ME3, you have mostly 2 options and it feels pretty forced onto you character.[/QUOTE]
[t]http://25.media.tumblr.com/7e577588e5bfa9ba70b2ef1da94464cb/tumblr_mjw9ssQLmF1qaduazo1_400.png[/t]
[t]http://24.media.tumblr.com/2059d74678d4e90e5d682f91221cafd9/tumblr_mjw9ssQLmF1qaduazo2_400.png[/t]
[QUOTE=latin_geek;40561967]If anything they should learn to keep the pace and quality of something throughout the entire thing
[t]http://25.media.tumblr.com/7e577588e5bfa9ba70b2ef1da94464cb/tumblr_mjw9ssQLmF1qaduazo1_400.png[/t]
[t]http://24.media.tumblr.com/2059d74678d4e90e5d682f91221cafd9/tumblr_mjw9ssQLmF1qaduazo2_400.png[/t][/QUOTE]
To be fair, that whole DLC was a joke.
(a good joke IMO, but a joke nonetheless)
remember KOTOR 1? the villain was on par with fucking Skeletor
remember KOTOR 2? now thats some top-notch quality writing
yes, Obsidian wrote the second one but i dont see why BioWare cant even attempt to top it, i mean the worst thing isnt even the sub-par writing in their games anymore, its the retarded fans who just eat it up and go "SLURP SLUPR I LOVE THE OLD REPUBLIC BEST MMO MASS EFFECT 3 ENDING MADE ME CRY"
and so forth
[QUOTE=Skyward;40560639]This is getting rated dumb? I mean, yeah they might not improve, but at least the fact that they've acknowledged they fucked up and want to try and better themselves is a good thing.[/QUOTE]
No they never acknowledged anything. They refuse to acknowledge mass criticism about how their writing is ass. So what do they do? They create a scapegoat about something else.
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