There comes a point in time where your RTS can get tedious enough, and play long enough, that it can be reclassified.
This is what I would consider a pseudo-grand strategy game.
Now this looks interesting.
i hope they give some good love to artillery
I want to see a Realler Time Strategy genre come out of this
every troop requires food and sleep and to get across the map it takes 24 hours on the fastest vehicle you have, and there are also natural hazards in your way + obstacles that cam make the trip 4 hours longer, and in order to get new buildings you have to hire private contractors to help construct it, they will take 15 hours to get there. Troops must be interviewed, at first you'll get to do it manually but you can later higher managers to build your private army for you. Within 3 days you'll have a small battalion! Diabetes is a higher threat to your troops than enemy fire, so you'll need to hire doctors to keep your soldiers physically fit as well, or else they will perish.
[QUOTE=J!NX;47412922]I want to see a Realler Time Strategy genre come out of this
every troop requires food and sleep and to get across the map it takes 24 hours on the fastest vehicle you have, and there are also natural hazards in your way + obstacles that cam make the trip 4 hours longer, and in order to get new buildings you have to hire private contractors to help construct it, they will take 15 hours to get there. Troops must be interviewed, at first you'll get to do it manually but you can later higher managers to build your private army for you. Within 3 days you'll have a small battalion! Diabetes is a higher threat to your troops than enemy fire, so you'll need to hire doctors to keep your soldiers physically fit as well, or else they will perish.[/QUOTE]
Reminds me of an old [URL="http://www.cracked.com/article_15660_the-ultimate-war-simulation-game.html"]Cracked article[/URL].
[QUOTE]1. ... where I spend two hours pushing across a map to destroy a "nuclear missile silo," only to find out after the fact that it was just a missile-themed orphanage.
I want little celebrities to show up on the scene and do interviews over video of charred teddy bears, decrying my unilateral attack. I want congressional hearings demanding answers to these atrocities.
2. On the very next level I want to lose half of my units because another "orphanage" turned out to be an enemy ambush site. I want another round of hearings asking why I didn't level that orphanage as soon as I saw it, including tearful testimony from a slain soldier's daughter who is now, ironically, an orphan.
3. Every war sim has a "Fog of War" that obscures the map in darkness until units scout the landscape. Well, I want a hazy, brown "Fog of Bullshit" layer below that. I want it to make a village of farmers look like a secret armed militia, I want it to show me a massive enemy fortress where there is actually an aspirin factory. I want to never know for sure which it was, even after the game is over.[/QUOTE]
[QUOTE=ImperialGuard;47415453]Reminds me of an old [URL="http://www.cracked.com/article_15660_the-ultimate-war-simulation-game.html"]Cracked article[/URL].[/QUOTE]
Fog of bullshit seems like it would be an interesting mechanic. You could spend resources trying to uncover the truth about a building but the whole time it could have just been funding the enemy war effort. If you decide to not take any chances and bomb the building which then turns out to be an orphanage, your approval goes down and it decreases morale which impacts other things.
Or you could bomb the orphanage and make sure nobody ever finds out. But such an RTS would be way too complicated
[QUOTE=J!NX;47412922]I want to see a Realler Time Strategy genre come out of this
every troop requires food and sleep and to get across the map it takes 24 hours on the fastest vehicle you have, and there are also natural hazards in your way + obstacles that cam make the trip 4 hours longer, and in order to get new buildings you have to hire private contractors to help construct it, they will take 15 hours to get there. Troops must be interviewed, at first you'll get to do it manually but you can later higher managers to build your private army for you. Within 3 days you'll have a small battalion! Diabetes is a higher threat to your troops than enemy fire, so you'll need to hire doctors to keep your soldiers physically fit as well, or else they will perish.[/QUOTE]
that game would be the absolute death of Fire Emblem players
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