• The Turn-Based Tides Of Numenera: Torment
    4 replies, posted
[url]http://feedproxy.google.com/~r/RockPaperShotgun/~3/1fvHuV5Z7uI/[/url]
I say give us the choice in game Also that picture, it's straight-up H.R. Giger
[QUOTE=DEMONSKUL;43124473]I say give us the choice in game[/QUOTE] I wouldn't really know, but I'm sure the development required for that would be either too substantial, or near impossible depending on the engine.
Do it Fallout Tactics way.
Good result if you ask me - I'd say the combat of Baldur's Gate or Planescape Torment is pretty bland compared to Fallout or X-Com.
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