• Elite Dangerous' mysterious aliens have just declared war
    8 replies, posted
[url]http://www.pcgamer.com/thargoids-elite-dangerous[/url]
Frontier said player action would affect how the Thargoids behaved towards us. Nah, it's open warfare from the start. Though to be fair players have been busting up and selling the barnacles everywhere so unless Frontier expected players to just [I]ignore[/I] something that can be harvested for valuable commodity, this was pretty much inevitable.
It's all JK Rowling's fault.
[QUOTE=elixwhitetail;52720987]Frontier said player action would affect how the Thargoids behaved towards us. Nah, it's open warfare from the start. Though to be fair players have been busting up and selling the barnacles everywhere so unless Frontier expected players to just [I]ignore[/I] something that can be harvested for valuable commodity, this was pretty much inevitable.[/QUOTE] Human greed in the short term having long term consequences, why does that sound familiar?
And we won't be able to fight back for a day and a half, at least that's assuming the community goal to develop anti-thargoid weapons actually unlocks said weapons once it ends
[QUOTE=elixwhitetail;52720987]Frontier said player action would affect how the Thargoids behaved towards us. Nah, it's open warfare from the start. Though to be fair players have been busting up and selling the barnacles everywhere so unless Frontier expected players to just [I]ignore[/I] something that can be harvested for valuable commodity, this was pretty much inevitable.[/QUOTE] Quite a lot of people shot at Thargoid ships when they were first discovered. But it is kind of disappointing since if this guy never shot at one, it looked like he was scanned and the Thargoid ship suddenly turned after confirming it was tagged as a hostile threat.
[QUOTE=d00msdaydan;52721001]And we won't be able to fight back for a day and a half, at least that's assuming the community goal to develop anti-thargoid weapons actually unlocks said weapons once it ends[/QUOTE] Admittedly, if they could get the code to do it, a pretty amazing followup CG would be to deliver blueprints from the originating station to every other station and system in the bubble, plus Colonia. Send people flying from station to station to drop off a copy of the weapons schematics. A visited station is able to sell anti-Thargoid weapons in 12 hours after the first copy, or whatever. CG ends when 100% of populated stations with weapons markets have been visited by participants. But since that's really cool, it's not gonna happen. :v:
[QUOTE=elixwhitetail;52720987]Frontier said player action would affect how the Thargoids behaved towards us. Nah, it's open warfare from the start. Though to be fair players have been busting up and selling the barnacles everywhere so unless Frontier expected players to just [I]ignore[/I] something that can be harvested for valuable commodity, this was pretty much inevitable.[/QUOTE] I mean if most players opened fire on the Thargoids from the start, what are you supposed to do?
[QUOTE=elixwhitetail;52720987]Frontier said player action would affect how the Thargoids behaved towards us. Nah, it's open warfare from the start. Though to be fair players have been busting up and selling the barnacles everywhere so unless Frontier expected players to just [I]ignore[/I] something that can be harvested for valuable commodity, this was pretty much inevitable.[/QUOTE] Actually not really, you can encounter Thargoids in space floating around scanning shipwrecks and they won't attack you unless you do so. [media]https://www.youtube.com/watch?v=0Aj5JqnNYtI[/media]
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