• Anyone that could help make an extractor?
    4 replies, posted
Hi everyone. I was wondering if anyone could help with making an extractor for the game Metal Arms Glitch in The System, i know a friend that made a reader of the MST file that MA uses. it would be great help to me & The MA Community. here is the site that reads the MST file. [url]http://amperl.github.io/MATools/mstexplorer/index.html[/url] Thanks for any help, with this.
hi that was me i can share my 010 templates or something if anyone wants them
[QUOTE=Perl;51208168]hi that was me i can share my 010 templates or something if anyone wants them[/QUOTE] haha, didn't think i would run into you here. i'm very appreciative of the reader that you did make, just need an extractor to fiddle around with the files inside that mst. i know they are in custom format though but i might be able to ask the developers what format they might truly be in.
[QUOTE=KRaZiGLiTcH;51210285]haha, didn't think i would run into you here. i'm very appreciative of the reader that you did make, just need an extractor to fiddle around with the files inside that mst. i know they are in custom format though but i might be able to ask the developers what format they might truly be in.[/QUOTE] We did actually contact Ranck and Starich about this and they were nice enough to reply with useful hints. Problem is, they don't remember most of it and don't have access to the old code, so that's a dead end.
Update: wrote a short python script to dump the files in the MST [url]https://github.com/amPerl/MATools/blob/master/tools/extract.py[/url] [b]Note:[/b] Even though these files have "tga" and "csv" extensions, they barely resemble the original formats. They're compiled to be compact and efficient to load on consoles. That said, it's quite easy to dump most of the TGAs and CSVs into actually usable formats and I'll add the code for that eventually.
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