Yea, I'm not going to buy the game before the game comes out to try the game before the game comes out so I can buy the game before the game comes out.
I'll wait for the reviews of the full version.
I'm not going to buy a game to play an alpha, and this trend is really stupid.
Having to pre-order to get access to an Alpha as they're calling it means they aren't interested in actually testing it/have no faith in the game itself/banking purely on marketing hype and want the money as soon as possible before word gets out
I hope I'm wrong, but I know how PC ports go
[QUOTE=MedicWine;46190847]I'm not going to buy a game to play an alpha, and this trend is really stupid.[/QUOTE]
Wow you are so ~entitled.
[QUOTE=TheTalon;46190955]Having to pre-order to get access to an Alpha as they're calling it means they aren't interested in actually testing it/have no faith in the game itself/banking purely on marketing hype and want the money as soon as possible before word gets out
I hope I'm wrong, but I know how PC ports go[/QUOTE]
I don't think you are. So far they still have not, to the best of my knowledge, announced any plans to prevent the gameplay from getting extremely stale and repetitive.
[QUOTE=Pr0fane;46191576]Wow you are so ~entitled.[/QUOTE]
Not really. I'm voting with my wallet. Entitled would be all those people that 'boycotted' L4D2 because they thought it should be free, who ended up buying the game anyway.
[QUOTE=Pr0fane;46191576]Wow you are so ~entitled.[/QUOTE]
Not shelling out money for a unfinished product is being entitled in your book, huh?
Yeah, you know what, we all should fall on all fours and kiss the developers toes, for they granted us the [I]privilege[/I] to give them our money, in all their mercy and generosity they have permitted us humble lower beings, the customers, to glance upon their work!
[QUOTE=proch;46193591]Not shelling out money for a unfinished product is being entitled in your book, huh?
Yeah, you know what, we all should fall on all fours and kiss the developers toes, for they granted us the [I]privilege[/I] to give them our money, in all their mercy and generosity they have permitted us humble lower beings, the customers, to glance upon their work![/QUOTE]
duh it's the only way we'll get more quality products-on-release like sim city 5 and battlefield 4
Can't you pre-order, try the alpha, and then, if you don't like it, cancel the pre-order?
Suuuper hyped for this game
[QUOTE=proch;46193591]Not shelling out money for a unfinished product is being entitled in your book, huh?
Yeah, you know what, we all should fall on all fours and kiss the developers toes, for they granted us the [I]privilege[/I] to give them our money, in all their mercy and generosity they have permitted us humble lower beings, the customers, to glance upon their work![/QUOTE]
I think he was being sarcastic,hence the ~
I'm honestly not going to get this. It's just not a fun game to play, at least what experience I've had with it. And its not something that can be just patched out. The core gameplay is just very dull. Most of the time is literally just running around the map following the tracks of the monster for a while until eventually you catch up to it, trap it, then if you don't immediately kill it, it runs off and you have to start to five minute chase all over again. You'll likely be able to do this twice before it reaches its fully powered mode, at which point it becomes almost impossible to kill and instead turns in to "Guard this place from the monster." But the extremely vast majority of the game is just a tour through the maps as you chase the monster with little actual interactivity. You'll see a few ambient creatures on occasion, but other than the near-instant kill alien crocodiles in the water, they're basically a non-presence. They pose no threat, have no intelligence other than "run right at them", and you'll pretty much just kill them in the course of your chase without actually stopping.
You see all these marketing bullshots showing constant, exciting battles with the monster where its breathing fire and storming about. That's its fully powered mode, which is literally the last few minutes of a match and, as said, just objective defense, its no longer a hunt for the monster. The rest of a match you won't be dealing with the monster much at all, and when you do actually catch up to it, it's going to be doing everything it can to just outright run away. Even when you get the dome arena up that stops it from running away for a short time you'll find they mostly just try to avoid the hunters entirely. (There was one funny moment where the trapper in a party I was in threw up the dome arena on a cliff side. The monster jumped off a cliff and got stuck halfway down because of the dome. So we got to exploit that and just shoot the hell out of it without worrying about it actually hurting us. The dome arena will regularly get the monster stuck between the terrain and the wall of the dome.)
thanks xbox for beta testing for us
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